be39e19365
Since they're scratch buffers anyways.
198 lines
6.4 KiB
Rust
198 lines
6.4 KiB
Rust
use fftw::array::AlignedVec;
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use fftw::plan::{C2RPlan, C2RPlan32, R2CPlan, R2CPlan32};
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use fftw::types::{c32, Flag};
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use nih_plug::prelude::*;
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use std::f32;
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use std::pin::Pin;
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const WINDOW_SIZE: usize = 2048;
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const OVERLAP_TIMES: usize = 4;
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struct Stft {
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params: Pin<Box<StftParams>>,
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/// An adapter that performs most of the overlap-add algorithm for us.
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stft: util::StftHelper,
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/// A Hann window function, passed to the overlap-add helper.
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window_function: Vec<f32>,
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/// The FFT of a simple low pass FIR filter.
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lp_filter_kernel: Vec<c32>,
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/// The algorithms for the FFT and IFFT operations.
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plan: Plan,
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/// Scratch buffers for computing our FFT. The [`StftHelper`] already contains a buffer for the
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/// real values.
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complex_fft_scratch_buffer: AlignedVec<c32>,
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}
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/// FFTW uses raw pointers which aren't Send+Sync, so we'll wrap this in a separate struct.
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struct Plan {
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r2c_plan: R2CPlan32,
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c2r_plan: C2RPlan32,
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}
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unsafe impl Send for Plan {}
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unsafe impl Sync for Plan {}
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#[derive(Params)]
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struct StftParams {}
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impl Default for Stft {
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fn default() -> Self {
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let mut r2c_plan: R2CPlan32 =
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R2CPlan32::aligned(&[WINDOW_SIZE], Flag::MEASURE | Flag::DESTROYINPUT).unwrap();
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let c2r_plan: C2RPlan32 =
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C2RPlan32::aligned(&[WINDOW_SIZE], Flag::MEASURE | Flag::DESTROYINPUT).unwrap();
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let mut real_fft_scratch_buffer: AlignedVec<f32> = AlignedVec::new(WINDOW_SIZE);
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let mut complex_fft_scratch_buffer: AlignedVec<c32> = AlignedVec::new(WINDOW_SIZE / 2 + 1);
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// Build a super simple low pass filter from one of the built in window function
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const FILTER_WINDOW_SIZE: usize = 33;
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let filter_window = util::window::hann(FILTER_WINDOW_SIZE);
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real_fft_scratch_buffer[0..FILTER_WINDOW_SIZE].copy_from_slice(&filter_window);
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// And make sure to normalize this so convolution sums to 1
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let filter_normalization_factor = real_fft_scratch_buffer.iter().sum::<f32>().recip();
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for sample in real_fft_scratch_buffer.as_slice_mut() {
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*sample *= filter_normalization_factor;
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}
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r2c_plan
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.r2c(
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&mut real_fft_scratch_buffer,
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&mut complex_fft_scratch_buffer,
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)
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.unwrap();
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Self {
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params: Box::pin(StftParams::default()),
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stft: util::StftHelper::new(2, WINDOW_SIZE),
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window_function: util::window::hann(WINDOW_SIZE),
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lp_filter_kernel: complex_fft_scratch_buffer
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.iter()
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.take(WINDOW_SIZE)
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.copied()
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.collect(),
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plan: Plan { r2c_plan, c2r_plan },
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complex_fft_scratch_buffer,
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}
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}
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}
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#[allow(clippy::derivable_impls)]
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impl Default for StftParams {
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fn default() -> Self {
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Self {}
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}
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}
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impl Plugin for Stft {
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const NAME: &'static str = "STFT Example";
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const VENDOR: &'static str = "Moist Plugins GmbH";
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const URL: &'static str = "https://youtu.be/dQw4w9WgXcQ";
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const EMAIL: &'static str = "info@example.com";
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const VERSION: &'static str = "0.0.1";
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const DEFAULT_NUM_INPUTS: u32 = 2;
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const DEFAULT_NUM_OUTPUTS: u32 = 2;
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const ACCEPTS_MIDI: bool = false;
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fn params(&self) -> Pin<&dyn Params> {
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self.params.as_ref()
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}
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fn accepts_bus_config(&self, config: &BusConfig) -> bool {
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// We'll only do stereo for simplicity's sake
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config.num_input_channels == config.num_output_channels && config.num_input_channels == 2
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}
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fn initialize(
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&mut self,
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_bus_config: &BusConfig,
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_buffer_config: &BufferConfig,
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context: &mut impl ProcessContext,
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) -> bool {
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context.set_latency_samples(self.stft.latency_samples());
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true
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}
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fn reset(&mut self) {
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// Normally we'd also initialize the STFT helper for the correct channel count here, but we
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// only do stereo so that's not necessary. Setting the block size also zeroes out the
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// buffers.
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self.stft.set_block_size(WINDOW_SIZE);
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}
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fn process(
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&mut self,
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buffer: &mut Buffer,
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_context: &mut impl ProcessContext,
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) -> ProcessStatus {
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// Compensate for the window function, the overlap, and the extra gain introduced by the
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// IDFT operation
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const GAIN_COMPENSATION: f32 = f32::consts::E / OVERLAP_TIMES as f32 / WINDOW_SIZE as f32;
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self.stft.process_overlap_add(
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buffer,
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&self.window_function,
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OVERLAP_TIMES,
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|_channel_idx, real_fft_scratch_buffer| {
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// Forward FFT, the helper has already applied window function
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self.plan
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.r2c_plan
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.r2c(
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real_fft_scratch_buffer,
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&mut self.complex_fft_scratch_buffer,
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)
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.unwrap();
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// As per the convolution theorem we can simply multiply these two buffers. We'll
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// also apply the gain compensation at this point.
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for (fft_bin, kernel_bin) in self
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.complex_fft_scratch_buffer
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.as_slice_mut()
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.iter_mut()
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.zip(&self.lp_filter_kernel)
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{
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*fft_bin *= *kernel_bin * GAIN_COMPENSATION;
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}
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// Inverse FFT back into the scratch buffer. This will be added to a ring buffer
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// which gets written back to the host at a one block delay.
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self.plan
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.c2r_plan
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.c2r(
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&mut self.complex_fft_scratch_buffer,
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real_fft_scratch_buffer,
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)
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.unwrap();
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},
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);
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ProcessStatus::Normal
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}
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}
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impl ClapPlugin for Stft {
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const CLAP_ID: &'static str = "com.moist-plugins-gmbh.stft";
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const CLAP_DESCRIPTION: &'static str = "An example plugin using the STFT helper";
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const CLAP_FEATURES: &'static [&'static str] = &["audio_effect", "stereo", "tool"];
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const CLAP_MANUAL_URL: &'static str = Self::URL;
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const CLAP_SUPPORT_URL: &'static str = Self::URL;
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}
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impl Vst3Plugin for Stft {
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const VST3_CLASS_ID: [u8; 16] = *b"StftMoistestPlug";
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const VST3_CATEGORIES: &'static str = "Fx|Tools";
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}
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nih_export_clap!(Stft);
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nih_export_vst3!(Stft);
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