ee900f74c2
This does not yet work for VST3. You'll always get empty slices there.
179 lines
6.4 KiB
Rust
179 lines
6.4 KiB
Rust
use nih_plug::prelude::*;
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use realfft::num_complex::Complex32;
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use realfft::{ComplexToReal, RealFftPlanner, RealToComplex};
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use std::f32;
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use std::sync::Arc;
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/// The size of the windows we'll process at a time.
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const WINDOW_SIZE: usize = 64;
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/// The length of the filter's impulse response.
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const FILTER_WINDOW_SIZE: usize = 33;
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/// The length of the FFT window we will use to perform FFT convolution. This includes padding to
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/// prevent time domain aliasing as a result of cyclic convolution.
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const FFT_WINDOW_SIZE: usize = WINDOW_SIZE + FILTER_WINDOW_SIZE - 1;
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/// The gain compensation we need to apply for the STFT process.
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const GAIN_COMPENSATION: f32 = 1.0 / FFT_WINDOW_SIZE as f32;
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struct Stft {
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params: Arc<StftParams>,
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/// An adapter that performs most of the overlap-add algorithm for us.
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stft: util::StftHelper,
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/// The FFT of a simple low-pass FIR filter.
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lp_filter_spectrum: Vec<Complex32>,
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/// The algorithm for the FFT operation.
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r2c_plan: Arc<dyn RealToComplex<f32>>,
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/// The algorithm for the IFFT operation.
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c2r_plan: Arc<dyn ComplexToReal<f32>>,
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/// The output of our real->complex FFT.
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complex_fft_buffer: Vec<Complex32>,
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}
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#[derive(Params)]
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struct StftParams {}
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impl Default for Stft {
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fn default() -> Self {
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let mut planner = RealFftPlanner::new();
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let r2c_plan = planner.plan_fft_forward(FFT_WINDOW_SIZE);
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let c2r_plan = planner.plan_fft_inverse(FFT_WINDOW_SIZE);
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let mut real_fft_buffer = r2c_plan.make_input_vec();
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let mut complex_fft_buffer = r2c_plan.make_output_vec();
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// Build a super simple low-pass filter from one of the built in window functions
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let mut filter_window = util::window::hann(FILTER_WINDOW_SIZE);
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// And make sure to normalize this so convolution sums to 1
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let filter_normalization_factor = filter_window.iter().sum::<f32>().recip();
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for sample in &mut filter_window {
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*sample *= filter_normalization_factor;
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}
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real_fft_buffer[0..FILTER_WINDOW_SIZE].copy_from_slice(&filter_window);
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// RustFFT doesn't actually need a scratch buffer here, so we'll pass an empty buffer
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// instead
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r2c_plan
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.process_with_scratch(&mut real_fft_buffer, &mut complex_fft_buffer, &mut [])
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.unwrap();
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Self {
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params: Arc::new(StftParams::default()),
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// We'll process the input in `WINDOW_SIZE` chunks, but our FFT window is slightly
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// larger to account for time domain aliasing so we'll need to add some padding ot each
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// block.
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stft: util::StftHelper::new(2, WINDOW_SIZE, FFT_WINDOW_SIZE - WINDOW_SIZE),
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lp_filter_spectrum: complex_fft_buffer.clone(),
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r2c_plan,
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c2r_plan,
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complex_fft_buffer,
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}
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}
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}
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#[allow(clippy::derivable_impls)]
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impl Default for StftParams {
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fn default() -> Self {
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Self {}
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}
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}
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impl Plugin for Stft {
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const NAME: &'static str = "STFT Example";
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const VENDOR: &'static str = "Moist Plugins GmbH";
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const URL: &'static str = "https://youtu.be/dQw4w9WgXcQ";
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const EMAIL: &'static str = "info@example.com";
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const VERSION: &'static str = "0.0.1";
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const DEFAULT_NUM_INPUTS: u32 = 2;
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const DEFAULT_NUM_OUTPUTS: u32 = 2;
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const SAMPLE_ACCURATE_AUTOMATION: bool = true;
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fn params(&self) -> Arc<dyn Params> {
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self.params.clone()
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}
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fn accepts_bus_config(&self, config: &BusConfig) -> bool {
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// We'll only do stereo for simplicity's sake
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config.num_input_channels == config.num_output_channels && config.num_input_channels == 2
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}
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fn initialize(
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&mut self,
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_bus_config: &BusConfig,
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_buffer_config: &BufferConfig,
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context: &mut impl InitContext,
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) -> bool {
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// The plugin's latency consists of the block size from the overlap-add procedure and half
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// of the filter kernel's size (since we're using a linear phase/symmetrical convolution
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// kernel)
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context.set_latency_samples(self.stft.latency_samples() + (FILTER_WINDOW_SIZE as u32 / 2));
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true
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}
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fn reset(&mut self) {
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// Normally we'd also initialize the STFT helper for the correct channel count here, but we
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// only do stereo so that's not necessary. Setting the block size also zeroes out the
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// buffers.
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self.stft.set_block_size(WINDOW_SIZE);
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}
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fn process(
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&mut self,
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buffer: &mut Buffer,
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_aux: &mut AuxiliaryBuffers,
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_context: &mut impl ProcessContext,
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) -> ProcessStatus {
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self.stft
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.process_overlap_add(buffer, 1, |_channel_idx, real_fft_buffer| {
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// Forward FFT, `real_fft_buffer` already is already padded with zeroes, and the
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// padding from the last iteration will have already been added back to the start of
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// the buffer
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self.r2c_plan
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.process_with_scratch(real_fft_buffer, &mut self.complex_fft_buffer, &mut [])
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.unwrap();
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// As per the convolution theorem we can simply multiply these two buffers. We'll
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// also apply the gain compensation at this point.
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for (fft_bin, kernel_bin) in self
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.complex_fft_buffer
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.iter_mut()
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.zip(&self.lp_filter_spectrum)
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{
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*fft_bin *= *kernel_bin * GAIN_COMPENSATION;
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}
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// Inverse FFT back into the scratch buffer. This will be added to a ring buffer
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// which gets written back to the host at a one block delay.
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self.c2r_plan
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.process_with_scratch(&mut self.complex_fft_buffer, real_fft_buffer, &mut [])
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.unwrap();
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});
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ProcessStatus::Normal
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}
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}
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impl ClapPlugin for Stft {
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const CLAP_ID: &'static str = "com.moist-plugins-gmbh.stft";
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const CLAP_DESCRIPTION: &'static str = "An example plugin using the STFT helper";
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const CLAP_FEATURES: &'static [&'static str] = &["audio_effect", "stereo", "tool"];
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const CLAP_MANUAL_URL: &'static str = Self::URL;
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const CLAP_SUPPORT_URL: &'static str = Self::URL;
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}
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impl Vst3Plugin for Stft {
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const VST3_CLASS_ID: [u8; 16] = *b"StftMoistestPlug";
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const VST3_CATEGORIES: &'static str = "Fx|Tools";
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}
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nih_export_clap!(Stft);
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nih_export_vst3!(Stft);
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