pixels/examples/custom-shader/Cargo.toml
Jay Oster 051a523ee6
Update wgpu to 0.13 (#300)
* Intial work towards wgpu 0.13

* Increase MSRV for egui

* Add missing texture formats

* Update fermium

- Replaces beryllium with our own hand-rolled high-level abstraction
  layer for SDL2.

* Update dependencies

Co-authored-by: JMS55 <47158642+JMS55@users.noreply.github.com>
2022-08-17 17:30:04 -07:00

19 lines
340 B
TOML

[package]
name = "custom-shader"
version = "0.1.0"
authors = ["Jay Oster <jay@kodewerx.org>"]
edition = "2021"
publish = false
[features]
optimize = ["log/release_max_level_warn"]
default = ["optimize"]
[dependencies]
bytemuck = "1.10"
env_logger = "0.9"
log = "0.4"
pixels = { path = "../.." }
winit = "0.26"
winit_input_helper = "0.12"