199 lines
7.8 KiB
Rust
199 lines
7.8 KiB
Rust
use nih_plug::prelude::*;
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use parking_lot::Mutex;
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use std::sync::Arc;
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struct Gain {
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params: Arc<GainParams>,
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}
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/// The [`Params`] derive macro gathers all of the information needed for the wrapper to know about
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/// the plugin's parameters, persistent serializable fields, and nested parameter groups. You can
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/// also easily implement [`Params`] by hand if you want to, for instance, have multiple instances
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/// of a parameters struct for multiple identical oscillators/filters/envelopes.
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#[derive(Params)]
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struct GainParams {
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/// The parameter's ID is used to identify the parameter in the wrapped plugin API. As long as
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/// these IDs remain constant, you can rename and reorder these fields as you wish. The
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/// parameters are exposed to the host in the same order they were defined. In this case, this
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/// gain parameter is stored as linear gain while the values are displayed in decibels.
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#[id = "gain"]
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pub gain: FloatParam,
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/// This field isn't used in this example, but anything written to the vector would be restored
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/// together with a preset/state file saved for this plugin. This can be useful for storing
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/// things like sample data.
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#[persist = "industry_secrets"]
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pub random_data: Mutex<Vec<f32>>,
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/// You can also nest parameter structs. These will appear as a separate nested group if your
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/// DAW displays parameters in a tree structure.
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#[nested(group = "Subparameters")]
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pub sub_params: SubParams,
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/// Nested parameters also support some advanced functionality for reusing the same parameter
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/// struct multiple times.
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#[nested(array, group = "Array Parameters")]
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pub array_params: [ArrayParams; 3],
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}
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#[derive(Params)]
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struct SubParams {
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#[id = "thing"]
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pub nested_parameter: FloatParam,
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}
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#[derive(Params)]
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struct ArrayParams {
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/// This parameter's ID will get a `_1`, `_2`, and a `_3` suffix because of how it's used in
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/// `array_params` above.
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#[id = "noope"]
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pub nope: FloatParam,
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}
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impl Default for Gain {
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fn default() -> Self {
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Self {
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params: Arc::new(GainParams::default()),
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}
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}
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}
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impl Default for GainParams {
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fn default() -> Self {
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Self {
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// This gain is stored as linear gain. NIH-plug comes with useful conversion functions
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// to treat these kinds of parameters as if we were dealing with decibels. Storing this
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// as decibels is easier to work with, but requires a conversion for every sample.
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gain: FloatParam::new(
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"Gain",
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util::db_to_gain(0.0),
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FloatRange::Skewed {
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min: util::db_to_gain(-30.0),
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max: util::db_to_gain(30.0),
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// This makes the range appear as if it was linear when displaying the values as
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// decibels
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factor: FloatRange::gain_skew_factor(-30.0, 30.0),
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},
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)
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// Because the gain parameter is stored as linear gain instead of storing the value as
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// decibels, we need logarithmic smoothing
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.with_smoother(SmoothingStyle::Logarithmic(50.0))
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.with_unit(" dB")
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// There are many predefined formatters we can use here. If the gain was stored as
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// decibels instead of as a linear gain value, we could have also used the
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// `.with_step_size(0.1)` function to get internal rounding.
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.with_value_to_string(formatters::v2s_f32_gain_to_db(2))
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.with_string_to_value(formatters::s2v_f32_gain_to_db()),
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// Persisted fields can be initialized like any other fields, and they'll keep their
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// values when restoring the plugin's state.
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random_data: Mutex::new(Vec::new()),
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sub_params: SubParams {
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nested_parameter: FloatParam::new(
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"Unused Nested Parameter",
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0.5,
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FloatRange::Skewed {
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min: 2.0,
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max: 2.4,
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factor: FloatRange::skew_factor(2.0),
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},
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)
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.with_value_to_string(formatters::v2s_f32_rounded(2)),
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},
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array_params: [1, 2, 3].map(|index| ArrayParams {
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nope: FloatParam::new(
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format!("Nope {index}"),
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0.5,
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FloatRange::Linear { min: 1.0, max: 2.0 },
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),
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}),
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}
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}
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}
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impl Plugin for Gain {
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const NAME: &'static str = "Gain";
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const VENDOR: &'static str = "Moist Plugins GmbH";
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// You can use `env!("CARGO_PKG_HOMEPAGE")` to reference the homepage field from the
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// `Cargo.toml` file here
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const URL: &'static str = "https://youtu.be/dQw4w9WgXcQ";
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const EMAIL: &'static str = "info@example.com";
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const VERSION: &'static str = env!("CARGO_PKG_VERSION");
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const DEFAULT_INPUT_CHANNELS: u32 = 2;
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const DEFAULT_OUTPUT_CHANNELS: u32 = 2;
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const DEFAULT_AUX_INPUTS: Option<AuxiliaryIOConfig> = None;
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const DEFAULT_AUX_OUTPUTS: Option<AuxiliaryIOConfig> = None;
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const MIDI_INPUT: MidiConfig = MidiConfig::None;
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// Setting this to `true` will tell the wrapper to split the buffer up into smaller blocks
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// whenever there are inter-buffer parameter changes. This way no changes to the plugin are
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// required to support sample accurate automation and the wrapper handles all of the boring
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// stuff like making sure transport and other timing information stays consistent between the
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// splits.
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const SAMPLE_ACCURATE_AUTOMATION: bool = true;
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// More advanced plugins can use this to run expensive background tasks. See the field's
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// documentation for more information. `()` means that the plugin does not have any background
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// tasks.
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type BackgroundTask = ();
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fn params(&self) -> Arc<dyn Params> {
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self.params.clone()
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}
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fn accepts_bus_config(&self, config: &BusConfig) -> bool {
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// This works with any symmetrical IO layout
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config.num_input_channels == config.num_output_channels && config.num_input_channels > 0
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}
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// This plugin doesn't need any special initialization, but if you need to do anything expensive
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// then this would be the place. State is kept around when the host reconfigures the
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// plugin. If we do need special initialization, we could implement the `initialize()` and/or
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// `reset()` methods
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fn process(
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&mut self,
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buffer: &mut Buffer,
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_aux: &mut AuxiliaryBuffers,
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_context: &mut impl ProcessContext<Self>,
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) -> ProcessStatus {
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for channel_samples in buffer.iter_samples() {
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// Smoothing is optionally built into the parameters themselves
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let gain = self.params.gain.smoothed.next();
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for sample in channel_samples {
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*sample *= gain;
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}
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}
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ProcessStatus::Normal
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}
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// This can be used for cleaning up special resources like socket connections whenever the
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// plugin is deactivated. Most plugins won't need to do anything here.
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fn deactivate(&mut self) {}
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}
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impl ClapPlugin for Gain {
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const CLAP_ID: &'static str = "com.moist-plugins-gmbh.gain";
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const CLAP_DESCRIPTION: Option<&'static str> = Some("A smoothed gain parameter example plugin");
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const CLAP_MANUAL_URL: Option<&'static str> = Some(Self::URL);
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const CLAP_SUPPORT_URL: Option<&'static str> = None;
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const CLAP_FEATURES: &'static [ClapFeature] = &[
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ClapFeature::AudioEffect,
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ClapFeature::Stereo,
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ClapFeature::Mono,
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ClapFeature::Utility,
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];
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}
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impl Vst3Plugin for Gain {
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const VST3_CLASS_ID: [u8; 16] = *b"GainMoistestPlug";
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const VST3_CATEGORIES: &'static str = "Fx|Dynamics";
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}
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nih_export_clap!(Gain);
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nih_export_vst3!(Gain);
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