Jay Oster
051a523ee6
Update wgpu to 0.13 ( #300 )
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* Intial work towards wgpu 0.13
* Increase MSRV for egui
* Add missing texture formats
* Update fermium
- Replaces beryllium with our own hand-rolled high-level abstraction
layer for SDL2.
* Update dependencies
Co-authored-by: JMS55 <47158642+JMS55@users.noreply.github.com>
2022-08-17 17:30:04 -07:00
Jay Oster
c1962ae35c
Update dependencies ( #230 )
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* Move to Edition 2021
* Update `wgpu`, `raw-window-handle`, and all dependencies for the examples
* Update MSRV
* Closes #244
2021-12-31 14:57:57 -08:00
Jay Oster
9264a255bf
Remove patch number from dependency versions ( #214 )
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- Cargo treats non-prefixed version numbers the same when the patch number is omitted.
- This is just cleaner and makes breaking updates easier to manage.
2021-10-17 14:26:56 -07:00
Mohammed Alyousef
a2529c63c3
update fltk-rs, and use raw-window-handle feature ( #208 )
2021-10-05 10:46:37 -07:00
Jay Oster
210b373882
Add resolver = "2" to all examples ( #192 )
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- These are ignored, but it should prevent copy-pasta errors from users
2021-09-01 21:48:51 -07:00
Jay Oster
303f1d90f5
Prepare 0.5.0 ( #183 )
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* Prepare 0.5.0
* Update dependencies
2021-07-17 08:57:25 -07:00
Jay Oster
23da739650
Update fltk ( #169 )
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- Fixes #163
- Reimplements window resize
- Still has problems on macOS; Resizing with the drag handle blocks the main loop. See:
- https://github.com/glfw/glfw/issues/1251
- https://github.com/rust-windowing/winit/issues/219
2021-05-29 03:27:33 -07:00
Jay Oster
f238814d12
Update wgpu to 0.8 ( #160 )
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- Also update other dependencies
2021-05-07 23:52:11 -07:00
Jay Oster
509bb24b19
Update dependencies ( #148 )
2021-03-09 02:47:44 -08:00
Mohammed Alyousef
f845d59213
add fltk example ( #137 )
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* add fltk example
* fix clippy lint
* fix rustfmt check
* add missing trailing new line
* use no-pango feature
* remove call to win.draw()
2021-02-07 10:36:21 -08:00