Fix transform for wgpu 0.5 (#66)
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@ -44,7 +44,7 @@ impl Renderer {
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#[rustfmt::skip]
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let transform: [f32; 16] = [
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1.0, 0.0, 0.0, 0.0,
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0.0, 1.0, 0.0, 0.0,
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0.0, -1.0, 0.0, 0.0,
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0.0, 0.0, 1.0, 0.0,
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0.0, 0.0, 0.0, 1.0,
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];
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@ -191,7 +191,7 @@ impl RenderPass for Renderer {
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#[rustfmt::skip]
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let transform: [f32; 16] = [
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sw, 0.0, 0.0, 0.0,
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0.0, sh, 0.0, 0.0,
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0.0, -sh, 0.0, 0.0,
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0.0, 0.0, 1.0, 0.0,
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0.0, 0.0, 0.0, 1.0,
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];
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