// nih-plug: plugins, but rewritten in Rust // Copyright (C) 2022 Robbert van der Helm // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . /// Controls if and how parameters gets smoothed. pub enum SmoothingStyle { /// No smoothing is applied. The parameter's `value` field contains the latest sample value /// available for the parameters. None, /// Smooth parameter changes so the current value approaches the target value at a constant /// rate. Linear(f32), /// Smooth parameter changes such that the rate matches the curve of a logarithmic function. /// This is useful for smoothing things like frequencies and decibel gain value. **The caveat is /// that the value may never reach 0**, or you will end up multiplying and dividing things by /// zero. Make sure your value ranges don't include 0. Logarithmic(f32), // TODO: Sample-accurate modes } /// A smoother, providing a smoothed value for each sample. pub struct Smoother { /// The kind of snoothing that needs to be applied, if any. style: SmoothingStyle, /// The number of steps of smoothing left to take. steps_left: u32, /// The amount we should adjust the current value each sample to be able to reach the target in /// the specified tiem frame. This is also a floating point number to keep the smoothing /// uniform. step_size: f32, /// The value for the current sample. Always stored as floating point for obvious reasons. current: f32, /// The value we're smoothing towards target: T, } impl Default for Smoother { fn default() -> Self { Self { style: SmoothingStyle::None, steps_left: 0, step_size: Default::default(), current: 0.0, target: Default::default(), } } } impl Smoother { /// Use the specified style for the smoothing. pub fn new(style: SmoothingStyle) -> Self { Self { style, ..Default::default() } } /// Convenience function for not applying any smoothing at all. Same as `Smoother::default`. pub fn none() -> Self { Default::default() } /// Whether calling [next] will yield a new value or an old value. Useful if you need to /// recompute something wheenver this parameter changes. pub fn is_smoothing(&self) -> bool { self.steps_left > 0 } } // These are not iterators for the sole reason that this will always yield a value, and needing to // unwrap all of those options is not going to be very fun. impl Smoother { /// Reset the smoother the specified value. pub fn reset(&mut self, value: f32) { self.target = value; self.current = value; self.steps_left = 0; } /// Set the target value. pub fn set_target(&mut self, sample_rate: f32, target: f32) { self.target = target; self.steps_left = match self.style { SmoothingStyle::None => 1, SmoothingStyle::Linear(time) | SmoothingStyle::Logarithmic(time) => { (sample_rate * time / 1000.0).round() as u32 } }; self.step_size = match self.style { SmoothingStyle::None => 0.0, SmoothingStyle::Linear(_) => (self.target - self.current) / self.steps_left as f32, SmoothingStyle::Logarithmic(_) => { // We need to solve `current * (step_size ^ steps_left) = target` for // `step_size` nih_debug_assert_ne!(self.current, 0.0); (self.target / self.current).powf((self.steps_left as f32).recip()) } }; } // Yes, Clippy, like I said, this was intentional #[allow(clippy::should_implement_trait)] pub fn next(&mut self) -> f32 { if self.steps_left > 1 { // The number of steps usually won't fit exactly, so make sure we don't do weird things // with overshoots or undershoots self.steps_left -= 1; if self.steps_left == 0 { self.current = self.target; } else { match &self.style { SmoothingStyle::None => self.current = self.target, SmoothingStyle::Linear(_) => self.current += self.step_size, SmoothingStyle::Logarithmic(_) => self.current *= self.step_size, }; } self.current } else { self.target } } } impl Smoother { /// Reset the smoother the specified value. pub fn reset(&mut self, value: i32) { self.target = value; self.current = value as f32; self.steps_left = 0; } pub fn set_target(&mut self, sample_rate: f32, target: i32) { self.target = target; self.steps_left = match self.style { SmoothingStyle::None => 1, SmoothingStyle::Linear(time) | SmoothingStyle::Logarithmic(time) => { (sample_rate * time / 1000.0).round() as u32 } }; self.step_size = match self.style { SmoothingStyle::None => 0.0, SmoothingStyle::Linear(_) => { (self.target as f32 - self.current) / self.steps_left as f32 } SmoothingStyle::Logarithmic(_) => { nih_debug_assert_ne!(self.current, 0.0); (self.target as f32 / self.current).powf((self.steps_left as f32).recip()) } }; } #[allow(clippy::should_implement_trait)] pub fn next(&mut self) -> i32 { if self.steps_left > 1 { self.steps_left -= 1; if self.steps_left == 0 { self.current = self.target as f32; } else { match &self.style { SmoothingStyle::None => self.current = self.target as f32, SmoothingStyle::Linear(_) => self.current += self.step_size, SmoothingStyle::Logarithmic(_) => self.current *= self.step_size, }; } self.current.round() as i32 } else { self.target } } } #[cfg(test)] mod tests { use super::*; #[test] fn linear_f32_smoothing() { let mut smoother: Smoother = Smoother::new(SmoothingStyle::Linear(100.0)); smoother.reset(10.0); assert_eq!(smoother.next(), 10.0); // Instead of testing the actual values, we'll make sure that we reach the target values at // the expected time. smoother.set_target(100.0, 20.0); for _ in 0..(10 - 2) { dbg!(smoother.next()); } assert_ne!(smoother.next(), 20.0); assert_eq!(smoother.next(), 20.0); } #[test] fn linear_i32_smoothing() { let mut smoother: Smoother = Smoother::new(SmoothingStyle::Linear(100.0)); smoother.reset(10); assert_eq!(smoother.next(), 10); // Integers are rounded, but with these values we can still test this smoother.set_target(100.0, 20); for _ in 0..(10 - 2) { dbg!(smoother.next()); } assert_ne!(smoother.next(), 20); assert_eq!(smoother.next(), 20); } #[test] fn logarithmic_f32_smoothing() { let mut smoother: Smoother = Smoother::new(SmoothingStyle::Logarithmic(100.0)); smoother.reset(10.0); assert_eq!(smoother.next(), 10.0); // Instead of testing the actual values, we'll make sure that we reach the target values at // the expected time. smoother.set_target(100.0, 20.0); for _ in 0..(10 - 2) { dbg!(smoother.next()); } assert_ne!(smoother.next(), 20.0); assert_eq!(smoother.next(), 20.0); } #[test] fn logarithmic_i32_smoothing() { let mut smoother: Smoother = Smoother::new(SmoothingStyle::Logarithmic(100.0)); smoother.reset(10); assert_eq!(smoother.next(), 10); // Integers are rounded, but with these values we can still test this smoother.set_target(100.0, 20); for _ in 0..(10 - 2) { dbg!(smoother.next()); } assert_ne!(smoother.next(), 20); assert_eq!(smoother.next(), 20); } }