Use RedrawRequested
- THis will likely change after https://github.com/rust-windowing/winit/issues/1082 lands
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@ -6,7 +6,7 @@ fn main() -> Result<(), Error> {
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env_logger::init();
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env_logger::init();
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let event_loop = EventLoop::new();
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let event_loop = EventLoop::new();
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let (_window, surface) = {
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let (window, surface) = {
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let window = winit::window::Window::new(&event_loop).unwrap();
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let window = winit::window::Window::new(&event_loop).unwrap();
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let surface = wgpu::Surface::create(&window);
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let surface = wgpu::Surface::create(&window);
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@ -26,14 +26,11 @@ fn main() -> Result<(), Error> {
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},
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},
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..
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..
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}
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}
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| event::WindowEvent::CloseRequested => {
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| event::WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
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*control_flow = ControlFlow::Exit;
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event::WindowEvent::RedrawRequested => fb.render(),
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}
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_ => (),
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_ => {}
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},
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},
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event::Event::EventsCleared => {
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event::Event::EventsCleared => window.request_redraw(),
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fb.render();
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}
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_ => (),
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_ => (),
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});
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});
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}
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}
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