portability/libportability/src/lib.rs

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#![allow(non_snake_case)]
extern crate portability_gfx;
use portability_gfx::*;
#[no_mangle]
pub extern fn vkCreateInstance(
pCreateInfo: *const VkInstanceCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pInstance: *mut VkInstance,
) -> VkResult {
gfxCreateInstance(pCreateInfo, pAllocator, pInstance)
}
#[no_mangle]
pub extern fn vkDestroyInstance(
instance: VkInstance,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyInstance(instance, pAllocator)
}
#[no_mangle]
pub extern fn vkEnumeratePhysicalDevices(
instance: VkInstance,
pPhysicalDeviceCount: *mut u32,
pPhysicalDevices: *mut VkPhysicalDevice,
) -> VkResult {
gfxEnumeratePhysicalDevices(instance, pPhysicalDeviceCount, pPhysicalDevices)
}
#[no_mangle]
pub extern fn vkGetPhysicalDeviceQueueFamilyProperties(
adapter: VkPhysicalDevice,
pQueueFamilyPropertyCount: *mut u32,
pQueueFamilyProperties: *mut VkQueueFamilyProperties,
) {
gfxGetPhysicalDeviceQueueFamilyProperties(adapter, pQueueFamilyPropertyCount, pQueueFamilyProperties)
}
#[no_mangle]
pub extern fn vkGetPhysicalDeviceMemoryProperties(
physicalDevice: VkPhysicalDevice,
pMemoryProperties: *mut VkPhysicalDeviceMemoryProperties,
) {
gfxGetPhysicalDeviceMemoryProperties(physicalDevice, pMemoryProperties)
}
#[no_mangle]
pub extern fn vkCreateDevice(
adapter: VkPhysicalDevice,
pCreateInfo: *const VkDeviceCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pDevice: *mut VkDevice,
) -> VkResult {
gfxCreateDevice(adapter, pCreateInfo, pAllocator, pDevice)
}
#[no_mangle]
pub extern fn vkAllocateMemory(
device: VkDevice,
pAllocateInfo: *const VkMemoryAllocateInfo,
pAllocator: *const VkAllocationCallbacks,
pMemory: *mut VkDeviceMemory,
) -> VkResult {
gfxAllocateMemory(device, pAllocateInfo, pAllocator, pMemory)
}
#[no_mangle]
pub extern fn vkFreeMemory(
device: VkDevice,
memory: VkDeviceMemory,
pAllocator: *const VkAllocationCallbacks,
) {
gfxFreeMemory(device, memory, pAllocator)
}
#[no_mangle]
pub extern fn vkBindImageMemory(
device: VkDevice,
image: VkImage,
memory: VkDeviceMemory,
memoryOffset: VkDeviceSize,
) -> VkResult {
gfxBindImageMemory(device, image, memory, memoryOffset)
}
#[no_mangle]
pub extern fn vkBindBufferMemory(
device: VkDevice,
buffer: VkBuffer,
memory: VkDeviceMemory,
memoryOffset: VkDeviceSize,
) -> VkResult {
gfxBindBufferMemory(device, buffer, memory, memoryOffset)
}
#[no_mangle]
pub extern fn vkDestroyDevice(
device: VkDevice,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyDevice(device, pAllocator)
}
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#[no_mangle]
pub extern fn vkCreateImage(
device: VkDevice,
pCreateInfo: *const VkImageCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pImage: *mut VkImage,
) -> VkResult {
gfxCreateImage(device, pCreateInfo, pAllocator, pImage)
}
#[no_mangle]
pub extern fn vkCreateImageView(
device: VkDevice,
pCreateInfo: *const VkImageViewCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pView: *mut VkImageView,
) -> VkResult {
gfxCreateImageView(device, pCreateInfo, pAllocator, pView)
}
#[no_mangle]
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pub extern fn vkGetImageMemoryRequirements(
device: VkDevice,
image: VkImage,
pMemoryRequirements: *mut VkMemoryRequirements,
) {
gfxGetImageMemoryRequirements(device, image, pMemoryRequirements)
}
#[no_mangle]
pub extern fn vkDestroyImageView(
device: VkDevice,
imageView: VkImageView,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyImageView(device, imageView, pAllocator)
}
#[no_mangle]
pub extern fn vkGetPhysicalDeviceFormatProperties(
adapter: VkPhysicalDevice,
format: VkFormat,
pFormatProperties: *mut VkFormatProperties,
) {
gfxGetPhysicalDeviceFormatProperties(adapter, format, pFormatProperties)
}
#[no_mangle]
pub extern fn vkCreateCommandPool(
device: VkDevice,
pCreateInfo: *const VkCommandPoolCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pCommandPool: *mut VkCommandPool,
) -> VkResult {
gfxCreateCommandPool(device, pCreateInfo, pAllocator, pCommandPool)
}
#[no_mangle]
pub extern fn vkDestroyCommandPool(
device: VkDevice,
commandPool: VkCommandPool,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyCommandPool(device, commandPool, pAllocator)
}
#[no_mangle]
pub extern fn vkResetCommandPool(
device: VkDevice,
commandPool: VkCommandPool,
flags: VkCommandPoolResetFlags,
) -> VkResult {
gfxResetCommandPool(device, commandPool, flags)
}
#[no_mangle]
pub extern fn vkAllocateCommandBuffers(
device: VkDevice,
pAllocateInfo: *const VkCommandBufferAllocateInfo,
pCommandBuffers: *mut VkCommandBuffer,
) -> VkResult {
gfxAllocateCommandBuffers(device, pAllocateInfo, pCommandBuffers)
}
#[no_mangle]
pub extern fn vkFreeCommandBuffers(
device: VkDevice,
commandPool: VkCommandPool,
commandBufferCount: u32,
pCommandBuffers: *const VkCommandBuffer,
) {
gfxFreeCommandBuffers(device, commandPool, commandBufferCount, pCommandBuffers)
}
#[no_mangle]
pub extern fn vkDestroySurfaceKHR(
instance: VkInstance,
surface: VkSurfaceKHR,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroySurfaceKHR(instance, surface, pAllocator)
}
#[no_mangle]
pub extern fn vkGetPhysicalDeviceSurfaceSupportKHR(
adapter: VkPhysicalDevice,
queueFamilyIndex: u32,
surface: VkSurfaceKHR,
pSupported: *mut VkBool32,
) -> VkResult {
gfxGetPhysicalDeviceSurfaceSupportKHR(adapter, queueFamilyIndex, surface, pSupported)
}
#[no_mangle]
pub extern fn vkGetPhysicalDeviceSurfaceCapabilitiesKHR(
adapter: VkPhysicalDevice,
surface: VkSurfaceKHR,
pSurfaceCapabilities: *mut VkSurfaceCapabilitiesKHR,
) -> VkResult {
gfxGetPhysicalDeviceSurfaceCapabilitiesKHR(adapter, surface, pSurfaceCapabilities)
}
#[no_mangle]
pub extern fn vkGetPhysicalDeviceSurfaceFormatsKHR(
adapter: VkPhysicalDevice,
surface: VkSurfaceKHR,
pSurfaceFormatCount: *mut u32,
pSurfaceFormats: *mut VkSurfaceFormatKHR,
) -> VkResult {
gfxGetPhysicalDeviceSurfaceFormatsKHR(adapter, surface, pSurfaceFormatCount, pSurfaceFormats)
}
#[no_mangle]
pub extern fn vkGetPhysicalDeviceSurfacePresentModesKHR(
adapter: VkPhysicalDevice,
surface: VkSurfaceKHR,
pPresentModeCount: *mut u32,
pPresentModes: *mut VkPresentModeKHR,
) -> VkResult {
gfxGetPhysicalDeviceSurfacePresentModesKHR(adapter, surface, pPresentModeCount, pPresentModes)
}
#[no_mangle]
pub extern fn vkCreateSwapchainKHR(
device: VkDevice,
pCreateInfo: *const VkSwapchainCreateInfoKHR,
pAllocator: *const VkAllocationCallbacks,
pSwapchain: *mut VkSwapchainKHR,
) -> VkResult {
gfxCreateSwapchainKHR(device, pCreateInfo, pAllocator, pSwapchain)
}
#[no_mangle]
pub extern fn vkDestroySwapchainKHR(
device: VkDevice,
swapchain: VkSwapchainKHR,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroySwapchainKHR(device, swapchain, pAllocator)
}
#[no_mangle]
pub extern fn vkGetSwapchainImagesKHR(
device: VkDevice,
swapchain: VkSwapchainKHR,
pSwapchainImageCount: *mut u32,
pSwapchainImages: *mut VkImage,
) -> VkResult {
gfxGetSwapchainImagesKHR(device, swapchain, pSwapchainImageCount, pSwapchainImages)
}
#[no_mangle]
pub extern fn vkCreateWin32SurfaceKHR(
instance: VkInstance,
pCreateInfos: *const VkWin32SurfaceCreateInfoKHR,
pAllocator: *const VkAllocationCallbacks,
pSurface: *mut VkSurfaceKHR,
) -> VkResult {
gfxCreateWin32SurfaceKHR(instance, pCreateInfos, pAllocator, pSurface)
}
#[no_mangle]
pub extern fn vkMapMemory(
device: VkDevice,
memory: VkDeviceMemory,
offset: VkDeviceSize,
size: VkDeviceSize,
flags: VkMemoryMapFlags,
ppData: *mut *mut ::std::os::raw::c_void,
) -> VkResult {
gfxMapMemory(
device,
memory,
offset,
size,
flags,
ppData,
)
}
#[no_mangle]
pub extern fn vkUnmapMemory(device: VkDevice, memory: VkDeviceMemory) {
gfxUnmapMemory(device, memory)
}
#[no_mangle]
pub extern fn vkDestroyImage(
device: VkDevice,
image: VkImage,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyImage(device, image, pAllocator)
}
#[no_mangle]
pub extern fn vkCreateBuffer(
device: VkDevice,
pCreateInfo: *const VkBufferCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pBuffer: *mut VkBuffer,
) -> VkResult {
gfxCreateBuffer(device, pCreateInfo, pAllocator, pBuffer)
}
#[no_mangle]
pub extern fn vkDestroyBuffer(
device: VkDevice,
buffer: VkBuffer,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyBuffer(device, buffer, pAllocator)
}
#[no_mangle]
pub extern fn vkGetBufferMemoryRequirements(
device: VkDevice,
buffer: VkBuffer,
pMemoryRequirements: *mut VkMemoryRequirements,
) {
gfxGetBufferMemoryRequirements(device, buffer, pMemoryRequirements)
}