321 lines
11 KiB
Rust
321 lines
11 KiB
Rust
// nih-plug: plugins, but rewritten in Rust
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// Copyright (C) 2022 Robbert van der Helm
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//! TODO: Document how to use the [Param] trait. For the moment, just look at the gain example.
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use std::fmt::Display;
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use std::sync::Arc;
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use self::range::{NormalizebleRange, Range};
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use self::smoothing::Smoother;
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pub mod internals;
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pub mod range;
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pub mod smoothing;
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pub type FloatParam = PlainParam<f32>;
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pub type IntParam = PlainParam<i32>;
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/// Describes a single parmaetre of any type.
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pub trait Param {
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/// The plain parameter type.
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type Plain;
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/// Update the smoother state to point to the current value. Also used when initializing and
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/// restoring a plugin so everything is in sync. In that case the smoother should completely
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/// reset to the current value.
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fn update_smoother(&mut self, sample_rate: f32, reset: bool);
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/// Set this parameter based on a string. Returns whether the updating succeeded. That can fail
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/// if the string cannot be parsed.
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///
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/// TODO: After implementing VST3, check if we handle parsing failures correctly
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fn set_from_string(&mut self, string: &str) -> bool;
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/// Get the unnormalized value for this parameter.
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fn plain_value(&self) -> Self::Plain;
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/// Set this parameter based on a plain, unnormalized value.
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///
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/// This does **not** update the smoother.
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///
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/// TDOO: Decide on whether this should update the smoother or not. That wouldn't be compatible
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/// with sample accurate automation when we add that.
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fn set_plain_value(&mut self, plain: Self::Plain);
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/// Get the normalized `[0, 1]` value for this parameter.
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fn normalized_value(&self) -> f32;
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/// Set this parameter based on a normalized value.
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///
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/// This does **not** update the smoother.
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fn set_normalized_value(&mut self, normalized: f32);
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/// Get the string representation for a normalized value. Used as part of the wrappers. Most
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/// plugin formats already have support for units, in which case it shouldn't be part of this
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/// string or some DAWs may show duplicate units.
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fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String;
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/// Get the string representation for a normalized value. Used as part of the wrappers.
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fn string_to_normalized_value(&self, string: &str) -> Option<f32>;
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/// Internal implementation detail for implementing [Params]. This should not be used directly.
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fn as_ptr(&self) -> internals::ParamPtr;
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}
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/// A numerical parameter that's stored unnormalized. The range is used for the normalization
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/// process.
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pub struct PlainParam<T> {
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/// The field's current plain, unnormalized value. Should be initialized with the default value.
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/// Storing parameter values like this instead of in a single contiguous array is bad for cache
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/// locality, but it does allow for a much nicer declarative API.
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pub value: T,
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pub smoothed: Smoother<T>,
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/// Optional callback for listening to value changes. The argument passed to this function is
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/// the parameter's new **plain** value. This should not do anything expensive as it may be
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/// called multiple times in rapid succession.
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///
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/// To use this, you'll probably want to store an `Arc<Atomic*>` alongside the parmater in the
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/// parmaeters struct, move a clone of that `Arc` into this closure, and then modify that.
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pub value_changed: Option<Arc<dyn Fn(T) + Send + Sync>>,
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/// The distribution of the parameter's values.
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pub range: Range<T>,
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/// The parameter's human readable display name.
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pub name: &'static str,
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/// The parameter value's unit, added after `value_to_string` if that is set.
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pub unit: &'static str,
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/// Optional custom conversion function from a plain **unnormalized** value to a string.
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pub value_to_string: Option<Arc<dyn Fn(T) -> String + Send + Sync>>,
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/// Optional custom conversion function from a string to a plain **unnormalized** value. If the
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/// string cannot be parsed, then this should return a `None`. If this happens while the
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/// parameter is being updated then the update will be canceled.
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pub string_to_value: Option<Arc<dyn Fn(&str) -> Option<T> + Send + Sync>>,
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}
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/// A simple boolean parmaeter.
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pub struct BoolParam {
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/// The field's current, normalized value. Should be initialized with the default value.
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pub value: bool,
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/// Optional callback for listening to value changes. The argument passed to this function is
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/// the parameter's new value. This should not do anything expensive as it may be called
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/// multiple times in rapid succession.
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pub value_changed: Option<Arc<dyn Fn(bool) + Send + Sync>>,
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/// The parameter's human readable display name.
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pub name: &'static str,
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/// Optional custom conversion function from a boolean value to a string.
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pub value_to_string: Option<Arc<dyn Fn(bool) -> String + Send + Sync>>,
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/// Optional custom conversion function from a string to a boolean value. If the string cannot
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/// be parsed, then this should return a `None`. If this happens while the parameter is being
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/// updated then the update will be canceled.
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pub string_to_value: Option<Arc<dyn Fn(&str) -> Option<bool> + Send + Sync>>,
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}
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impl<T> Default for PlainParam<T>
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where
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T: Default,
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Range<T>: Default,
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{
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fn default() -> Self {
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Self {
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value: T::default(),
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smoothed: Smoother::none(),
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value_changed: None,
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range: Range::default(),
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name: "",
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unit: "",
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value_to_string: None,
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string_to_value: None,
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}
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}
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}
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#[allow(clippy::derivable_impls)]
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impl Default for BoolParam {
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fn default() -> Self {
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Self {
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value: false,
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value_changed: None,
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name: "",
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value_to_string: None,
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string_to_value: None,
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}
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}
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}
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macro_rules! impl_plainparam {
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($ty:ident, $plain:ty) => {
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impl Param for $ty {
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type Plain = $plain;
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fn update_smoother(&mut self, sample_rate: f32, reset: bool) {
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self.smoothed.set_target(sample_rate, self.value, reset);
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}
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fn set_from_string(&mut self, string: &str) -> bool {
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let value = match &self.string_to_value {
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Some(f) => f(string),
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// TODO: Check how Rust's parse function handles trailing garbage
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None => string.parse().ok(),
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};
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match value {
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Some(plain) => {
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self.value = plain;
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true
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}
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None => false,
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}
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}
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fn plain_value(&self) -> Self::Plain {
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self.value
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}
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fn set_plain_value(&mut self, plain: Self::Plain) {
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self.value = plain;
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if let Some(f) = &self.value_changed {
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f(plain);
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}
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}
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fn normalized_value(&self) -> f32 {
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self.range.normalize(self.value)
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}
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fn set_normalized_value(&mut self, normalized: f32) {
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self.set_plain_value(self.range.unnormalize(normalized));
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}
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fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String {
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let value = self.range.unnormalize(normalized);
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match (&self.value_to_string, include_unit) {
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(Some(f), true) => format!("{}{}", f(value), self.unit),
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(Some(f), false) => format!("{}", f(value)),
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(None, true) => format!("{}{}", value, self.unit),
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(None, false) => format!("{}", value),
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}
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}
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fn string_to_normalized_value(&self, string: &str) -> Option<f32> {
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let value = match &self.string_to_value {
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Some(f) => f(string),
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// TODO: Check how Rust's parse function handles trailing garbage
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None => string.parse().ok(),
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}?;
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Some(self.range.normalize(value))
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}
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fn as_ptr(&self) -> internals::ParamPtr {
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internals::ParamPtr::$ty(self as *const $ty as *mut $ty)
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}
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}
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};
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}
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impl_plainparam!(FloatParam, f32);
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impl_plainparam!(IntParam, i32);
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impl Param for BoolParam {
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type Plain = bool;
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fn update_smoother(&mut self, _sample_rate: f32, _init: bool) {
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// Can't really smooth a binary parameter now can you
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}
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fn set_from_string(&mut self, string: &str) -> bool {
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let value = match &self.string_to_value {
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Some(f) => f(string),
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None => Some(string.eq_ignore_ascii_case("true") || string.eq_ignore_ascii_case("on")),
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};
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match value {
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Some(plain) => {
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self.value = plain;
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true
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}
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None => false,
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}
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}
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fn plain_value(&self) -> Self::Plain {
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self.value
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}
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fn set_plain_value(&mut self, plain: Self::Plain) {
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self.value = plain;
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if let Some(f) = &self.value_changed {
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f(plain);
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}
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}
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fn normalized_value(&self) -> f32 {
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if self.value {
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1.0
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} else {
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0.0
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}
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}
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fn set_normalized_value(&mut self, normalized: f32) {
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self.set_plain_value(normalized > 0.5);
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}
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fn normalized_value_to_string(&self, normalized: f32, _include_unit: bool) -> String {
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let value = normalized > 0.5;
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match (value, &self.value_to_string) {
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(v, Some(f)) => f(v),
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(true, None) => String::from("On"),
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(false, None) => String::from("Off"),
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}
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}
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fn string_to_normalized_value(&self, string: &str) -> Option<f32> {
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let value = match &self.string_to_value {
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Some(f) => f(string),
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None => Some(string.eq_ignore_ascii_case("true") || string.eq_ignore_ascii_case("on")),
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}?;
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Some(if value { 1.0 } else { 0.0 })
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}
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fn as_ptr(&self) -> internals::ParamPtr {
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internals::ParamPtr::BoolParam(self as *const BoolParam as *mut BoolParam)
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}
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}
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impl<T: Display + Copy> Display for PlainParam<T> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match &self.value_to_string {
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Some(func) => write!(f, "{}{}", func(self.value), self.unit),
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None => write!(f, "{}{}", self.value, self.unit),
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}
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}
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}
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impl Display for BoolParam {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match (self.value, &self.value_to_string) {
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(v, Some(func)) => write!(f, "{}", func(v)),
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(true, None) => write!(f, "On"),
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(false, None) => write!(f, "Off"),
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}
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}
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}
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