// nih-plug: plugins, but rewritten in Rust // Copyright (C) 2022 Robbert van der Helm // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #[macro_use] extern crate nih_plug; use nih_plug::{ formatters, util, Buffer, BufferConfig, BusConfig, NoEditor, Plugin, ProcessContext, ProcessStatus, Vst3Plugin, }; use nih_plug::{BoolParam, FloatParam, Param, Params, Range, Smoother, SmoothingStyle}; use parking_lot::RwLock; use std::pin::Pin; struct Gain { params: Pin>, } #[derive(Params)] struct GainParams { #[id = "gain"] pub gain: FloatParam, #[id = "as_long_as_this_name_stays_constant"] pub the_field_name_can_change: BoolParam, /// This field isn't used in this exampleq, but anything written to the vector would be restored /// together with a preset/state file saved for this plugin. This can be useful for storign /// things like sample data. #[persist = "industry_secrets"] pub random_data: RwLock>, } impl Default for Gain { fn default() -> Self { Self { params: Box::pin(GainParams::default()), } } } impl Default for GainParams { fn default() -> Self { Self { gain: FloatParam { value: 0.0, smoothed: Smoother::new(SmoothingStyle::Logarithmic(1000.0)), value_changed: None, // If, for instance, updating this parameter would require other parts of the // plugin's internal state to be updated other values to also be updated, then you // can use a callback like this, where `requires_updates` is an `Arc` // that's also stored on the parameters struct: // value_changed: Some(Arc::new(move |_new| { requires_update.store(true, Ordering::Release); })), range: Range::Linear { min: -30.0, max: 30.0, }, name: "Gain", unit: " dB", value_to_string: formatters::f32_rounded(2), string_to_value: None, }, // For brevity's sake you can also use the default values. Don't forget to set the field // name, default value, and range though. the_field_name_can_change: BoolParam { value: false, name: "Important Value", ..Default::default() }, random_data: RwLock::new(Vec::new()), } } } impl Plugin for Gain { type Editor = NoEditor; const NAME: &'static str = "Gain"; const VENDOR: &'static str = "Moist Plugins GmbH"; const URL: &'static str = "https://youtu.be/dQw4w9WgXcQ"; const EMAIL: &'static str = "info@example.com"; const VERSION: &'static str = "0.0.1"; const DEFAULT_NUM_INPUTS: u32 = 2; const DEFAULT_NUM_OUTPUTS: u32 = 2; const ACCEPTS_MIDI: bool = false; fn params(&self) -> Pin<&dyn Params> { self.params.as_ref() } fn accepts_bus_config(&self, config: &BusConfig) -> bool { // This works with any symmetrical IO layout config.num_input_channels == config.num_output_channels && config.num_input_channels > 0 } fn initialize( &mut self, _bus_config: &BusConfig, _buffer_config: &BufferConfig, _context: &mut impl ProcessContext, ) -> bool { // This plugin doesn't need any special initialization, but if you need to do anything // expensive then this would be the place. State is kept around while when the host // reconfigures the plugin. true } fn process( &mut self, buffer: &mut Buffer, _context: &mut impl ProcessContext, ) -> ProcessStatus { for samples in buffer.iter_mut() { // Smoothing is optionally built into the parameters themselves let gain = self.params.gain.smoothed.next(); for sample in samples { *sample *= util::db_to_gain(gain); } } ProcessStatus::Normal } } impl Vst3Plugin for Gain { const VST3_CLASS_ID: [u8; 16] = *b"GainMoistestPlug"; const VST3_CATEGORIES: &'static str = "Fx|Dynamics"; } nih_export_vst3!(Gain);