Temporary workaround to fix build on macOS (#101)
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@ -24,6 +24,12 @@ wgpu = "0.5.0"
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pollster = "0.2"
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ultraviolet = "0.4.6"
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# Workaround for build error on macOS
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# Remove this when `gfx-backend-metal` is fixed
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# See: https://github.com/gfx-rs/gfx/pull/3311
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[target.'cfg(target_os = "macos")'.dependencies]
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metal = "=0.18.0"
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[dev-dependencies]
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pixels-mocks = { path = "pixels-mocks" }
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winit = "0.22.0"
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