pixels/simple-invaders
Jay Oster 31bc8c7614
Refactor animations (#5)
- `SpriteRef` impls `Animation`, `Sprite` does not
- Animation duration and delta time now lives on the struct that handles the animation "state machine"
- Tweak the player animation to 100ms frame duration (was 50ms)
2019-10-08 19:54:57 -07:00
..
src Refactor animations (#5) 2019-10-08 19:54:57 -07:00
Cargo.toml Initial simple-invaders WIP 2019-10-06 02:24:07 -07:00