pixels/examples/invaders/Cargo.toml
Jay Oster 3968c9748a
Fix delta time in the invaders example (#252)
- Minor rewrite of the winit integration using the `game-loop` crate for
  fixed time-step updates.
- Updates are now handled at 240 fps, regardless of frame rate.
- Frame rate is capped at 240 fps.
- Adds a pause key.
- Closes #11
2022-01-08 10:44:52 -08:00

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TOML

[package]
name = "invaders"
version = "0.1.0"
authors = ["Jay Oster <jay@kodewerx.org>"]
edition = "2021"
publish = false
[features]
optimize = ["log/release_max_level_warn"]
default = ["optimize"]
[dependencies]
byteorder = "1.3"
env_logger = "0.9"
game-loop = { version = "0.8", features = ["window"] }
getrandom = "0.2"
gilrs = "0.8"
log = "0.4"
pixels = { path = "../.." }
randomize = "3.0"
simple-invaders = { path = "simple-invaders" }
winit = "0.26"
winit_input_helper = "0.11"