40 lines
1.1 KiB
Rust
40 lines
1.1 KiB
Rust
use pixels::{Pixels, PixelsError};
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use winit::event;
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use winit::event_loop::{ControlFlow, EventLoop};
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fn main() -> Result<(), PixelsError> {
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env_logger::init();
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let event_loop = EventLoop::new();
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let (_window, surface) = {
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let window = winit::window::Window::new(&event_loop).unwrap();
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let surface = wgpu::Surface::create(&window);
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(window, surface)
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};
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let mut fb = Pixels::new(320, 240, &surface)?;
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event_loop.run(move |event, _, control_flow| match event {
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event::Event::WindowEvent { event, .. } => match event {
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event::WindowEvent::KeyboardInput {
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input:
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event::KeyboardInput {
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virtual_keycode: Some(event::VirtualKeyCode::Escape),
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state: event::ElementState::Pressed,
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..
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},
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..
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}
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| event::WindowEvent::CloseRequested => {
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*control_flow = ControlFlow::Exit;
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}
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_ => {}
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},
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event::Event::EventsCleared => {
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fb.render();
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}
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_ => (),
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});
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}
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