use atomic_float::AtomicF32; use nih_plug::prelude::*; use nih_plug_egui::{create_egui_editor, egui, widgets, EguiState}; use std::pin::Pin; use std::sync::Arc; /// This is mostly identical to the gain example, minus some fluff, and with a GUI. struct Gain { params: Pin>, editor_state: Arc, /// Needed to normalize the peak meter's response based on the sample rate. peak_meter_decay_weight: f32, /// The current data for the peak meter. This is stored as an [`Arc`] so we can share it between /// the GUI and the audio processing parts. If you have more state to share, then it's a good /// idea to put all of that in a struct behind a single `Arc`. /// /// This is stored as voltage gain. peak_meter: Arc, } #[derive(Params)] struct GainParams { #[id = "gain"] pub gain: FloatParam, // TODO: Remove this parameter when we're done implementing the widgets #[id = "foobar"] pub some_int: IntParam, } impl Default for Gain { fn default() -> Self { Self { params: Arc::pin(GainParams::default()), editor_state: EguiState::from_size(300, 180), peak_meter_decay_weight: 1.0, peak_meter: Arc::new(AtomicF32::new(util::MINUS_INFINITY_DB)), } } } impl Default for GainParams { fn default() -> Self { Self { gain: FloatParam::new( "Gain", 0.0, FloatRange::Linear { min: -30.0, max: 30.0, }, ) .with_smoother(SmoothingStyle::Linear(50.0)) .with_step_size(0.01) .with_unit(" dB"), some_int: IntParam::new("Something", 3, IntRange::Linear { min: 0, max: 3 }), } } } impl Plugin for Gain { const NAME: &'static str = "Gain GUI"; const VENDOR: &'static str = "Moist Plugins GmbH"; const URL: &'static str = "https://youtu.be/dQw4w9WgXcQ"; const EMAIL: &'static str = "info@example.com"; const VERSION: &'static str = "0.0.1"; const DEFAULT_NUM_INPUTS: u32 = 2; const DEFAULT_NUM_OUTPUTS: u32 = 2; const ACCEPTS_MIDI: bool = false; fn params(&self) -> Pin<&dyn Params> { self.params.as_ref() } fn editor(&self) -> Option> { let params = self.params.clone(); let peak_meter = self.peak_meter.clone(); create_egui_editor( self.editor_state.clone(), (), move |egui_ctx, setter, _state| { egui::CentralPanel::default().show(egui_ctx, |ui| { // This is a fancy widget that can get all the information it needs to properly // display and modify the parameter from the parametr itself // It's not yet fully implemented, as the text is missing. ui.label("Some random integer"); ui.add(widgets::ParamSlider::for_param(¶ms.some_int, setter)); ui.label("Gain"); ui.add(widgets::ParamSlider::for_param(¶ms.gain, setter)); ui.label( "Also gain, but with a lame widget. Can't even render the value correctly!", ); // This is a simple naieve version of a parameter slider that's not aware of how // the parmaeters work ui.add( egui::widgets::Slider::from_get_set(-30.0..=30.0, |new_value| { match new_value { Some(new_value) => { setter.begin_set_parameter(¶ms.gain); setter.set_parameter(¶ms.gain, new_value as f32); setter.end_set_parameter(¶ms.gain); new_value } None => params.gain.value as f64, } }) .suffix(" dB"), ); // TODO: Add a proper custom widget instead of reusing a progress bar let peak_meter = util::gain_to_db(peak_meter.load(std::sync::atomic::Ordering::Relaxed)); let peak_meter_text = if peak_meter > util::MINUS_INFINITY_DB { format!("{:.1} dBFS", peak_meter) } else { String::from("-inf dBFS") }; let peak_meter_normalized = (peak_meter + 60.0) / 60.0; ui.allocate_space(egui::Vec2::splat(2.0)); ui.add( egui::widgets::ProgressBar::new(peak_meter_normalized) .text(peak_meter_text), ); }); }, ) } fn accepts_bus_config(&self, config: &BusConfig) -> bool { // This works with any symmetrical IO layout config.num_input_channels == config.num_output_channels && config.num_input_channels > 0 } fn initialize( &mut self, _bus_config: &BusConfig, buffer_config: &BufferConfig, _context: &mut impl ProcessContext, ) -> bool { // TODO: How do you tie this exponential decay to an actual time span? self.peak_meter_decay_weight = 0.9992f32.powf(44_100.0 / buffer_config.sample_rate); true } fn process( &mut self, buffer: &mut Buffer, _context: &mut impl ProcessContext, ) -> ProcessStatus { for channel_samples in buffer.iter_mut() { let mut amplitude = 0.0; let num_samples = channel_samples.len(); let gain = self.params.gain.smoothed.next(); for sample in channel_samples { *sample *= util::db_to_gain(gain); amplitude += *sample; } // To save resources, a plugin can (and probably should!) only perform expensive // calculations that are only displayed on the GUI while the GUI is open if self.editor_state.is_open() { amplitude = (amplitude / num_samples as f32).abs(); let current_peak_meter = self.peak_meter.load(std::sync::atomic::Ordering::Relaxed); let new_peak_meter = if amplitude > current_peak_meter { amplitude } else { current_peak_meter * self.peak_meter_decay_weight + amplitude * (1.0 - self.peak_meter_decay_weight) }; self.peak_meter .store(new_peak_meter, std::sync::atomic::Ordering::Relaxed) } } ProcessStatus::Normal } } impl ClapPlugin for Gain { const CLAP_ID: &'static str = "com.moist-plugins-gmbh.gain-gui"; const CLAP_DESCRIPTION: &'static str = "A smoothed gain parameter example plugin"; const CLAP_FEATURES: &'static [&'static str] = &["audio_effect", "mono", "stereo", "tool"]; const CLAP_MANUAL_URL: &'static str = Self::URL; const CLAP_SUPPORT_URL: &'static str = Self::URL; } impl Vst3Plugin for Gain { const VST3_CLASS_ID: [u8; 16] = *b"GainGuiYeahBoyyy"; const VST3_CATEGORIES: &'static str = "Fx|Dynamics"; } nih_export_clap!(Gain); nih_export_vst3!(Gain);