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nih-plug/src/param.rs
2022-03-03 23:30:29 +01:00

90 lines
3.6 KiB
Rust

//! TODO: Document how to use the [`Param`] trait. Also mention both interfaces: direct initialization
//! + `..Default::default()`, and the builder interface. For the moment, just look at the gain
//! example.
use std::fmt::Display;
// Parameter types
mod boolean;
pub mod enums;
mod float;
mod integer;
pub mod internals;
pub mod range;
pub mod smoothing;
pub use boolean::BoolParam;
pub use enums::EnumParam;
pub use float::FloatParam;
pub use integer::IntParam;
/// Describes a single parameter of any type.
pub trait Param: Display {
/// The plain parameter type.
type Plain;
/// Get the human readable name for this parameter.
fn name(&self) -> &'static str;
/// Get the unit label for this parameter, if any.
fn unit(&self) -> &'static str;
/// Get the number of steps for this paramter, if it is stepped. Used for the host's generic UI.
fn step_count(&self) -> Option<usize>;
/// Get the unnormalized value for this parameter.
fn plain_value(&self) -> Self::Plain;
/// Set this parameter based on a plain, unnormalized value. This does **not** snap to step
/// sizes for continuous parameters (i.e. [`FloatParam`]).
///
/// This does **not** update the smoother.
fn set_plain_value(&mut self, plain: Self::Plain);
/// Get the normalized `[0, 1]` value for this parameter.
fn normalized_value(&self) -> f32;
/// Set this parameter based on a normalized value. This **does** snap to step sizes for
/// continuous parameters (i.e. [`FloatParam`]).
///
/// This does **not** update the smoother.
fn set_normalized_value(&mut self, normalized: f32);
/// Get the string representation for a normalized value. Used as part of the wrappers. Most
/// plugin formats already have support for units, in which case it shouldn't be part of this
/// string or some DAWs may show duplicate units.
fn normalized_value_to_string(&self, normalized: f32, include_unit: bool) -> String;
/// Get the string representation for a normalized value. Used as part of the wrappers.
fn string_to_normalized_value(&self, string: &str) -> Option<f32>;
/// Get the normalized value for a plain, unnormalized value, as a float. Used as part of the
/// wrappers.
fn preview_normalized(&self, plain: Self::Plain) -> f32;
/// Get the plain, unnormalized value for a normalized value, as a float. Used as part of the
/// wrappers. This **does** snap to step sizes for continuous parameters (i.e. [`FloatParam`]).
fn preview_plain(&self, normalized: f32) -> Self::Plain;
/// Set this parameter based on a string. Returns whether the updating succeeded. That can fail
/// if the string cannot be parsed.
///
/// TODO: After implementing VST3, check if we handle parsing failures correctly
fn set_from_string(&mut self, string: &str) -> bool;
/// Update the smoother state to point to the current value. Also used when initializing and
/// restoring a plugin so everything is in sync. In that case the smoother should completely
/// reset to the current value.
fn update_smoother(&mut self, sample_rate: f32, reset: bool);
/// Allocate memory for block-based smoothing. The
/// [`Plugin::initialize_block_smoothers()`][crate::prelude::Plugin::initialize_block_smoothers()] method
/// will do this for every smoother.
fn initialize_block_smoother(&mut self, max_block_size: usize);
/// Internal implementation detail for implementing [`Params`][internals::Params]. This should
/// not be used directly.
fn as_ptr(&self) -> internals::ParamPtr;
}