74f555ebab
Doesn't really work otherwise now does it?
118 lines
3.6 KiB
TOML
118 lines
3.6 KiB
TOML
[package]
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name = "nih_plug"
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version = "0.0.0"
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edition = "2021"
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authors = ["Robbert van der Helm <mail@robbertvanderhelm.nl>"]
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license = "ISC"
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keywords = ["audio", "plugin", "vst", "vst3"]
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description = "A simple but modern API-agnostic audio plugin framework"
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repository = "https://github.com/robbert-vdh/nih-plug"
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[workspace]
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members = [
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"nih_plug_derive",
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"nih_plug_egui",
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"nih_plug_iced",
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"nih_plug_vizia",
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"nih_plug_xtask",
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"cargo_nih_plug",
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"xtask",
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"plugins/examples/gain",
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"plugins/examples/gain_gui_egui",
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"plugins/examples/gain_gui_iced",
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"plugins/examples/gain_gui_vizia",
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"plugins/examples/midi_inverter",
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"plugins/examples/sine",
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"plugins/examples/stft",
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"plugins/crisp",
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"plugins/diopser",
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"plugins/loudness_war_winner",
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"plugins/puberty_simulator",
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]
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[features]
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default = ["vst3"]
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# Enabling this feature will cause the plugin to terminate when allocations
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# occur in the processing function while compiling in debug mode. Keep in mind
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# that most panic handlers will also allocate, so temporarily disabling this
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# feature may be necessary when debugging panics in DSP code.
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assert_process_allocs = ["dep:assert_no_alloc"]
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# Enables an export target for standalone binaries through the
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# `nih_export_standalone()` function. Disabled by default, as this requires
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# building additional dependencies for audio and MIDI handling.
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standalone = ["dep:baseview"]
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# Enables the `nih_export_vst3!()` macro. Enabled by default. This feature
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# exists mostly for GPL-compliance reasons, since even if you don't use the VST3
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# wrapper you might otherwise still include a couple (unused) symbols from the
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# `vst3-sys` create.
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vst3 = ["dep:vst3-sys"]
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# Add adapters to the Buffer object for reading the channel data to and from
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# `std::simd` vectors. Requires a nightly compiler.
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simd = []
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# Only relevant when generating docs, adds the `doc_auto_cfg` nightly feature
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docs = []
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[dependencies]
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nih_plug_derive = { path = "nih_plug_derive" }
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atomic_float = "0.1"
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atomic_refcell = "0.1"
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bitflags = "1.3"
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cfg-if = "1.0"
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# For CLAP 0.25
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clap-sys = { git = "https://github.com/robbert-vdh/clap-sys", branch = "feature/clap-0.25" }
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crossbeam = "0.8"
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lazy_static = "1.4"
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log = { version = "0.4", features = ["std", "release_max_level_info"] }
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log-panics = { version = "2.0", features = ["with-backtrace"] }
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midi-consts = "0.1"
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parking_lot = "0.12"
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raw-window-handle = "0.4"
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serde = { version = "1.0", features = ["derive"] }
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serde_json = "1.0"
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simplelog = "0.12"
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widestring = "1.0.0-beta.1"
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# Used for the `assert_process_allocs` feature
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assert_no_alloc = { version = "1.1", optional = true }
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# Used for the `standalone` feature
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# NOTE: OpenGL support is not needed here, but rust-analyzer gets confused when
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# some crates do use it and others don't
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baseview = { git = "https://github.com/robbert-vdh/baseview.git", branch = "feature/resize", features = ["opengl"], optional = true }
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# Used for the `vst3` feature
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vst3-sys = { git = "https://github.com/robbert-vdh/vst3-sys.git", branch = "fix/note-off-event", optional = true }
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[target.'cfg(all(target_family = "unix", not(target_os = "macos")))'.dependencies]
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libc = "0.2.124"
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[target.'cfg(target_os = "windows")'.dependencies]
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# STDIO isn't reliable on Windows, so when hosting plugins in a DAW it may be
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# useful to log using `OutputDebugString()` instead
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win_dbg_logger = "0.1"
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[target.'cfg(target_os = "windows")'.dependencies.windows]
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version = "0.32"
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features = [
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"Win32_Foundation",
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"Win32_Graphics_Gdi",
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"Win32_UI_WindowsAndMessaging",
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"Win32_System_LibraryLoader",
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"Win32_System_Performance",
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]
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[profile.release]
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lto = "thin"
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strip = "symbols"
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[profile.profiling]
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inherits = "release"
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debug = true
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strip = "none"
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