Fix typo
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@ -80,7 +80,7 @@ impl SurfaceTexture {
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/// Create a logical texture for a window surface.
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///
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/// It is recommended (but not required) that the `width` and `height` are equivalent to the
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/// physical dimentions of the `surface`. E.g. scaled by the HiDPI factor.
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/// physical dimensions of the `surface`. E.g. scaled by the HiDPI factor.
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///
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/// # Examples
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///
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