Fix for MSRV
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@ -154,7 +154,7 @@ impl World {
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/// * `dt`: The time delta since last update.
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/// * `controls`: The player inputs.
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pub fn update(&mut self, dt: Duration, controls: Controls) {
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let one_frame = Duration::from_secs_f64(1.0 / 60.0);
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let one_frame = Duration::new(0, 16_666_667);
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// Advance the timer by the delta time
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self.timing += dt;
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