Use TextureFormat to show the example iterates one-byte-per-pixel
This commit is contained in:
parent
de50b40d41
commit
113ffafced
|
@ -227,10 +227,15 @@ impl Pixels {
|
|||
/// # Example
|
||||
///
|
||||
/// ```no_run
|
||||
/// # use pixels::Pixels;
|
||||
/// use pixels::PixelsBuilder;
|
||||
/// use pixels::wgpu::TextureFormat;
|
||||
///
|
||||
/// # let surface = wgpu::Surface::create(&pixels_mocks::RWH);
|
||||
/// # let surface_texture = pixels::SurfaceTexture::new(1024, 768, surface);
|
||||
/// let mut pixels = Pixels::new(320, 240, surface_texture)?;
|
||||
/// let mut pixels = PixelsBuilder::new(320, 240, surface_texture)
|
||||
/// .texture_format(TextureFormat::R8Unorm)
|
||||
/// .build()?;
|
||||
///
|
||||
/// let frame = pixels.get_frame();
|
||||
/// for pixel in frame {
|
||||
/// *pixel = 0;
|
||||
|
|
Loading…
Reference in a new issue