Update READMEs (#42)

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Jay Oster 2019-11-06 22:37:16 -08:00 committed by GitHub
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@ -19,13 +19,8 @@ Rapidly prototype a simple 2D game, pixel-based animations, software renderers,
## Examples
To demonstrate `pixels`, I've written a Space Invaders clone. The game logic can be found in the `simple-invaders` crate. The included example uses `simple-invaders` to rasterize the image, and `pixels` to display it. `winit` provides the windowing and event handling.
```bash
cargo run --release --example invaders
```
See the [example's README](./examples/invaders) for more information.
- [Pixel Invaders](./examples/invaders)
- [Conway's Game of Life](./examples/conway)
## Comparison with `minifb`

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![Conway's Game of Life](../../img/conway.png)
## Running
```bash
cargo run --release --example conway
```
## Controls

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The pixels have invaded!
## Running
```bash
cargo run --release --example invaders
```
## Controls
<kbd>Left</kbd> <kbd>Right</kbd> Move tank