//! TODO: Document how to use the [Param] trait. Also mention both interfaces: direct initialization //! + `..Default::default()`, and the builder interface. For the moment, just look at the gain //! example. use std::fmt::Display; use std::sync::Arc; use self::range::Range; // Parameter types mod plain; pub mod internals; pub mod range; pub mod smoothing; pub use plain::{FloatParam, IntParam}; // Re-export for the [EnumParam] // TODO: Consider re-exporting this from a non-root module to make it a bit less spammy:w pub use strum::{Display, EnumIter, EnumMessage, IntoEnumIterator as EnumIter}; /// Describes a single parameter of any type. pub trait Param: Display { /// The plain parameter type. type Plain; /// Update the smoother state to point to the current value. Also used when initializing and /// restoring a plugin so everything is in sync. In that case the smoother should completely /// reset to the current value. fn update_smoother(&mut self, sample_rate: f32, reset: bool); /// Set this parameter based on a string. Returns whether the updating succeeded. That can fail /// if the string cannot be parsed. /// /// TODO: After implementing VST3, check if we handle parsing failures correctly fn set_from_string(&mut self, string: &str) -> bool; /// Get the unnormalized value for this parameter. fn plain_value(&self) -> Self::Plain; /// Set this parameter based on a plain, unnormalized value. This does **not** snap to step /// sizes for continuous parameters (i.e. [FloatParam]). /// /// This does **not** update the smoother. fn set_plain_value(&mut self, plain: Self::Plain); /// Get the normalized `[0, 1]` value for this parameter. fn normalized_value(&self) -> f32; /// Set this parameter based on a normalized value. This **does** snap to step sizes for /// continuous parameters (i.e. [FloatParam]). /// /// This does **not** update the smoother. fn set_normalized_value(&mut self, normalized: f32); /// Get the string representation for a normalized value. Used as part of the wrappers. Most /// plugin formats already have support for units, in which case it shouldn't be part of this /// string or some DAWs may show duplicate units. fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String; /// Get the string representation for a normalized value. Used as part of the wrappers. fn string_to_normalized_value(&self, string: &str) -> Option; /// Get the normalized value for a plain, unnormalized value, as a float. Used as part of the /// wrappers. fn preview_normalized(&self, plain: Self::Plain) -> f32; /// Get the plain, unnormalized value for a normalized value, as a float. Used as part of the /// wrappers. This **does** snap to step sizes for continuous parameters (i.e. [FloatParam]). fn preview_plain(&self, normalized: f32) -> Self::Plain; /// Internal implementation detail for implementing [internals::Params]. This should not be used /// directly. fn as_ptr(&self) -> internals::ParamPtr; } /// A simple boolean parmaeter. #[repr(C, align(4))] pub struct BoolParam { /// The field's current, normalized value. Should be initialized with the default value. pub value: bool, /// Optional callback for listening to value changes. The argument passed to this function is /// the parameter's new value. This should not do anything expensive as it may be called /// multiple times in rapid succession, and it can be run from both the GUI and the audio /// thread. pub value_changed: Option>, /// The parameter's human readable display name. pub name: &'static str, /// Optional custom conversion function from a boolean value to a string. pub value_to_string: Option String + Send + Sync>>, /// Optional custom conversion function from a string to a boolean value. If the string cannot /// be parsed, then this should return a `None`. If this happens while the parameter is being /// updated then the update will be canceled. pub string_to_value: Option Option + Send + Sync>>, } /// An [IntParam]-backed categorical parameter that allows convenient conversion to and from a /// simple enum. This enum must derive the re-exported [EnumIter] and [EnumMessage] and [Display] /// traits. You can use the `#[strum(message = "Foo Bar")]` to override the name of the variant. // // TODO: Figure out a more sound way to get the same interface pub struct EnumParam { /// The integer parameter backing this enum parameter. pub inner: IntParam, /// An associative list of the variants converted to an i32 and their names. We need this /// because we're doing some nasty type erasure things with [internals::ParamPtr::Enum], so we /// can't directly query the associated functions on `T` after the parameter when handling /// function calls from the wrapper. variants: Vec<(T, String)>, } #[allow(clippy::derivable_impls)] impl Default for BoolParam { fn default() -> Self { Self { value: false, value_changed: None, name: "", value_to_string: None, string_to_value: None, } } } impl Default for EnumParam { fn default() -> Self { let variants: Vec<_> = Self::build_variants(); let default = T::default(); Self { inner: IntParam { value: variants .iter() .position(|(v, _)| v == &default) .expect("Invalid variant in init") as i32, range: Range::Linear { min: 0, max: variants.len() as i32 - 1, }, ..Default::default() }, variants, } } } impl Param for BoolParam { type Plain = bool; fn update_smoother(&mut self, _sample_rate: f32, _init: bool) { // Can't really smooth a binary parameter now can you } fn set_from_string(&mut self, string: &str) -> bool { let value = match &self.string_to_value { Some(f) => f(string), None => Some(string.eq_ignore_ascii_case("true") || string.eq_ignore_ascii_case("on")), }; match value { Some(plain) => { self.set_plain_value(plain); true } None => false, } } fn plain_value(&self) -> Self::Plain { self.value } fn set_plain_value(&mut self, plain: Self::Plain) { self.value = plain; if let Some(f) = &self.value_changed { f(plain); } } fn normalized_value(&self) -> f32 { self.preview_normalized(self.value) } fn set_normalized_value(&mut self, normalized: f32) { self.set_plain_value(self.preview_plain(normalized)); } fn normalized_value_to_string(&self, normalized: f32, _include_unit: bool) -> String { let value = self.preview_plain(normalized); match (value, &self.value_to_string) { (v, Some(f)) => f(v), (true, None) => String::from("On"), (false, None) => String::from("Off"), } } fn string_to_normalized_value(&self, string: &str) -> Option { let value = match &self.string_to_value { Some(f) => f(string), None => Some(string.eq_ignore_ascii_case("true") || string.eq_ignore_ascii_case("on")), }?; Some(self.preview_normalized(value)) } fn preview_normalized(&self, plain: Self::Plain) -> f32 { if plain { 1.0 } else { 0.0 } } fn preview_plain(&self, normalized: f32) -> Self::Plain { normalized > 0.5 } fn as_ptr(&self) -> internals::ParamPtr { internals::ParamPtr::BoolParam(self as *const BoolParam as *mut BoolParam) } } impl Param for EnumParam { type Plain = T; fn update_smoother(&mut self, sample_rate: f32, reset: bool) { self.inner.update_smoother(sample_rate, reset) } fn set_from_string(&mut self, string: &str) -> bool { match self.variants.iter().find(|(_, repr)| repr == string) { Some((variant, _)) => { self.inner.set_plain_value(self.to_index(*variant)); true } None => false, } } fn plain_value(&self) -> Self::Plain { self.from_index(self.inner.plain_value()) } fn set_plain_value(&mut self, plain: Self::Plain) { self.inner.set_plain_value(self.to_index(plain)) } fn normalized_value(&self) -> f32 { self.inner.normalized_value() } fn set_normalized_value(&mut self, normalized: f32) { self.inner.set_normalized_value(normalized) } fn normalized_value_to_string(&self, normalized: f32, _include_unit: bool) -> String { // XXX: As mentioned below, our type punning would cause `.to_string()` to print the // incorect value. Because of that, we already stored the string representations for // variants values in this struct. let plain = self.preview_plain(normalized); let index = self.to_index(plain); self.variants[index as usize].1.clone() } fn string_to_normalized_value(&self, string: &str) -> Option { self.variants .iter() .find(|(_, repr)| repr == string) .map(|(variant, _)| self.preview_normalized(*variant)) } fn preview_normalized(&self, plain: Self::Plain) -> f32 { self.inner.preview_normalized(self.to_index(plain)) } fn preview_plain(&self, normalized: f32) -> Self::Plain { self.from_index(self.inner.preview_plain(normalized)) } fn as_ptr(&self) -> internals::ParamPtr { internals::ParamPtr::EnumParam( self as *const EnumParam as *mut EnumParam as *mut EnumParam, ) } } impl Display for BoolParam { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { match (self.value, &self.value_to_string) { (v, Some(func)) => write!(f, "{}", func(v)), (true, None) => write!(f, "On"), (false, None) => write!(f, "Off"), } } } impl Display for EnumParam { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { write!(f, "{}", self.variants[self.inner.plain_value() as usize].1) } } impl BoolParam { /// Build a new [Self]. Use the other associated functions to modify the behavior of the /// parameter. pub fn new(name: &'static str, default: bool) -> Self { Self { value: default, name, ..Default::default() } } /// Run a callback whenever this parameter's value changes. The argument passed to this function /// is the parameter's new value. This should not do anything expensive as it may be called /// multiple times in rapid succession, and it can be run from both the GUI and the audio /// thread. pub fn with_callback(mut self, callback: Arc) -> Self { self.value_changed = Some(callback); self } /// Use a custom conversion function to convert the boolean value to a string. pub fn with_value_to_string( mut self, callback: Arc String + Send + Sync>, ) -> Self { self.value_to_string = Some(callback); self } /// Use a custom conversion function to convert from a string to a boolean value. If the string /// cannot be parsed, then this should return a `None`. If this happens while the parameter is /// being updated then the update will be canceled. pub fn with_string_to_value( mut self, callback: Arc Option + Send + Sync>, ) -> Self { self.string_to_value = Some(callback); self } } impl EnumParam { /// Build a new [Self]. Use the other associated functions to modify the behavior of the /// parameter. pub fn new(name: &'static str, default: T) -> Self { let variants: Vec<_> = Self::build_variants(); Self { inner: IntParam { value: variants .iter() .position(|(v, _)| v == &default) .expect("Invalid variant in init") as i32, range: Range::Linear { min: 0, max: variants.len() as i32 - 1, }, name, ..Default::default() }, variants, } } // We currently don't implement callbacks here. If we want to do that, then we'll need to add // the IntParam fields to the parameter itself. // TODO: Do exactly that } impl EnumParam { // TODO: There doesn't seem to be a single enum crate that gives you a dense [0, n_variatns) // mapping between integers and enum variants. So far linear search over this variants has // been the best approach. We should probably replace this with our own macro at some // point. /// The number of variants for this parameter // // This is part of the magic sauce that lets [ParamPtr::Enum] work. The type parmaeter there is // a dummy type, acting as a somewhat unsound way to do type erasure. Because all data is stored // in the struct after initialization (i.e. we no longer rely on T's specifics) and AnyParam is // represented by an i32 this EnumParam behaves correctly even when casted between Ts. // // TODO: Come up with a sounder way to do this. #[allow(clippy::len_without_is_empty)] pub fn len(&self) -> usize { self.variants.len() } /// Get the index associated to an enum variant. fn to_index(&self, variant: T) -> i32 { self.variants .iter() // This is somewhat shady, as `T` is going to be `AnyEnum` when this is indirectly // called from the wrapper. .position(|(v, _)| v == &variant) .expect("Invalid enum variant") as i32 } /// Get a variant from a index. /// /// # Panics /// /// indices `>= Self::len()` will trigger a panic. #[allow(clippy::wrong_self_convention)] fn from_index(&self, index: i32) -> T { self.variants[index as usize].0 } fn build_variants() -> Vec<(T, String)> { T::iter() .map(|v| { ( v, v.get_message() .map(|custom_name| custom_name.to_string()) .unwrap_or_else(|| v.to_string()), ) }) .collect() } }