pixels/examples/custom-shader/src
Jay Oster c2454b01ab
Simplify vertex attributes (#228)
- Vertex UVs can be computed from the positions, which saves a small amount of code and a small amount of bandwidth (both inconsequential).
- This is mostly for readability.
- Fixes vertically-flipped pixel buffer in the `custom-shader` example.
2021-11-20 14:06:23 -08:00
..
main.rs Add user-defined errors for render functions (#196) 2021-09-04 09:00:25 -07:00
renderers.rs Simplify vertex attributes (#228) 2021-11-20 14:06:23 -08:00