use atomic_refcell::AtomicRefCell; use crossbeam::atomic::AtomicCell; use parking_lot::RwLock; use std::cmp::Reverse; use std::collections::{BinaryHeap, HashMap, HashSet, VecDeque}; use std::mem::MaybeUninit; use std::sync::atomic::{AtomicBool, AtomicU32, Ordering}; use std::sync::Arc; use vst3_sys::base::{kInvalidArgument, kResultOk, tresult}; use vst3_sys::vst::IComponentHandler; use super::context::{WrapperGuiContext, WrapperProcessContext}; use super::param_units::ParamUnits; use super::util::{ObjectPtr, VstPtr}; use super::view::WrapperView; use crate::buffer::Buffer; use crate::context::Transport; use crate::event_loop::{EventLoop, MainThreadExecutor, OsEventLoop}; use crate::param::internals::ParamPtr; use crate::param::ParamFlags; use crate::plugin::{BufferConfig, BusConfig, Editor, NoteEvent, ProcessStatus, Vst3Plugin}; use crate::wrapper::util::{hash_param_id, Bypass, BYPASS_PARAM_HASH, BYPASS_PARAM_ID}; /// The actual wrapper bits. We need this as an `Arc` so we can safely use our event loop API. /// Since we can't combine that with VST3's interior reference counting this just has to be moved to /// its own struct. pub(crate) struct WrapperInner { /// The wrapped plugin instance. pub plugin: RwLock

, /// The plugin's editor, if it has one. This object does not do anything on its own, but we need /// to instantiate this in advance so we don't need to lock the entire [`Plugin`] object when /// creating an editor. pub editor: Option>, /// The host's [`IComponentHandler`] instance, if passed through /// [`IEditController::set_component_handler`]. pub component_handler: AtomicRefCell>>, /// Our own [`IPlugView`] instance. This is set while the editor is actually visible (which is /// different form the lifetime of [`WrapperView`][super::WrapperView] itself). pub plug_view: RwLock>>>, /// A realtime-safe task queue so the plugin can schedule tasks that need to be run later on the /// GUI thread. /// /// This RwLock is only needed because it has to be initialized late. There is no reason to /// mutably borrow the event loop, so reads will never be contested. /// /// TODO: Is there a better type for Send+Sync late initializaiton? pub event_loop: AtomicRefCell>>, /// Whether the plugin is currently processing audio. In other words, the last state /// `IAudioProcessor::setActive()` has been called with. pub is_processing: AtomicBool, /// The current bus configuration, modified through `IAudioProcessor::setBusArrangements()`. pub current_bus_config: AtomicCell, /// The current buffer configuration, containing the sample rate and the maximum block size. /// Will be set in `IAudioProcessor::setupProcessing()`. pub current_buffer_config: AtomicCell>, /// Contains either a boolean indicating whether the plugin is currently bypassed, or a bypass /// parameter if the plugin has one. pub bypass: Bypass, /// The last process status returned by the plugin. This is used for tail handling. pub last_process_status: AtomicCell, /// The current latency in samples, as set by the plugin through the [`ProcessContext`]. pub current_latency: AtomicU32, /// Contains slices for the plugin's outputs. You can't directly create a nested slice form /// apointer to pointers, so this needs to be preallocated in the setup call and kept around /// between process calls. This buffer owns the vector, because otherwise it would need to store /// a mutable reference to the data contained in this mutex. pub output_buffer: AtomicRefCell>, /// The incoming events for the plugin, if `P::ACCEPTS_MIDI` is set. If /// `P::SAMPLE_ACCURATE_AUTOMATION`, this is also read in lockstep with the parameter change /// block splitting. pub input_events: AtomicRefCell>, /// Unprocessed parameter changes sent by the host as pairs of `(sample_idx_in_buffer, change)`. /// Needed because VST3 does not have a single queue containing all parameter changes. If /// `P::SAMPLE_ACCURATE_AUTOMATION` is set, then all parameter changes will be read into this /// priority queue and the buffer will be processed in small chunks whenever there's a parameter /// change at a new sample index. pub input_param_changes: AtomicRefCell>>, /// The keys from `param_map` in a stable order. pub param_hashes: Vec, /// A mapping from parameter ID hashes (obtained from the string parameter IDs) to pointers to /// parameters belonging to the plugin. As long as `plugin` does not get recreated, these /// addresses will remain stable, as they are obtained from a pinned object. pub param_by_hash: HashMap, pub param_units: ParamUnits, /// Mappings from string parameter indentifiers to parameter hashes. Useful for debug logging /// and when storing and restorign plugin state. pub param_id_to_hash: HashMap, /// The inverse mapping from [`param_by_hash`][Self::param_by_hash]. This is needed to be able /// to have an ergonomic parameter setting API that uses references to the parameters instead of /// having to add a setter function to the parameter (or even worse, have it be completely /// untyped). pub param_ptr_to_hash: HashMap, } /// Tasks that can be sent from the plugin to be executed on the main thread in a non-blocking /// realtime safe way (either a random thread or `IRunLoop` on Linux, the OS' message loop on /// Windows and macOS). #[derive(Debug, Clone)] pub enum Task { /// Trigger a restart with the given restart flags. This is a bit set of the flags from /// [`vst3_sys::vst::RestartFlags`]. TriggerRestart(i32), } /// An incoming parameter change sent by the host. Kept in a queue to support block-based sample /// accurate automation. #[derive(Debug, PartialEq, PartialOrd)] pub struct ParameterChange { /// The parameter's hash, as used everywhere else. pub hash: u32, /// The normalized values, as provided by the host. pub normalized_value: f32, } // Instances needed for the binary heap, we'll just pray the host doesn't send NaN values impl Eq for ParameterChange {} #[allow(clippy::derive_ord_xor_partial_ord)] impl Ord for ParameterChange { fn cmp(&self, other: &Self) -> std::cmp::Ordering { self.partial_cmp(other).unwrap_or(std::cmp::Ordering::Equal) } } impl WrapperInner

{ #[allow(unused_unsafe)] pub fn new() -> Arc { let plugin = RwLock::new(P::default()); let editor = plugin.read().editor().map(Arc::from); // This is a mapping from the parameter IDs specified by the plugin to pointers to thsoe // parameters. These pointers are assumed to be safe to dereference as long as // `wrapper.plugin` is alive. The plugin API identifiers these parameters by hashes, which // we'll calculate from the string ID specified by the plugin. These parameters should also // remain in the same order as the one returned by the plugin. let param_id_hashes_ptrs_groups: Vec<_> = plugin .read() .params() .param_map() .into_iter() .map(|(id, ptr, group)| { let hash = hash_param_id(&id); (id, hash, ptr, group) }) .collect(); if cfg!(debug_assertions) { let param_map = plugin.read().params().param_map(); let param_ids: HashSet<_> = param_id_hashes_ptrs_groups .iter() .map(|(id, _, _, _)| id.clone()) .collect(); nih_debug_assert_eq!( param_map.len(), param_ids.len(), "The plugin has duplicate parameter IDs, weird things may happen" ); } // The plugin either supplies its own bypass parameter, or we'll create one for it let mut bypass = Bypass::Dummy(AtomicBool::new(false)); for (id, _, ptr, _) in ¶m_id_hashes_ptrs_groups { let flags = unsafe { ptr.flags() }; let is_bypass = flags.contains(ParamFlags::BYPASS); if cfg!(debug_assertions) { if id == BYPASS_PARAM_ID && !is_bypass { nih_debug_assert_failure!("Bypass parameters need to be marked with `.make_bypass()`, weird things will happen"); } if is_bypass && matches!(bypass, Bypass::Parameter(_)) { nih_debug_assert_failure!( "Duplicate bypass parameters found, using the first one" ); continue; } } if is_bypass { bypass = Bypass::Parameter(*ptr); if !cfg!(debug_assertions) { break; } } } let param_hashes = param_id_hashes_ptrs_groups .iter() .map(|(_, hash, _, _)| *hash) .collect(); let param_by_hash = param_id_hashes_ptrs_groups .iter() .map(|(_, hash, ptr, _)| (*hash, *ptr)) .collect(); let param_units = ParamUnits::from_param_groups( param_id_hashes_ptrs_groups .iter() .map(|(_, hash, _, group_name)| (*hash, group_name.as_str())), ) .expect("Inconsistent parameter groups"); let param_id_to_hash = param_id_hashes_ptrs_groups .iter() .map(|(id, hash, _, _)| (id.clone(), *hash)) .collect(); let param_ptr_to_hash = param_id_hashes_ptrs_groups .into_iter() .map(|(_, hash, ptr, _)| (ptr, hash)) .collect(); let wrapper = Self { plugin, editor, component_handler: AtomicRefCell::new(None), plug_view: RwLock::new(None), event_loop: AtomicRefCell::new(MaybeUninit::uninit()), is_processing: AtomicBool::new(false), // Some hosts, like the current version of Bitwig and Ardour at the time of writing, // will try using the plugin's default not yet initialized bus arrangement. Because of // that, we'll always initialize this configuration even before the host requests a // channel layout. current_bus_config: AtomicCell::new(BusConfig { num_input_channels: P::DEFAULT_NUM_INPUTS, num_output_channels: P::DEFAULT_NUM_OUTPUTS, }), current_buffer_config: AtomicCell::new(None), bypass, last_process_status: AtomicCell::new(ProcessStatus::Normal), current_latency: AtomicU32::new(0), output_buffer: AtomicRefCell::new(Buffer::default()), input_events: AtomicRefCell::new(VecDeque::with_capacity(1024)), input_param_changes: AtomicRefCell::new(BinaryHeap::with_capacity( if P::SAMPLE_ACCURATE_AUTOMATION { 4096 } else { 0 }, )), param_hashes, param_by_hash, param_units, param_id_to_hash, param_ptr_to_hash, }; // FIXME: Right now this is safe, but if we are going to have a singleton main thread queue // serving multiple plugin instances, Arc can't be used because its reference count // is separate from the internal COM-style reference count. let wrapper: Arc> = wrapper.into(); *wrapper.event_loop.borrow_mut() = MaybeUninit::new(OsEventLoop::new_and_spawn(Arc::downgrade(&wrapper))); wrapper } pub fn make_gui_context(self: Arc) -> Arc> { Arc::new(WrapperGuiContext { inner: self }) } pub fn make_process_context(&self, transport: Transport) -> WrapperProcessContext<'_, P> { WrapperProcessContext { inner: self, input_events_guard: self.input_events.borrow_mut(), transport, } } /// If there's an editor open, let it know that parameter values have changed. This should be /// called whenever there's been a call or multiple calls to /// [`set_normalized_value_by_hash()[Self::set_normalized_value_by_hash()`]. pub fn notify_param_values_changed(&self) { if let Some(editor) = &self.editor { editor.param_values_changed(); } } /// Convenience function for setting a value for a parameter as triggered by a VST3 parameter /// update. The same rate is for updating parameter smoothing. /// /// After calling this function, you should call /// [`notify_param_values_changed()`][Self::notify_param_values_changed()] to allow the editor /// to update itself. This needs to be done seperately so you can process parameter changes in /// batches. pub fn set_normalized_value_by_hash( &self, hash: u32, normalized_value: f32, sample_rate: Option, ) -> tresult { match (&self.bypass, self.param_by_hash.get(&hash)) { (Bypass::Dummy(bypass_state), _) if hash == *BYPASS_PARAM_HASH => { bypass_state.store(normalized_value >= 0.5, Ordering::Relaxed); kResultOk } (_, Some(param_ptr)) => { // Also update the parameter's smoothing if applicable match (param_ptr, sample_rate) { (_, Some(sample_rate)) => unsafe { param_ptr.set_normalized_value(normalized_value); param_ptr.update_smoother(sample_rate, false); }, _ => unsafe { param_ptr.set_normalized_value(normalized_value) }, } kResultOk } _ => kInvalidArgument, } } } impl MainThreadExecutor for WrapperInner

{ unsafe fn execute(&self, task: Task) { // This function is always called from the main thread // TODO: When we add GUI resizing and context menus, this should propagate those events to // `IRunLoop` on Linux to keep REAPER happy. That does mean a double spool, but we can // come up with a nicer solution to handle that later (can always add a separate // function for checking if a to be scheduled task can be handled right ther and // then). match task { Task::TriggerRestart(flags) => match &*self.component_handler.borrow() { Some(handler) => { handler.restart_component(flags); } None => nih_debug_assert_failure!("Component handler not yet set"), }, } } }