Commit graph

10 commits

Author SHA1 Message Date
Jay Oster 051a523ee6
Update wgpu to 0.13 (#300)
* Intial work towards wgpu 0.13

* Increase MSRV for egui

* Add missing texture formats

* Update fermium

- Replaces beryllium with our own hand-rolled high-level abstraction
  layer for SDL2.

* Update dependencies

Co-authored-by: JMS55 <47158642+JMS55@users.noreply.github.com>
2022-08-17 17:30:04 -07:00
Jay Oster c1962ae35c
Update dependencies (#230)
* Move to Edition 2021
* Update `wgpu`, `raw-window-handle`, and all dependencies for the examples
* Update MSRV
* Closes #244
2021-12-31 14:57:57 -08:00
Jay Oster 9264a255bf
Remove patch number from dependency versions (#214)
- Cargo treats non-prefixed version numbers the same when the patch number is omitted.
- This is just cleaner and makes breaking updates easier to manage.
2021-10-17 14:26:56 -07:00
Mohammed Alyousef a2529c63c3
update fltk-rs, and use raw-window-handle feature (#208) 2021-10-05 10:46:37 -07:00
Jay Oster 210b373882
Add resolver = "2" to all examples (#192)
- These are ignored, but it should prevent copy-pasta errors from users
2021-09-01 21:48:51 -07:00
Jay Oster 303f1d90f5
Prepare 0.5.0 (#183)
* Prepare 0.5.0

* Update dependencies
2021-07-17 08:57:25 -07:00
Jay Oster 23da739650
Update fltk (#169)
- Fixes #163
- Reimplements window resize
  - Still has problems on macOS; Resizing with the drag handle blocks the main loop. See:
    - https://github.com/glfw/glfw/issues/1251
    - https://github.com/rust-windowing/winit/issues/219
2021-05-29 03:27:33 -07:00
Jay Oster f238814d12
Update wgpu to 0.8 (#160)
- Also update other dependencies
2021-05-07 23:52:11 -07:00
Jay Oster 509bb24b19
Update dependencies (#148) 2021-03-09 02:47:44 -08:00
Mohammed Alyousef f845d59213
add fltk example (#137)
* add fltk example

* fix clippy lint

* fix rustfmt check

* add missing trailing new line

* use no-pango feature

* remove call to win.draw()
2021-02-07 10:36:21 -08:00