Jay Oster
b185ec32e9
Initial WebGL2 support. ( #218 )
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Co-authored-by: MarkAnthonyM <37249494+MarkAnthonyM@users.noreply.github.com>
2021-11-16 11:37:56 -08:00
Jay Oster
eb07e61f5c
Update egui to 0.15 ( #217 )
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- Replaces `egui_winit_platform` with `egui-winit`
- Renames the example package to avoid crate name collision
2021-10-26 19:21:58 -07:00
Jay Oster
b05b1fb2b9
Update Dear ImGui screenshot ( #212 )
2021-10-08 15:00:23 -07:00
Jay Oster
f3d2b0643e
Fix UI colors in imgui-winit
example ( #166 )
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- Removes the sRGB workaround that was needed before `imgui-winit` 0.12
2021-05-08 23:14:26 -07:00
Jay Oster
0b26cf015f
Update docs ( #165 )
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- Screenshot for the `imgui-winit` example was quite outdated. Dear ImGui even has a new theme, now.
2021-05-08 19:13:30 -07:00
Jay Oster
161b448a18
Add egui
example. ( #146 )
2021-03-09 01:40:24 -08:00
Mohammed Alyousef
f845d59213
add fltk example ( #137 )
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* add fltk example
* fix clippy lint
* fix rustfmt check
* add missing trailing new line
* use no-pango feature
* remove call to win.draw()
2021-02-07 10:36:21 -08:00
Jay Oster
1cf980534c
Replace raqote-winit screenshot ( #119 )
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- The old one had artifacts on the window border
2020-09-18 20:06:40 -07:00
Jay Oster
6c36b3955b
Add an example with raqote ( #118 )
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* Add an example with raqote
* Fix raqote dependency
2020-09-18 03:59:05 -07:00
Jay Oster
11dca72955
Add Dear ImGui example ( #116 )
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* Add Dear ImGui example
- Closes #90
* Change argument order to match `render_with`
* Remove unnecessary borrow
* Refactor error messages
* Add a space
* Refactor Gui field privacy
* Add a menu bar and allow the about window to be closed
- The local bool is necessary because the menu bar closures are not allowed to borrow `self` for mutable access while `imgui::Ui<'ui>` is alive.
- The token-based menu bar lifetime is even more verbose than this.
2020-09-18 03:57:28 -07:00
Jay Oster
fcc8f9fe65
Fix surface texture size in some of the examples ( #102 )
2020-07-19 04:38:17 -07:00
Jay Oster
8190c18241
Add custom shader example ( #100 )
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* Add custom-shader example
* Update README
* Allow log level to be changed in release mode
2020-07-19 02:18:02 -07:00
Jay Oster
bb898d78de
Add minimal-sdl2 example ( #48 )
2019-11-19 19:58:21 -08:00
Jay Oster
cb14f2d977
Add minimal example with winit ( #45 )
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- Closes #44
2019-11-09 23:32:37 -08:00
Thom Chiovoloni
e0225c145d
Add a conways game of life example ( #37 )
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* Add a conways game of life example
* Rustfmt conway example
* Respond to review feedback (p_width/p_height)
* Use line_drawing instead of manual bresenham
* Optimize count_neibs
* Remove inline(never) leftover from when profiling
* Bring back wrapping behavior (without regressing perf)
* Fix missing bounds check
2019-11-05 23:15:58 -08:00
Jay Oster
a793787292
Update README
2019-10-13 18:35:47 -07:00
Jay Oster
17bb0cbf32
Update logo
2019-09-29 15:08:39 -07:00
Jay Oster
16cb9fd1a2
Transparent background
2019-09-29 14:27:45 -07:00
Jay Oster
a5f091933d
Better logo
2019-09-29 14:26:44 -07:00
Jay Oster
8c7c67ef69
Add README
2019-09-28 04:09:06 -07:00