Commit graph

8 commits

Author SHA1 Message Date
Jay Oster
5795fa7943
Add include_spv!() macro, donated by Ralith (#26) 2019-10-27 19:50:15 -07:00
Jay Oster
b18690f19f
Clean up event handling with winit_input_helper (#21)
* Clean up event handling with winit_input_helper

- Closes #20

* QoL improvements
2019-10-21 22:34:12 -07:00
Jay Oster
a7802453ec
Update dependencies (#17)
* Update dependencies. Fixed #14

* Fix CI

* Update locked dependencies
2019-10-20 17:32:11 -07:00
Jay Oster
383b0d83ff
Replace vk-shader-macros with pre-compiled GLSL. Fixes #9 (#10) 2019-10-13 21:43:30 -07:00
Jay Oster
3b7638a012 Initial simple-invaders WIP
- Currently animates two flavors of invader in their usual formation
- Lots left to do, but this is a good start
2019-10-06 02:24:07 -07:00
Jay Oster
2ec43fccd1 Cleanly separate the two texture dimensions
- The pixel buffer dimensions
- The surface texture dimensions
2019-10-01 22:00:37 -07:00
Jay Oster
337241c866 Switch to vk_shader_macros 2019-09-29 17:40:05 -07:00
Jay Oster
cc4976079b Initial commit.
- Just a copy of the wgpu `hello-triangle` example for now... more to come!
2019-09-25 23:07:30 -07:00