cdcfe57868
* Validate width and height inputs - Fixes #157 * Add window size check to `imgui-winit` demo - There is really nothing better that can be done in this case. - The surface, buffer, and world sizes must all be non-zero. - A zero-length surface would (previously) panic in `wgpu`. - A zero-length buffer would panic with the new assertions. - A zero-length world would cause a divide-by-zero panic when drawing. |
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README.md |