Commit graph

6 commits

Author SHA1 Message Date
Jay Oster 0a893d6eff
Update all dependencies (#130) 2021-01-05 18:20:36 -08:00
Jay Oster 265ba2e5b3
Render API v2 (#112)
* WIP: Render API v2

* Fix doctests

* Expose all of PixelsContext (#110)

* Fix ScalingRenderer::new() taking &mut Device

* Replace getters with direct access to &mut PixelsContext

* Fix wrong reference type

* Fix unneeded mut

* Remove unnecessary mutable borrow, resurrect the shorter getter methods

* Initial port to wgpu master (0.6)
Surface creation is broken (see examples)
Does not support compressed textures

* Fix SurfaceTexture and examples

* Add support for compressed texture formats

* resize doesn't need mutability

* Update documentation

* Update wgpu

* Prepare release

* Goodbye Travis! Thanks for all the fish

Co-authored-by: JMS55 <47158642+JMS55@users.noreply.github.com>
2020-08-20 16:49:19 -07:00
Jay Oster fcc8f9fe65
Fix surface texture size in some of the examples (#102) 2020-07-19 04:38:17 -07:00
Jay Oster b397eb4e48
Change Vsync setting to use Fifo present mode (#93)
And add a method to set `Mailbox` or other explicit modes.

Closes #88
2020-07-17 16:34:54 -07:00
Jay Oster 91db963490
Fix panic in winit examples when pixels.render() returns Error (#70) 2020-04-13 20:38:51 -07:00
Jay Oster 9de2383712
Fix dependency bloat (#67)
* Move all examples to individual crates

* CI: Add libsdl2

* Use Ubuntu bionic for updated libsdl; 2.0.8

* Clippy

* libudev-dev is a dependency of libsdl2-dev

* Clippy

* Remove unnecessary dev-dependency

* `winit` is actually used in unit tests

* Fix a typo

* Move `simple-invaders` crate
2020-04-13 10:12:18 -07:00