3968c9748a
- Minor rewrite of the winit integration using the `game-loop` crate for fixed time-step updates. - Updates are now handled at 240 fps, regardless of frame rate. - Frame rate is capped at 240 fps. - Adds a pause key. - Closes #11
24 lines
487 B
TOML
24 lines
487 B
TOML
[package]
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name = "invaders"
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version = "0.1.0"
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authors = ["Jay Oster <jay@kodewerx.org>"]
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edition = "2021"
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publish = false
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[features]
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optimize = ["log/release_max_level_warn"]
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default = ["optimize"]
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[dependencies]
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byteorder = "1.3"
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env_logger = "0.9"
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game-loop = { version = "0.8", features = ["window"] }
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getrandom = "0.2"
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gilrs = "0.8"
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log = "0.4"
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pixels = { path = "../.." }
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randomize = "3.0"
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simple-invaders = { path = "simple-invaders" }
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winit = "0.26"
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winit_input_helper = "0.11"
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