use clap_sys::host::clap_host; use clap_sys::plugin::{clap_plugin, clap_plugin_descriptor}; use clap_sys::plugin_factory::clap_plugin_factory; use std::marker::PhantomData; use std::os::raw::c_char; use crate::ClapPlugin; /// The plugin's factory. Initialized using a lazy_static from the entry poiunt's `get_factory()` /// function. From this point onwards we don't need to generate code with macros anymore. #[doc(hidden)] #[repr(C)] pub struct Factory { // Keep the vtable as the first field so we can do a simple pointer cast pub clap_plugin_factory: clap_plugin_factory, /// The type will be used for constructing plugin instances later. _phantom: PhantomData

, } impl Default for Factory

{ fn default() -> Self { Self { clap_plugin_factory: clap_plugin_factory { get_plugin_count: Self::get_plugin_count, get_plugin_descriptor: Self::get_plugin_descriptor, create_plugin: Self::create_plugin, }, _phantom: PhantomData, } } } impl Factory

{ unsafe extern "C" fn get_plugin_count(_factory: *const clap_plugin_factory) -> u32 { 1 } unsafe extern "C" fn get_plugin_descriptor( factory: *const clap_plugin_factory, index: u32, ) -> *const clap_plugin_descriptor { todo!() } unsafe extern "C" fn create_plugin( factory: *const clap_plugin_factory, host: *const clap_host, plugin_id: *const c_char, ) -> *const clap_plugin { todo!() } }