Update README

This commit is contained in:
Jay Oster 2019-09-29 15:11:59 -07:00
parent 17bb0cbf32
commit 9f1afdd3b3

View file

@ -17,4 +17,4 @@ Rapidly prototype a simple 2D game, pixel-based animations, or an emulator for y
## Comparison with `minifb` ## Comparison with `minifb`
The [`minifb`](https://crates.io/crates/minifb) crate shares some similarities with `pixels`; it also allows rapid prototyping of 2D games and emulators. But it requires the use of its own window/GUI management, event loop, and input handling. One of the disadvantages with the `minifb` approach is the lack of hardware acceleration (except for the macOS support, which is built on Metal). An advantage is that it relies on fewer dependencies. The [`minifb`](https://crates.io/crates/minifb) crate shares some similarities with `pixels`; it also allows rapid prototyping of 2D games and emulators. But it requires the use of its own window/GUI management, event loop, and input handling. One of the disadvantages with the `minifb` approach is the lack of hardware acceleration (except for the macOS support, which is built on Metal but is not configurable). An advantage is that it relies on fewer dependencies.