Make SurfaceSize private (#220)
- This struct is only used internally. No need to make it public. - Technically a breaking change, so this will bump the SemVer.
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@ -51,7 +51,7 @@ pub struct SurfaceTexture<'win, W: HasRawWindowHandle> {
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/// A logical texture size for a window surface.
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/// A logical texture size for a window surface.
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#[derive(Debug)]
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#[derive(Debug)]
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pub struct SurfaceSize {
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struct SurfaceSize {
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width: u32,
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width: u32,
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height: u32,
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height: u32,
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}
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}
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