pixels/examples/custom-shader/Cargo.toml
Jay Oster 5c1600926e
Update dependencies (#272)
* Update dependencies

- Closes #270

* Unify controls in Invaders example

The fire button on gamepads was allowing trapid fire when holding the
button. Keyboard controls required the fire key to be released between
each shot fired. This commit fixes the difference by making the gamepad
fire button act like the keyboard fire key.
2022-04-25 05:04:51 -07:00

19 lines
339 B
TOML

[package]
name = "custom-shader"
version = "0.1.0"
authors = ["Jay Oster <jay@kodewerx.org>"]
edition = "2021"
publish = false
[features]
optimize = ["log/release_max_level_warn"]
default = ["optimize"]
[dependencies]
bytemuck = "1.7"
env_logger = "0.9"
log = "0.4"
pixels = { path = "../.." }
winit = "0.26"
winit_input_helper = "0.12"