//! Adapters and utilities for working with audio buffers. use std::marker::PhantomData; mod blocks; mod samples; pub use blocks::{Block, BlockChannelsIter, BlocksIter}; pub use samples::{ChannelSamples, ChannelSamplesIter, SamplesIter}; /// The audio buffers used during processing. This contains the output audio output buffers with the /// inputs already copied to the outputs. You can either use the iterator adapters to conveniently /// and efficiently iterate over the samples, or you can do your own thing using the raw audio /// buffers. /// /// TODO: This lifetime makes zero sense because you're going to need unsafe lifetime casts to use /// this either way. Maybe just get rid of it in favor for raw pointers. #[derive(Default)] pub struct Buffer<'a> { /// Contains slices for the plugin's outputs. You can't directly create a nested slice form /// apointer to pointers, so this needs to be preallocated in the setup call and kept around /// between process calls. And because storing a reference to this means a) that you need a lot /// of lifetime annotations everywhere and b) that at some point you need unsound lifetime casts /// because this `Buffers` either cannot have the same lifetime as the separately stored output /// buffers, and it also cannot be stored in a field next to it because that would mean /// containing mutable references to data stored in a mutex. output_slices: Vec<&'a mut [f32]>, } impl<'a> Buffer<'a> { /// Returns the numer of samples in this buffer. #[inline] pub fn len(&self) -> usize { if self.output_slices.is_empty() { 0 } else { self.output_slices[0].len() } } /// Returns the numer of channels in this buffer. #[inline] pub fn channels(&self) -> usize { self.output_slices.len() } /// Returns true if this buffer does not contain any samples. #[inline] pub fn is_empty(&self) -> bool { self.output_slices.is_empty() || self.output_slices[0].is_empty() } /// Obtain the raw audio buffers. #[inline] pub fn as_slice(&mut self) -> &mut [&'a mut [f32]] { &mut self.output_slices } /// The same as [`as_slice()`][Self::as_slice()], but for a non-mutable reference. This is /// usually not needed. #[inline] pub fn as_slice_immutable(&self) -> &[&'a mut [f32]] { &self.output_slices } /// Iterate over the samples, returning a channel iterator for each sample. #[inline] pub fn iter_samples<'slice>(&'slice mut self) -> SamplesIter<'slice, 'a> { SamplesIter { buffers: self.output_slices.as_mut_slice(), current_sample: 0, samples_end: self.len(), _marker: PhantomData, } } /// Iterate over the buffer in blocks with the specified maximum size. The ideal maximum block /// size depends on the plugin in question, but 64 or 128 samples works for most plugins. Since /// the buffer's total size may not be cleanly divisble by the maximum size, the returned /// buffers may have any size in `[1, max_block_size]`. This is useful when using algorithms /// that work on entire blocks of audio, like those that would otherwise need to perform /// expensive per-sample branching or that can use per-sample SIMD as opposed to per-channel /// SIMD. /// /// The parameter smoothers can also produce smoothed values for an entire block using /// [`Smoother::next_block()`][crate::prelude::Smoother::next_block()]. Before using this, you /// will need to call /// [`Plugin::initialize_block_smoothers()`][crate::prelude::Plugin::initialize_block_smoothers()] /// with the same `max_block_size` in your initialization function first. /// /// You can use this to obtain block-slices from a buffer so you can pass them to a library: /// /// ```ignore /// for block in buffer.iter_blocks(128) { /// let mut block_channels = block.into_iter(); /// let stereo_slice = &[ /// block_channels.next().unwrap(), /// block_channels.next().unwrap(), /// ]; /// /// // Do something cool with `stereo_slice` /// } /// ```` #[inline] pub fn iter_blocks<'slice>(&'slice mut self, max_block_size: usize) -> BlocksIter<'slice, 'a> { BlocksIter { buffers: self.output_slices.as_mut_slice(), max_block_size, current_block_start: 0, _marker: PhantomData, } } /// Access the raw output slice vector. This needs to be resized to match the number of output /// channels during the plugin's initialization. Then during audio processing, these slices /// should be updated to point to the plugin's audio buffers. /// /// # Safety /// /// The stored slices must point to live data when this object is passed to the plugins' process /// function. The rest of this object also assumes all channel lengths are equal. Panics will /// likely occur if this is not the case. pub unsafe fn with_raw_vec(&mut self, update: impl FnOnce(&mut Vec<&'a mut [f32]>)) { update(&mut self.output_slices); } } #[cfg(any(miri, test))] mod miri { use super::*; #[test] fn repeated_access() { let mut real_buffers = vec![vec![0.0; 512]; 2]; let mut buffer = Buffer::default(); unsafe { buffer.with_raw_vec(|output_slices| { let (first_channel, other_channels) = real_buffers.split_at_mut(1); *output_slices = vec![&mut first_channel[0], &mut other_channels[0]]; }) }; for samples in buffer.iter_samples() { for sample in samples { *sample += 0.001; } } for mut samples in buffer.iter_samples() { for _ in 0..2 { for sample in samples.iter_mut() { *sample += 0.001; } } } assert_eq!(real_buffers[0][0], 0.003); } #[test] fn repeated_slices() { let mut real_buffers = vec![vec![0.0; 512]; 2]; let mut buffer = Buffer::default(); unsafe { buffer.with_raw_vec(|output_slices| { let (first_channel, other_channels) = real_buffers.split_at_mut(1); *output_slices = vec![&mut first_channel[0], &mut other_channels[0]]; }) }; // These iterators should not alias let mut blocks = buffer.iter_blocks(16); let (_block1_offset, block1) = blocks.next().unwrap(); let (_block2_offset, block2) = blocks.next().unwrap(); for channel in block1 { for sample in channel.iter_mut() { *sample += 0.001; } } for channel in block2 { for sample in channel.iter_mut() { *sample += 0.001; } } for i in 0..32 { assert_eq!(real_buffers[0][i], 0.001); } for i in 32..48 { assert_eq!(real_buffers[0][i], 0.0); } } }