// nih-plug: plugins, but rewritten in Rust
// Copyright (C) 2022 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
#[macro_use]
extern crate nih_plug;
use atomic_float::AtomicF32;
use nih_plug::{
formatters, util, Buffer, BufferConfig, BusConfig, Editor, IntParam, Plugin, ProcessContext,
ProcessStatus, Vst3Plugin,
};
use nih_plug::{FloatParam, Param, Params, Range, Smoother, SmoothingStyle};
use nih_plug_egui::{create_egui_editor, egui, widgets, EguiState};
use std::pin::Pin;
use std::sync::Arc;
/// This is mostly identical to the gain example, minus some fluff, and with a GUI.
struct Gain {
params: Pin>,
editor_state: Arc,
/// Needed to normalize the peak meter's response based on the sample rate.
peak_meter_decay_weight: f32,
/// The current data for the peak meter. This is stored as an [Arc] so we can share it between
/// the GUI and the audio processing parts. If you have more state to share, then it's a good
/// idea to put all of that in a struct behind a single `Arc`.
///
/// This is stored as voltage gain.
peak_meter: Arc,
}
#[derive(Params)]
struct GainParams {
#[id = "gain"]
pub gain: FloatParam,
// TODO: Remove this parameter when we're done implementing the widgets
#[id = "foobar"]
pub some_int: IntParam,
}
impl Default for Gain {
fn default() -> Self {
Self {
params: Arc::pin(GainParams::default()),
editor_state: EguiState::from_size(300, 100),
peak_meter_decay_weight: 1.0,
peak_meter: Arc::new(AtomicF32::new(util::MINUS_INFINITY_DB)),
}
}
}
impl Default for GainParams {
fn default() -> Self {
Self {
gain: FloatParam {
value: 0.0,
smoothed: Smoother::new(SmoothingStyle::Linear(50.0)),
value_changed: None,
range: Range::Linear {
min: -30.0,
max: 30.0,
},
name: "Gain",
unit: " dB",
value_to_string: formatters::f32_rounded(2),
string_to_value: None,
},
some_int: IntParam {
value: 3,
smoothed: Smoother::none(),
name: "Something",
range: Range::Skewed {
min: 0,
max: 3,
factor: Range::skew_factor(1.0),
},
..Default::default()
},
}
}
}
impl Plugin for Gain {
const NAME: &'static str = "Gain GUI";
const VENDOR: &'static str = "Moist Plugins GmbH";
const URL: &'static str = "https://youtu.be/dQw4w9WgXcQ";
const EMAIL: &'static str = "info@example.com";
const VERSION: &'static str = "0.0.1";
const DEFAULT_NUM_INPUTS: u32 = 2;
const DEFAULT_NUM_OUTPUTS: u32 = 2;
const ACCEPTS_MIDI: bool = false;
fn params(&self) -> Pin<&dyn Params> {
self.params.as_ref()
}
fn editor(&self) -> Option> {
let params = self.params.clone();
let peak_meter = self.peak_meter.clone();
create_egui_editor(
self.editor_state.clone(),
(),
move |egui_ctx, setter, _state| {
egui::CentralPanel::default().show(egui_ctx, |ui| {
// This is a fancy widget that can get all the information it needs to properly
// display and modify the parameter from the parametr itself
// It's not yet fully implemented, as the text is missing.
ui.label("Gain (now linked to some random skewed int)");
ui.add(widgets::ParamSlider::for_param(¶ms.some_int, setter));
ui.add(widgets::ParamSlider::for_param(¶ms.gain, setter));
// This is a simple naieve version of a parameter slider that's not aware of how
// the parmaeters work
ui.add(
egui::widgets::Slider::from_get_set(-30.0..=30.0, |new_value| {
match new_value {
Some(new_value) => {
setter.begin_set_parameter(¶ms.gain);
setter.set_parameter(¶ms.gain, new_value as f32);
setter.end_set_parameter(¶ms.gain);
new_value
}
None => params.gain.value as f64,
}
})
.suffix(" dB"),
);
// TODO: Add a proper custom widget instead of reusing a progress bar
let peak_meter =
util::gain_to_db(peak_meter.load(std::sync::atomic::Ordering::Relaxed));
let peak_meter_text = if peak_meter > util::MINUS_INFINITY_DB {
format!("{:.1} dBFS", peak_meter)
} else {
String::from("-inf dBFS")
};
let peak_meter_normalized = (peak_meter + 60.0) / 60.0;
ui.allocate_space(egui::Vec2::splat(2.0));
ui.add(
egui::widgets::ProgressBar::new(peak_meter_normalized)
.text(peak_meter_text),
);
});
},
)
}
fn accepts_bus_config(&self, config: &BusConfig) -> bool {
// This works with any symmetrical IO layout
config.num_input_channels == config.num_output_channels && config.num_input_channels > 0
}
fn initialize(
&mut self,
_bus_config: &BusConfig,
buffer_config: &BufferConfig,
_context: &mut impl ProcessContext,
) -> bool {
// TODO: How do you tie this exponential decay to an actual time span?
self.peak_meter_decay_weight = 0.9992f32.powf(44_100.0 / buffer_config.sample_rate);
true
}
fn process(
&mut self,
buffer: &mut Buffer,
_context: &mut impl ProcessContext,
) -> ProcessStatus {
for samples in buffer.iter_mut() {
let mut amplitude = 0.0;
let num_samples = samples.len();
let gain = self.params.gain.smoothed.next();
for sample in samples {
*sample *= util::db_to_gain(gain);
amplitude += *sample;
}
// To save resources, a plugin can (and probably should!) only perform expensive
// calculations that are only displayed on the GUI while the GUI is open
if self.editor_state.is_open() {
amplitude = (amplitude / num_samples as f32).abs();
let current_peak_meter = self.peak_meter.load(std::sync::atomic::Ordering::Relaxed);
let new_peak_meter = if amplitude > current_peak_meter {
amplitude
} else {
current_peak_meter * self.peak_meter_decay_weight
+ amplitude * (1.0 - self.peak_meter_decay_weight)
};
self.peak_meter
.store(new_peak_meter, std::sync::atomic::Ordering::Relaxed)
}
}
ProcessStatus::Normal
}
}
impl Vst3Plugin for Gain {
const VST3_CLASS_ID: [u8; 16] = *b"GainGuiYeahBoyyy";
const VST3_CATEGORIES: &'static str = "Fx|Dynamics";
}
nih_export_vst3!(Gain);