Update dependencies (#230)

* Move to Edition 2021
* Update `wgpu`, `raw-window-handle`, and all dependencies for the examples
* Update MSRV
* Closes #244
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Jay Oster 2021-12-31 14:57:57 -08:00 committed by GitHub
parent 32e14dac7d
commit c1962ae35c
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23 changed files with 107 additions and 109 deletions

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@ -13,7 +13,7 @@ jobs:
rust: rust:
- stable - stable
- beta - beta
- 1.54.0 - 1.57.0
steps: steps:
- name: Checkout sources - name: Checkout sources
uses: actions/checkout@v2 uses: actions/checkout@v2
@ -73,7 +73,7 @@ jobs:
rust: rust:
- stable - stable
- beta - beta
- 1.54.0 - 1.57.0
steps: steps:
- name: Checkout sources - name: Checkout sources
uses: actions/checkout@v2 uses: actions/checkout@v2

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@ -3,7 +3,7 @@ name = "pixels"
description = "A tiny library providing a GPU-powered pixel frame buffer." description = "A tiny library providing a GPU-powered pixel frame buffer."
version = "0.8.0" version = "0.8.0"
authors = ["Jay Oster <jay@kodewerx.org>"] authors = ["Jay Oster <jay@kodewerx.org>"]
edition = "2018" edition = "2021"
repository = "https://github.com/parasyte/pixels" repository = "https://github.com/parasyte/pixels"
readme = "README.md" readme = "README.md"
keywords = ["pixels", "2D", "GPU", "framebuffer"] keywords = ["pixels", "2D", "GPU", "framebuffer"]
@ -20,17 +20,17 @@ include = [
[dependencies] [dependencies]
bytemuck = "1.7" bytemuck = "1.7"
raw-window-handle = "0.3" raw-window-handle = "0.4"
thiserror = "1.0" thiserror = "1.0"
ultraviolet = "0.8" ultraviolet = "0.8"
wgpu = "0.11" wgpu = "0.12"
[target.'cfg(not(target_arch = "wasm32"))'.dependencies] [target.'cfg(not(target_arch = "wasm32"))'.dependencies]
pollster = "0.2" pollster = "0.2"
[dev-dependencies] [dev-dependencies]
pixels-mocks = { path = "internals/pixels-mocks" } pixels-mocks = { path = "internals/pixels-mocks" }
winit = "0.25" winit = "0.26"
[workspace] [workspace]
resolver = "2" resolver = "2"

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@ -2,7 +2,7 @@
| `pixels` version | `rustc` version | | `pixels` version | `rustc` version |
|------------------|-----------------| |------------------|-----------------|
| `0.9.0` | `1.54.0` | | `0.9.0` | `1.57.0` |
| `0.8.0` | `1.52.0` | | `0.8.0` | `1.52.0` |
| `0.7.0` | `1.52.0` | | `0.7.0` | `1.52.0` |
| `0.6.0` | `1.52.0` | | `0.6.0` | `1.52.0` |

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@ -2,8 +2,7 @@
name = "conway" name = "conway"
version = "0.1.0" version = "0.1.0"
authors = ["Jay Oster <jay@kodewerx.org>"] authors = ["Jay Oster <jay@kodewerx.org>"]
edition = "2018" edition = "2021"
resolver = "2"
publish = false publish = false
[features] [features]
@ -18,5 +17,5 @@ line_drawing = "1.0"
log = "0.4" log = "0.4"
pixels = { path = "../.." } pixels = { path = "../.." }
randomize = "3.0" randomize = "3.0"
winit = "0.25" winit = "0.26"
winit_input_helper = "0.10" winit_input_helper = "0.11"

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@ -2,8 +2,7 @@
name = "custom-shader" name = "custom-shader"
version = "0.1.0" version = "0.1.0"
authors = ["Jay Oster <jay@kodewerx.org>"] authors = ["Jay Oster <jay@kodewerx.org>"]
edition = "2018" edition = "2021"
resolver = "2"
publish = false publish = false
[features] [features]
@ -15,5 +14,5 @@ bytemuck = "1.7"
env_logger = "0.9" env_logger = "0.9"
log = "0.4" log = "0.4"
pixels = { path = "../.." } pixels = { path = "../.." }
winit = "0.25" winit = "0.26"
winit_input_helper = "0.10" winit_input_helper = "0.11"

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@ -19,7 +19,7 @@ fn vs_main(
[[group(0), binding(0)]] var r_tex_color: texture_2d<f32>; [[group(0), binding(0)]] var r_tex_color: texture_2d<f32>;
[[group(0), binding(1)]] var r_tex_sampler: sampler; [[group(0), binding(1)]] var r_tex_sampler: sampler;
[[block]] struct Locals { struct Locals {
time: f32; time: f32;
}; };
[[group(0), binding(2)]] var<uniform> r_locals: Locals; [[group(0), binding(2)]] var<uniform> r_locals: Locals;

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@ -84,10 +84,7 @@ impl NoiseRenderer {
wgpu::BindGroupLayoutEntry { wgpu::BindGroupLayoutEntry {
binding: 1, binding: 1,
visibility: wgpu::ShaderStages::FRAGMENT, visibility: wgpu::ShaderStages::FRAGMENT,
ty: wgpu::BindingType::Sampler { ty: wgpu::BindingType::Sampler(wgpu::SamplerBindingType::Filtering),
filtering: true,
comparison: false,
},
count: None, count: None,
}, },
wgpu::BindGroupLayoutEntry { wgpu::BindGroupLayoutEntry {
@ -139,6 +136,7 @@ impl NoiseRenderer {
write_mask: wgpu::ColorWrites::ALL, write_mask: wgpu::ColorWrites::ALL,
}], }],
}), }),
multiview: None,
}); });
Self { Self {

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@ -2,8 +2,7 @@
name = "imgui-winit" name = "imgui-winit"
version = "0.1.0" version = "0.1.0"
authors = ["Jay Oster <jay@kodewerx.org>"] authors = ["Jay Oster <jay@kodewerx.org>"]
edition = "2018" edition = "2021"
resolver = "2"
publish = false publish = false
[features] [features]
@ -13,9 +12,9 @@ default = ["optimize"]
[dependencies] [dependencies]
env_logger = "0.9" env_logger = "0.9"
imgui = "0.8" imgui = "0.8"
imgui-wgpu = "0.18" imgui-wgpu = "0.19"
imgui-winit-support = { version = "0.8", default-features = false, features = ["winit-25"] } imgui-winit-support = { version = "0.8", default-features = false, features = ["winit-26"] }
log = "0.4" log = "0.4"
pixels = { path = "../.." } pixels = { path = "../.." }
winit = "0.25" winit = "0.26"
winit_input_helper = "0.10" winit_input_helper = "0.11"

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@ -2,8 +2,7 @@
name = "invaders" name = "invaders"
version = "0.1.0" version = "0.1.0"
authors = ["Jay Oster <jay@kodewerx.org>"] authors = ["Jay Oster <jay@kodewerx.org>"]
edition = "2018" edition = "2021"
resolver = "2"
publish = false publish = false
[features] [features]
@ -19,5 +18,5 @@ log = "0.4"
pixels = { path = "../.." } pixels = { path = "../.." }
randomize = "3.0" randomize = "3.0"
simple-invaders = { path = "simple-invaders" } simple-invaders = { path = "simple-invaders" }
winit = "0.25" winit = "0.26"
winit_input_helper = "0.10" winit_input_helper = "0.11"

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@ -2,8 +2,7 @@
name = "minimal-egui" name = "minimal-egui"
version = "0.1.0" version = "0.1.0"
authors = ["Jay Oster <jay@kodewerx.org>"] authors = ["Jay Oster <jay@kodewerx.org>"]
edition = "2018" edition = "2021"
resolver = "2"
publish = false publish = false
[features] [features]
@ -11,11 +10,11 @@ optimize = ["log/release_max_level_warn"]
default = ["optimize"] default = ["optimize"]
[dependencies] [dependencies]
egui = "0.15" egui = "0.16"
egui_wgpu_backend = "0.14" egui_wgpu_backend = "0.16"
egui-winit = { version = "0.15", default-features = false, features = ["links"] } egui-winit = { version = "0.16", default-features = false, features = ["links"] }
env_logger = "0.9" env_logger = "0.9"
log = "0.4" log = "0.4"
pixels = { path = "../.." } pixels = { path = "../.." }
winit = "0.25" winit = "0.26"
winit_input_helper = "0.10" winit_input_helper = "0.11"

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@ -65,15 +65,13 @@ impl Framework {
/// Prepare egui. /// Prepare egui.
pub(crate) fn prepare(&mut self, window: &Window) { pub(crate) fn prepare(&mut self, window: &Window) {
// Begin the egui frame. // Run the egui frame and create all paint jobs to prepare for rendering.
let raw_input = self.egui_state.take_egui_input(window); let raw_input = self.egui_state.take_egui_input(window);
self.egui_ctx.begin_frame(raw_input); let (output, paint_commands) = self.egui_ctx.run(raw_input, |egui_ctx| {
// Draw the demo application. // Draw the demo application.
self.gui.ui(&self.egui_ctx); self.gui.ui(egui_ctx);
});
// End the egui frame and create all paint jobs to prepare for rendering.
let (output, paint_commands) = self.egui_ctx.end_frame();
self.egui_state self.egui_state
.handle_output(window, &self.egui_ctx, output); .handle_output(window, &self.egui_ctx, output);
self.paint_jobs = self.egui_ctx.tessellate(paint_commands); self.paint_jobs = self.egui_ctx.tessellate(paint_commands);
@ -88,7 +86,7 @@ impl Framework {
) -> Result<(), BackendError> { ) -> Result<(), BackendError> {
// Upload all resources to the GPU. // Upload all resources to the GPU.
self.rpass self.rpass
.update_texture(&context.device, &context.queue, &self.egui_ctx.texture()); .update_texture(&context.device, &context.queue, &self.egui_ctx.font_image());
self.rpass self.rpass
.update_user_textures(&context.device, &context.queue); .update_user_textures(&context.device, &context.queue);
self.rpass.update_buffers( self.rpass.update_buffers(
@ -119,9 +117,10 @@ impl Gui {
fn ui(&mut self, ctx: &CtxRef) { fn ui(&mut self, ctx: &CtxRef) {
egui::TopBottomPanel::top("menubar_container").show(ctx, |ui| { egui::TopBottomPanel::top("menubar_container").show(ctx, |ui| {
egui::menu::bar(ui, |ui| { egui::menu::bar(ui, |ui| {
egui::menu::menu(ui, "File", |ui| { ui.menu_button("File", |ui| {
if ui.button("About...").clicked() { if ui.button("About...").clicked() {
self.window_open = true; self.window_open = true;
ui.close_menu();
} }
}) })
}); });

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@ -2,8 +2,7 @@
name = "minimal-fltk" name = "minimal-fltk"
version = "0.1.0" version = "0.1.0"
authors = ["Jay Oster <jay@kodewerx.org>"] authors = ["Jay Oster <jay@kodewerx.org>"]
edition = "2018" edition = "2021"
resolver = "2"
publish = false publish = false
[features] [features]

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@ -26,7 +26,6 @@ fn main() -> Result<(), Error> {
let mut win = Window::default() let mut win = Window::default()
.with_size(WIDTH as i32, HEIGHT as i32) .with_size(WIDTH as i32, HEIGHT as i32)
.with_label("Hello Pixels"); .with_label("Hello Pixels");
win.make_resizable(true);
win.end(); win.end();
win.show(); win.show();

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@ -2,8 +2,7 @@
name = "minimal-sdl2" name = "minimal-sdl2"
version = "0.1.0" version = "0.1.0"
authors = ["Jay Oster <jay@kodewerx.org>"] authors = ["Jay Oster <jay@kodewerx.org>"]
edition = "2018" edition = "2021"
resolver = "2"
publish = false publish = false
[features] [features]
@ -11,7 +10,9 @@ optimize = ["log/release_max_level_warn"]
default = ["optimize"] default = ["optimize"]
[dependencies] [dependencies]
beryllium = { version = "0.3", features = ["extern_crate_raw_window_handle"] } beryllium = { version = "0.7", features = ["use-raw-window-handle"] }
env_logger = "0.9" env_logger = "0.9"
fermium = { version = "20016.1.1", default-features = false }
log = "0.4" log = "0.4"
pixels = { path = "../.." } pixels = { path = "../.." }
zstring = "0.1"

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@ -2,8 +2,14 @@
#![forbid(unsafe_code)] #![forbid(unsafe_code)]
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] #![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
use beryllium::*; use beryllium::{
event::Event,
init::{InitFlags, Sdl},
window::WindowFlags,
};
use fermium::keycode;
use pixels::{Pixels, SurfaceTexture}; use pixels::{Pixels, SurfaceTexture};
use zstring::zstr;
const WIDTH: u32 = 320; const WIDTH: u32 = 320;
const HEIGHT: u32 = 240; const HEIGHT: u32 = 240;
@ -19,35 +25,37 @@ struct World {
fn main() -> Result<(), Box<dyn std::error::Error>> { fn main() -> Result<(), Box<dyn std::error::Error>> {
env_logger::init(); env_logger::init();
let sdl = SDL::init(InitFlags::default())?; let sdl = Sdl::init(InitFlags::EVERYTHING)?;
let window = let window = sdl.create_vk_window(
sdl.create_raw_window("Hello Pixels", WindowPosition::Centered, WIDTH, HEIGHT, 0)?; zstr!("Hello Pixels"),
None,
(WIDTH as i32, HEIGHT as i32),
WindowFlags::ALLOW_HIGHDPI,
)?;
let mut pixels = { let mut pixels = {
// TODO: Beryllium does not expose the SDL2 `GetDrawableSize` APIs, so choosing the correct // TODO: Beryllium does not expose the SDL2 `GetDrawableSize` APIs, so choosing the correct
// surface texture size is not possible. // surface texture size is not possible.
let surface_texture = SurfaceTexture::new(WIDTH, HEIGHT, &window); let surface_texture = SurfaceTexture::new(WIDTH, HEIGHT, &*window);
Pixels::new(WIDTH, HEIGHT, surface_texture)? Pixels::new(WIDTH, HEIGHT, surface_texture)?
}; };
let mut world = World::new(); let mut world = World::new();
'game_loop: loop { 'game_loop: loop {
match sdl.poll_events().and_then(Result::ok) { while let Some(event) = sdl.poll_event() {
match event {
// Close events // Close events
Some(Event::Quit { .. }) => break 'game_loop, Event::Quit { .. } => break 'game_loop,
Some(Event::Keyboard(KeyboardEvent { Event::Keyboard { keycode: key, .. } if key == keycode::SDLK_ESCAPE => {
key: KeyInfo { keycode: key, .. }, break 'game_loop
.. }
})) if key == Keycode::ESCAPE => break 'game_loop,
// Resize the window // Resize the window
Some(Event::Window(WindowEvent { Event::WindowResized { width, height, .. } => pixels.resize_surface(width, height),
event: WindowEventEnum::Resized { w, h },
..
})) => pixels.resize_surface(w as u32, h as u32),
_ => (), _ => (),
} }
}
// Update internal state // Update internal state
world.update(); world.update();

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@ -2,21 +2,20 @@
name = "minimal-web" name = "minimal-web"
version = "0.1.0" version = "0.1.0"
authors = ["Jay Oster <jay@kodewerx.org>"] authors = ["Jay Oster <jay@kodewerx.org>"]
edition = "2018" edition = "2021"
resolver = "2"
publish = false publish = false
[features] [features]
optimize = ["log/release_max_level_warn"] optimize = ["log/release_max_level_warn"]
web = ["wgpu/webgl", "winit/web-sys"] web = ["wgpu/webgl"]
default = ["optimize"] default = ["optimize"]
[dependencies] [dependencies]
log = "0.4" log = "0.4"
pixels = { path = "../.." } pixels = { path = "../.." }
wgpu = "0.11" wgpu = "0.12"
winit = "0.25" winit = "0.26"
winit_input_helper = "0.10" winit_input_helper = "0.11"
[target.'cfg(target_arch = "wasm32")'.dependencies] [target.'cfg(target_arch = "wasm32")'.dependencies]
console_error_panic_hook = "0.1" console_error_panic_hook = "0.1"

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@ -2,8 +2,7 @@
name = "minimal-winit" name = "minimal-winit"
version = "0.1.0" version = "0.1.0"
authors = ["Jay Oster <jay@kodewerx.org>"] authors = ["Jay Oster <jay@kodewerx.org>"]
edition = "2018" edition = "2021"
resolver = "2"
publish = false publish = false
[features] [features]
@ -14,5 +13,5 @@ default = ["optimize"]
env_logger = "0.9" env_logger = "0.9"
log = "0.4" log = "0.4"
pixels = { path = "../.." } pixels = { path = "../.." }
winit = "0.25" winit = "0.26"
winit_input_helper = "0.10" winit_input_helper = "0.11"

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@ -2,8 +2,7 @@
name = "raqote-winit" name = "raqote-winit"
version = "0.1.0" version = "0.1.0"
authors = ["Jay Oster <jay@kodewerx.org>"] authors = ["Jay Oster <jay@kodewerx.org>"]
edition = "2018" edition = "2021"
resolver = "2"
publish = false publish = false
[features] [features]
@ -15,8 +14,8 @@ env_logger = "0.9"
euclid = "0.22" euclid = "0.22"
log = "0.4" log = "0.4"
pixels = { path = "../.." } pixels = { path = "../.." }
winit = "0.25" winit = "0.26"
winit_input_helper = "0.10" winit_input_helper = "0.11"
[dependencies.raqote] [dependencies.raqote]
git = "https://github.com/jrmuizel/raqote.git" git = "https://github.com/jrmuizel/raqote.git"

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@ -2,8 +2,8 @@
name = "pixels-mocks" name = "pixels-mocks"
version = "0.1.0" version = "0.1.0"
authors = ["Jay Oster <jay@kodewerx.org>"] authors = ["Jay Oster <jay@kodewerx.org>"]
edition = "2018" edition = "2021"
publish = false publish = false
[dependencies] [dependencies]
raw-window-handle = "0.3" raw-window-handle = "0.4"

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@ -5,9 +5,7 @@ pub struct Rwh;
unsafe impl raw_window_handle::HasRawWindowHandle for Rwh { unsafe impl raw_window_handle::HasRawWindowHandle for Rwh {
fn raw_window_handle(&self) -> raw_window_handle::RawWindowHandle { fn raw_window_handle(&self) -> raw_window_handle::RawWindowHandle {
#[cfg(target_os = "macos")] #[cfg(target_os = "macos")]
return raw_window_handle::RawWindowHandle::MacOS( return raw_window_handle::RawWindowHandle::AppKit(raw_window_handle::AppKitHandle::empty());
raw_window_handle::macos::MacOSHandle::empty(),
);
#[cfg(any( #[cfg(any(
target_os = "linux", target_os = "linux",
target_os = "dragonfly", target_os = "dragonfly",
@ -16,13 +14,11 @@ unsafe impl raw_window_handle::HasRawWindowHandle for Rwh {
target_os = "openbsd", target_os = "openbsd",
))] ))]
return raw_window_handle::RawWindowHandle::Wayland( return raw_window_handle::RawWindowHandle::Wayland(
raw_window_handle::unix::WaylandHandle::empty(), raw_window_handle::WaylandHandle::empty(),
); );
#[cfg(target_os = "windows")] #[cfg(target_os = "windows")]
return raw_window_handle::RawWindowHandle::Windows( return raw_window_handle::RawWindowHandle::Win32(raw_window_handle::Win32Handle::empty());
raw_window_handle::windows::WindowsHandle::empty(),
);
#[cfg(target_os = "ios")] #[cfg(target_os = "ios")]
return raw_window_handle::RawWindowHandle::IOS(raw_window_handle::ios::IOSHandle::empty()); return raw_window_handle::RawWindowHandle::UiKit(raw_window_handle::UiKitHandle::empty());
} }
} }

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@ -5,7 +5,7 @@ struct VertexOutput {
[[builtin(position)]] position: vec4<f32>; [[builtin(position)]] position: vec4<f32>;
}; };
[[block]] struct Locals { struct Locals {
transform: mat4x4<f32>; transform: mat4x4<f32>;
}; };
[[group(0), binding(2)]] var<uniform> r_locals: Locals; [[group(0), binding(2)]] var<uniform> r_locals: Locals;

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@ -425,6 +425,8 @@ const fn get_texture_format_size(texture_format: wgpu::TextureFormat) -> f32 {
R16Uint R16Uint
| R16Sint | R16Sint
| R16Float | R16Float
| R16Unorm
| R16Snorm
| Rg8Unorm | Rg8Unorm
| Rg8Snorm | Rg8Snorm
| Rg8Uint | Rg8Uint
@ -438,6 +440,8 @@ const fn get_texture_format_size(texture_format: wgpu::TextureFormat) -> f32 {
| Rg16Uint | Rg16Uint
| Rg16Sint | Rg16Sint
| Rg16Float | Rg16Float
| Rg16Unorm
| Rg16Snorm
| Rgba8Unorm | Rgba8Unorm
| Rgba8UnormSrgb | Rgba8UnormSrgb
| Rgba8Snorm | Rgba8Snorm
@ -457,7 +461,9 @@ const fn get_texture_format_size(texture_format: wgpu::TextureFormat) -> f32 {
| Rg32Float | Rg32Float
| Rgba16Uint | Rgba16Uint
| Rgba16Sint | Rgba16Sint
| Rgba16Float => 8.0, // 64.0 / 8.0 | Rgba16Float
| Rgba16Unorm
| Rgba16Snorm => 8.0, // 64.0 / 8.0
// 128-bit formats, 8 bits per component // 128-bit formats, 8 bits per component
Rgba32Uint Rgba32Uint
@ -471,12 +477,12 @@ const fn get_texture_format_size(texture_format: wgpu::TextureFormat) -> f32 {
| Bc1RgbaUnormSrgb | Bc1RgbaUnormSrgb
| Bc4RUnorm | Bc4RUnorm
| Bc4RSnorm | Bc4RSnorm
| Etc2RgbUnorm | Etc2Rgb8Unorm
| Etc2RgbUnormSrgb | Etc2Rgb8UnormSrgb
| Etc2RgbA1Unorm | Etc2Rgb8A1Unorm
| Etc2RgbA1UnormSrgb | Etc2Rgb8A1UnormSrgb
| EacRUnorm | EacR11Unorm
| EacRSnorm => 0.5, // 4.0 * 4.0 / 8.0 | EacR11Snorm => 0.5, // 4.0 * 4.0 / 8.0
// 4x4 blocks, 16 bytes per block // 4x4 blocks, 16 bytes per block
Bc2RgbaUnorm Bc2RgbaUnorm
@ -489,8 +495,10 @@ const fn get_texture_format_size(texture_format: wgpu::TextureFormat) -> f32 {
| Bc6hRgbSfloat | Bc6hRgbSfloat
| Bc7RgbaUnorm | Bc7RgbaUnorm
| Bc7RgbaUnormSrgb | Bc7RgbaUnormSrgb
| EacRgUnorm | EacRg11Unorm
| EacRgSnorm | EacRg11Snorm
| Etc2Rgba8Unorm
| Etc2Rgba8UnormSrgb
| Astc4x4RgbaUnorm | Astc4x4RgbaUnorm
| Astc4x4RgbaUnormSrgb => 1.0, // 4.0 * 4.0 / 16.0 | Astc4x4RgbaUnormSrgb => 1.0, // 4.0 * 4.0 / 16.0

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@ -96,10 +96,7 @@ impl ScalingRenderer {
wgpu::BindGroupLayoutEntry { wgpu::BindGroupLayoutEntry {
binding: 1, binding: 1,
visibility: wgpu::ShaderStages::FRAGMENT, visibility: wgpu::ShaderStages::FRAGMENT,
ty: wgpu::BindingType::Sampler { ty: wgpu::BindingType::Sampler(wgpu::SamplerBindingType::Filtering),
filtering: true,
comparison: false,
},
count: None, count: None,
}, },
wgpu::BindGroupLayoutEntry { wgpu::BindGroupLayoutEntry {
@ -108,7 +105,7 @@ impl ScalingRenderer {
ty: wgpu::BindingType::Buffer { ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Uniform, ty: wgpu::BufferBindingType::Uniform,
has_dynamic_offset: false, has_dynamic_offset: false,
min_binding_size: None, // TODO: More efficent to specify this min_binding_size: None, // TODO: More efficient to specify this
}, },
count: None, count: None,
}, },
@ -159,6 +156,7 @@ impl ScalingRenderer {
write_mask: wgpu::ColorWrites::ALL, write_mask: wgpu::ColorWrites::ALL,
}], }],
}), }),
multiview: None,
}); });
// Create clipping rectangle // Create clipping rectangle