be39e19365
Since they're scratch buffers anyways.
147 lines
5.8 KiB
Rust
147 lines
5.8 KiB
Rust
// Diopser: a phase rotation plugin
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// Copyright (C) 2021-2022 Robbert van der Helm
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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use fftw::array::AlignedVec;
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use fftw::plan::{R2CPlan, R2CPlan32};
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use fftw::types::{c32, Flag};
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use nih_plug::prelude::*;
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use std::f32;
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use triple_buffer::TripleBuffer;
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pub const SPECTRUM_WINDOW_SIZE: usize = 2048;
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// Don't need that much precision here
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const SPECTRUM_WINDOW_OVERLAP: usize = 2;
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/// The amplitudes of all frequency bins in a windowed FFT of the input, minus the DC offset bin.
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pub type Spectrum = [f32; SPECTRUM_WINDOW_SIZE / 2];
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/// A receiver for a spectrum computed by [`SpectrumInput`].
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pub type SpectrumOutput = triple_buffer::Output<Spectrum>;
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/// Continuously compute spectrums and send them to the connected [`SpectrumOutput`].
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pub struct SpectrumInput {
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/// A helper to do most of the STFT process.
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stft: util::StftHelper,
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/// The number of channels we're working on.
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num_channels: usize,
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/// A way to send data to the corresponding [`SpectrumOutput`]. `spectrum_result_buffer` gets
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/// copied into this buffer every time a new spectrum is available.
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triple_buffer_input: triple_buffer::Input<Spectrum>,
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/// A scratch buffer to compute the resulting power amplitude spectrum.
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spectrum_result_buffer: Spectrum,
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/// The algorithm for the FFT operation.
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plan: Plan,
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/// A Hann window window, passed to the STFT helper. The gain compensation is already part of
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/// this window to save a multiplication step.
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compensated_window_function: Vec<f32>,
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/// Scratch buffers for computing our FFT. The [`StftHelper`] already contains a buffer for the
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/// real values.
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complex_fft_scratch_buffer: AlignedVec<c32>,
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}
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/// FFTW uses raw pointers which aren't Send+Sync, so we'll wrap this in a separate struct.
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struct Plan {
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r2c_plan: R2CPlan32,
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}
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unsafe impl Send for Plan {}
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unsafe impl Sync for Plan {}
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impl SpectrumInput {
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/// Create a new spectrum input and output pair. The output should be moved to the editor.
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pub fn new(num_channels: usize) -> (SpectrumInput, SpectrumOutput) {
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let (triple_buffer_input, triple_buffer_output) =
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TripleBuffer::new(&[0.0; SPECTRUM_WINDOW_SIZE / 2]).split();
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let input = Self {
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stft: util::StftHelper::new(num_channels, SPECTRUM_WINDOW_SIZE),
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num_channels,
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triple_buffer_input,
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spectrum_result_buffer: [0.0; SPECTRUM_WINDOW_SIZE / 2],
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plan: Plan {
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r2c_plan: R2CPlan32::aligned(
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&[SPECTRUM_WINDOW_SIZE],
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Flag::MEASURE | Flag::DESTROYINPUT,
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)
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.unwrap(),
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},
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compensated_window_function: util::window::hann(SPECTRUM_WINDOW_SIZE)
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.into_iter()
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// Include the gain compensation in the window function to save some multiplications
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.map(|x| x / SPECTRUM_WINDOW_SIZE as f32)
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.collect(),
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complex_fft_scratch_buffer: AlignedVec::new(SPECTRUM_WINDOW_SIZE / 2 + 1),
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};
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(input, triple_buffer_output)
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}
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/// Compute the spectrum for a buffer and send it to the corresponding output pair.
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pub fn compute(&mut self, buffer: &Buffer) {
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self.stft.process_analyze_only(
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buffer,
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&self.compensated_window_function,
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SPECTRUM_WINDOW_OVERLAP,
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|channel_idx, real_fft_scratch_buffer| {
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// Forward FFT, the helper has already applied window function
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self.plan
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.r2c_plan
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.r2c(
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real_fft_scratch_buffer,
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&mut self.complex_fft_scratch_buffer,
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)
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.unwrap();
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// To be able to reuse `real_fft_scratch_buffer` this function is called per
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// channel, so we need to use the channel index to do any pre- or post-processing.
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// Gain compensation has already been baked into the window function.
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if channel_idx == 0 {
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for (bin, spectrum_result) in self
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.complex_fft_scratch_buffer
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.iter()
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// We don't care about the DC bin
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.skip(1)
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.zip(&mut self.spectrum_result_buffer)
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{
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*spectrum_result = bin.norm();
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}
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} else {
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for (bin, spectrum_result) in self
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.complex_fft_scratch_buffer
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.iter()
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.skip(1)
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.zip(&mut self.spectrum_result_buffer)
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{
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*spectrum_result += bin.norm();
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}
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}
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let num_channels_recip = (self.num_channels as f32).recip();
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if channel_idx == self.num_channels - 1 {
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for bin in &mut self.spectrum_result_buffer {
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*bin *= num_channels_recip;
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}
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}
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self.triple_buffer_input.write(self.spectrum_result_buffer);
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},
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);
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}
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}
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