portability/libportability/src/lib.rs

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#![allow(non_snake_case)]
extern crate portability_gfx;
use portability_gfx::*;
// These are only shims, reexporting the gfx functions with an vk prefix.
// IMPORTANT: These should only foward parameters to the gfx implementation,
// don't include any further logic.
#[no_mangle]
pub extern "C" fn vkCreateInstance(
pCreateInfo: *const VkInstanceCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pInstance: *mut VkInstance,
) -> VkResult {
gfxCreateInstance(pCreateInfo, pAllocator, pInstance)
}
#[no_mangle]
pub extern "C" fn vkDestroyInstance(
instance: VkInstance,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyInstance(instance, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkEnumeratePhysicalDevices(
instance: VkInstance,
pPhysicalDeviceCount: *mut u32,
pPhysicalDevices: *mut VkPhysicalDevice,
) -> VkResult {
gfxEnumeratePhysicalDevices(instance, pPhysicalDeviceCount, pPhysicalDevices)
}
#[no_mangle]
pub extern "C" fn vkGetPhysicalDeviceQueueFamilyProperties(
adapter: VkPhysicalDevice,
pQueueFamilyPropertyCount: *mut u32,
pQueueFamilyProperties: *mut VkQueueFamilyProperties,
) {
gfxGetPhysicalDeviceQueueFamilyProperties(
adapter,
pQueueFamilyPropertyCount,
pQueueFamilyProperties,
)
}
#[no_mangle]
pub extern "C" fn vkGetPhysicalDeviceMemoryProperties(
physicalDevice: VkPhysicalDevice,
pMemoryProperties: *mut VkPhysicalDeviceMemoryProperties,
) {
gfxGetPhysicalDeviceMemoryProperties(physicalDevice, pMemoryProperties)
}
#[no_mangle]
pub extern "C" fn vkCreateDevice(
adapter: VkPhysicalDevice,
pCreateInfo: *const VkDeviceCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pDevice: *mut VkDevice,
) -> VkResult {
gfxCreateDevice(adapter, pCreateInfo, pAllocator, pDevice)
}
#[no_mangle]
pub extern "C" fn vkAllocateMemory(
device: VkDevice,
pAllocateInfo: *const VkMemoryAllocateInfo,
pAllocator: *const VkAllocationCallbacks,
pMemory: *mut VkDeviceMemory,
) -> VkResult {
gfxAllocateMemory(device, pAllocateInfo, pAllocator, pMemory)
}
#[no_mangle]
pub extern "C" fn vkFreeMemory(
device: VkDevice,
memory: VkDeviceMemory,
pAllocator: *const VkAllocationCallbacks,
) {
gfxFreeMemory(device, memory, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkBindImageMemory(
device: VkDevice,
image: VkImage,
memory: VkDeviceMemory,
memoryOffset: VkDeviceSize,
) -> VkResult {
gfxBindImageMemory(device, image, memory, memoryOffset)
}
#[no_mangle]
pub extern "C" fn vkBindBufferMemory(
device: VkDevice,
buffer: VkBuffer,
memory: VkDeviceMemory,
memoryOffset: VkDeviceSize,
) -> VkResult {
gfxBindBufferMemory(device, buffer, memory, memoryOffset)
}
#[no_mangle]
pub extern "C" fn vkDestroyDevice(device: VkDevice, pAllocator: *const VkAllocationCallbacks) {
gfxDestroyDevice(device, pAllocator)
}
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#[no_mangle]
pub extern "C" fn vkCreateImage(
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device: VkDevice,
pCreateInfo: *const VkImageCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pImage: *mut VkImage,
) -> VkResult {
gfxCreateImage(device, pCreateInfo, pAllocator, pImage)
}
#[no_mangle]
pub extern "C" fn vkCreateImageView(
device: VkDevice,
pCreateInfo: *const VkImageViewCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pView: *mut VkImageView,
) -> VkResult {
gfxCreateImageView(device, pCreateInfo, pAllocator, pView)
}
#[no_mangle]
pub extern "C" fn vkGetImageMemoryRequirements(
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device: VkDevice,
image: VkImage,
pMemoryRequirements: *mut VkMemoryRequirements,
) {
gfxGetImageMemoryRequirements(device, image, pMemoryRequirements)
}
#[no_mangle]
pub extern "C" fn vkDestroyImageView(
device: VkDevice,
imageView: VkImageView,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyImageView(device, imageView, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkGetPhysicalDeviceFormatProperties(
adapter: VkPhysicalDevice,
format: VkFormat,
pFormatProperties: *mut VkFormatProperties,
) {
gfxGetPhysicalDeviceFormatProperties(adapter, format, pFormatProperties)
}
#[no_mangle]
pub extern "C" fn vkCreateCommandPool(
device: VkDevice,
pCreateInfo: *const VkCommandPoolCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pCommandPool: *mut VkCommandPool,
) -> VkResult {
gfxCreateCommandPool(device, pCreateInfo, pAllocator, pCommandPool)
}
#[no_mangle]
pub extern "C" fn vkDestroyCommandPool(
device: VkDevice,
commandPool: VkCommandPool,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyCommandPool(device, commandPool, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkResetCommandPool(
device: VkDevice,
commandPool: VkCommandPool,
flags: VkCommandPoolResetFlags,
) -> VkResult {
gfxResetCommandPool(device, commandPool, flags)
}
#[no_mangle]
pub extern "C" fn vkAllocateCommandBuffers(
device: VkDevice,
pAllocateInfo: *const VkCommandBufferAllocateInfo,
pCommandBuffers: *mut VkCommandBuffer,
) -> VkResult {
gfxAllocateCommandBuffers(device, pAllocateInfo, pCommandBuffers)
}
#[no_mangle]
pub extern "C" fn vkFreeCommandBuffers(
device: VkDevice,
commandPool: VkCommandPool,
commandBufferCount: u32,
pCommandBuffers: *const VkCommandBuffer,
) {
gfxFreeCommandBuffers(device, commandPool, commandBufferCount, pCommandBuffers)
}
#[no_mangle]
pub extern "C" fn vkDestroySurfaceKHR(
instance: VkInstance,
surface: VkSurfaceKHR,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroySurfaceKHR(instance, surface, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkGetPhysicalDeviceSurfaceSupportKHR(
adapter: VkPhysicalDevice,
queueFamilyIndex: u32,
surface: VkSurfaceKHR,
pSupported: *mut VkBool32,
) -> VkResult {
gfxGetPhysicalDeviceSurfaceSupportKHR(adapter, queueFamilyIndex, surface, pSupported)
}
#[no_mangle]
pub extern "C" fn vkGetPhysicalDeviceSurfaceCapabilitiesKHR(
adapter: VkPhysicalDevice,
surface: VkSurfaceKHR,
pSurfaceCapabilities: *mut VkSurfaceCapabilitiesKHR,
) -> VkResult {
gfxGetPhysicalDeviceSurfaceCapabilitiesKHR(adapter, surface, pSurfaceCapabilities)
}
#[no_mangle]
pub extern "C" fn vkGetPhysicalDeviceSurfaceFormatsKHR(
adapter: VkPhysicalDevice,
surface: VkSurfaceKHR,
pSurfaceFormatCount: *mut u32,
pSurfaceFormats: *mut VkSurfaceFormatKHR,
) -> VkResult {
gfxGetPhysicalDeviceSurfaceFormatsKHR(adapter, surface, pSurfaceFormatCount, pSurfaceFormats)
}
#[no_mangle]
pub extern "C" fn vkGetPhysicalDeviceSurfacePresentModesKHR(
adapter: VkPhysicalDevice,
surface: VkSurfaceKHR,
pPresentModeCount: *mut u32,
pPresentModes: *mut VkPresentModeKHR,
) -> VkResult {
gfxGetPhysicalDeviceSurfacePresentModesKHR(adapter, surface, pPresentModeCount, pPresentModes)
}
#[no_mangle]
pub extern "C" fn vkCreateSwapchainKHR(
device: VkDevice,
pCreateInfo: *const VkSwapchainCreateInfoKHR,
pAllocator: *const VkAllocationCallbacks,
pSwapchain: *mut VkSwapchainKHR,
) -> VkResult {
gfxCreateSwapchainKHR(device, pCreateInfo, pAllocator, pSwapchain)
}
#[no_mangle]
pub extern "C" fn vkDestroySwapchainKHR(
device: VkDevice,
swapchain: VkSwapchainKHR,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroySwapchainKHR(device, swapchain, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkGetSwapchainImagesKHR(
device: VkDevice,
swapchain: VkSwapchainKHR,
pSwapchainImageCount: *mut u32,
pSwapchainImages: *mut VkImage,
) -> VkResult {
gfxGetSwapchainImagesKHR(device, swapchain, pSwapchainImageCount, pSwapchainImages)
}
#[no_mangle]
pub extern "C" fn vkCreateWin32SurfaceKHR(
instance: VkInstance,
pCreateInfos: *const VkWin32SurfaceCreateInfoKHR,
pAllocator: *const VkAllocationCallbacks,
pSurface: *mut VkSurfaceKHR,
) -> VkResult {
gfxCreateWin32SurfaceKHR(instance, pCreateInfos, pAllocator, pSurface)
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}
#[no_mangle]
pub extern "C" fn vkCreateMacOSSurfaceMVK(
instance: VkInstance,
pCreateInfos: *const VkMacOSSurfaceCreateInfoMVK,
pAllocator: *const VkAllocationCallbacks,
pSurface: *mut VkSurfaceKHR,
) -> VkResult {
gfxCreateMacOSSurfaceMVK(instance, pCreateInfos, pAllocator, pSurface)
}
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#[no_mangle]
pub extern "C" fn vkCreateXcbSurfaceKHR(
instance: VkInstance,
pCreateInfos: *const VkXcbSurfaceCreateInfoKHR,
pAllocator: *const VkAllocationCallbacks,
pSurface: *mut VkSurfaceKHR,
) -> VkResult {
gfxCreateXcbSurfaceKHR(instance, pCreateInfos, pAllocator, pSurface)
}
#[no_mangle]
pub extern "C" fn vkMapMemory(
device: VkDevice,
memory: VkDeviceMemory,
offset: VkDeviceSize,
size: VkDeviceSize,
flags: VkMemoryMapFlags,
ppData: *mut *mut ::std::os::raw::c_void,
) -> VkResult {
gfxMapMemory(device, memory, offset, size, flags, ppData)
}
#[no_mangle]
pub extern "C" fn vkUnmapMemory(device: VkDevice, memory: VkDeviceMemory) {
gfxUnmapMemory(device, memory)
}
#[no_mangle]
pub extern "C" fn vkDestroyImage(
device: VkDevice,
image: VkImage,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyImage(device, image, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkCreateBuffer(
device: VkDevice,
pCreateInfo: *const VkBufferCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pBuffer: *mut VkBuffer,
) -> VkResult {
gfxCreateBuffer(device, pCreateInfo, pAllocator, pBuffer)
}
#[no_mangle]
pub extern "C" fn vkDestroyBuffer(
device: VkDevice,
buffer: VkBuffer,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyBuffer(device, buffer, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkGetBufferMemoryRequirements(
device: VkDevice,
buffer: VkBuffer,
pMemoryRequirements: *mut VkMemoryRequirements,
) {
gfxGetBufferMemoryRequirements(device, buffer, pMemoryRequirements)
}
#[no_mangle]
pub extern "C" fn vkGetInstanceProcAddr(
instance: VkInstance,
pName: *const ::std::os::raw::c_char,
) -> PFN_vkVoidFunction {
gfxGetInstanceProcAddr(instance, pName)
}
#[no_mangle]
pub extern "C" fn vkGetDeviceProcAddr(
device: VkDevice,
pName: *const ::std::os::raw::c_char,
) -> PFN_vkVoidFunction {
gfxGetDeviceProcAddr(device, pName)
}
#[no_mangle]
pub extern "C" fn vkGetPhysicalDeviceFeatures(
physicalDevice: VkPhysicalDevice,
pFeatures: *mut VkPhysicalDeviceFeatures,
) {
gfxGetPhysicalDeviceFeatures(physicalDevice, pFeatures)
}
#[no_mangle]
pub extern "C" fn vkGetPhysicalDeviceImageFormatProperties(
physicalDevice: VkPhysicalDevice,
format: VkFormat,
type_: VkImageType,
tiling: VkImageTiling,
usage: VkImageUsageFlags,
flags: VkImageCreateFlags,
pImageFormatProperties: *mut VkImageFormatProperties,
) -> VkResult {
gfxGetPhysicalDeviceImageFormatProperties(
physicalDevice,
format,
type_,
tiling,
usage,
flags,
pImageFormatProperties,
)
}
#[no_mangle]
pub extern "C" fn vkGetPhysicalDeviceProperties(
physicalDevice: VkPhysicalDevice,
pProperties: *mut VkPhysicalDeviceProperties,
) {
gfxGetPhysicalDeviceProperties(physicalDevice, pProperties)
}
#[no_mangle]
pub extern "C" fn vkEnumerateDeviceExtensionProperties(
physicalDevice: VkPhysicalDevice,
pLayerName: *const ::std::os::raw::c_char,
pPropertyCount: *mut u32,
pProperties: *mut VkExtensionProperties,
) -> VkResult {
gfxEnumerateDeviceExtensionProperties(physicalDevice, pLayerName, pPropertyCount, pProperties)
}
#[no_mangle]
pub extern "C" fn vkEnumerateInstanceLayerProperties(
pPropertyCount: *mut u32,
pProperties: *mut VkLayerProperties,
) -> VkResult {
gfxEnumerateInstanceLayerProperties(pPropertyCount, pProperties)
}
#[no_mangle]
pub extern "C" fn vkEnumerateDeviceLayerProperties(
physicalDevice: VkPhysicalDevice,
pPropertyCount: *mut u32,
pProperties: *mut VkLayerProperties,
) -> VkResult {
gfxEnumerateDeviceLayerProperties(physicalDevice, pPropertyCount, pProperties)
}
#[no_mangle]
pub extern "C" fn vkGetDeviceQueue(
device: VkDevice,
queueFamilyIndex: u32,
queueIndex: u32,
pQueue: *mut VkQueue,
) {
gfxGetDeviceQueue(device, queueFamilyIndex, queueIndex, pQueue)
}
#[no_mangle]
pub extern "C" fn vkQueueSubmit(
queue: VkQueue,
submitCount: u32,
pSubmits: *const VkSubmitInfo,
fence: VkFence,
) -> VkResult {
gfxQueueSubmit(queue, submitCount, pSubmits, fence)
}
#[no_mangle]
pub extern "C" fn vkQueueWaitIdle(queue: VkQueue) -> VkResult {
gfxQueueWaitIdle(queue)
}
#[no_mangle]
pub extern "C" fn vkDeviceWaitIdle(device: VkDevice) -> VkResult {
gfxDeviceWaitIdle(device)
}
#[no_mangle]
pub extern "C" fn vkFlushMappedMemoryRanges(
device: VkDevice,
memoryRangeCount: u32,
pMemoryRanges: *const VkMappedMemoryRange,
) -> VkResult {
gfxFlushMappedMemoryRanges(device, memoryRangeCount, pMemoryRanges)
}
#[no_mangle]
pub extern "C" fn vkInvalidateMappedMemoryRanges(
device: VkDevice,
memoryRangeCount: u32,
pMemoryRanges: *const VkMappedMemoryRange,
) -> VkResult {
gfxInvalidateMappedMemoryRanges(device, memoryRangeCount, pMemoryRanges)
}
#[no_mangle]
pub extern "C" fn vkGetDeviceMemoryCommitment(
device: VkDevice,
memory: VkDeviceMemory,
pCommittedMemoryInBytes: *mut VkDeviceSize,
) {
gfxGetDeviceMemoryCommitment(device, memory, pCommittedMemoryInBytes)
}
#[no_mangle]
pub extern "C" fn vkGetImageSparseMemoryRequirements(
device: VkDevice,
image: VkImage,
pSparseMemoryRequirementCount: *mut u32,
pSparseMemoryRequirements: *mut VkSparseImageMemoryRequirements,
) {
gfxGetImageSparseMemoryRequirements(
device,
image,
pSparseMemoryRequirementCount,
pSparseMemoryRequirements,
)
}
#[no_mangle]
pub extern "C" fn vkGetPhysicalDeviceSparseImageFormatProperties(
physicalDevice: VkPhysicalDevice,
format: VkFormat,
type_: VkImageType,
samples: VkSampleCountFlagBits,
usage: VkImageUsageFlags,
tiling: VkImageTiling,
pPropertyCount: *mut u32,
pProperties: *mut VkSparseImageFormatProperties,
) {
gfxGetPhysicalDeviceSparseImageFormatProperties(
physicalDevice,
format,
type_,
samples,
usage,
tiling,
pPropertyCount,
pProperties,
)
}
#[no_mangle]
pub extern "C" fn vkQueueBindSparse(
queue: VkQueue,
bindInfoCount: u32,
pBindInfo: *const VkBindSparseInfo,
fence: VkFence,
) -> VkResult {
gfxQueueBindSparse(queue, bindInfoCount, pBindInfo, fence)
}
#[no_mangle]
pub extern "C" fn vkCreateFence(
device: VkDevice,
pCreateInfo: *const VkFenceCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pFence: *mut VkFence,
) -> VkResult {
gfxCreateFence(device, pCreateInfo, pAllocator, pFence)
}
#[no_mangle]
pub extern "C" fn vkDestroyFence(
device: VkDevice,
fence: VkFence,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyFence(device, fence, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkResetFences(
device: VkDevice,
fenceCount: u32,
pFences: *const VkFence,
) -> VkResult {
gfxResetFences(device, fenceCount, pFences)
}
#[no_mangle]
pub extern "C" fn vkGetFenceStatus(device: VkDevice, fence: VkFence) -> VkResult {
gfxGetFenceStatus(device, fence)
}
#[no_mangle]
pub extern "C" fn vkWaitForFences(
device: VkDevice,
fenceCount: u32,
pFences: *const VkFence,
waitAll: VkBool32,
timeout: u64,
) -> VkResult {
gfxWaitForFences(device, fenceCount, pFences, waitAll, timeout)
}
#[no_mangle]
pub extern "C" fn vkCreateSemaphore(
device: VkDevice,
pCreateInfo: *const VkSemaphoreCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pSemaphore: *mut VkSemaphore,
) -> VkResult {
gfxCreateSemaphore(device, pCreateInfo, pAllocator, pSemaphore)
}
#[no_mangle]
pub extern "C" fn vkDestroySemaphore(
device: VkDevice,
semaphore: VkSemaphore,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroySemaphore(device, semaphore, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkCreateEvent(
device: VkDevice,
pCreateInfo: *const VkEventCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pEvent: *mut VkEvent,
) -> VkResult {
gfxCreateEvent(device, pCreateInfo, pAllocator, pEvent)
}
#[no_mangle]
pub extern "C" fn vkDestroyEvent(
device: VkDevice,
event: VkEvent,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyEvent(device, event, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkGetEventStatus(device: VkDevice, event: VkEvent) -> VkResult {
gfxGetEventStatus(device, event)
}
#[no_mangle]
pub extern "C" fn vkSetEvent(device: VkDevice, event: VkEvent) -> VkResult {
gfxSetEvent(device, event)
}
#[no_mangle]
pub extern "C" fn vkResetEvent(device: VkDevice, event: VkEvent) -> VkResult {
gfxResetEvent(device, event)
}
#[no_mangle]
pub extern "C" fn vkCreateQueryPool(
device: VkDevice,
pCreateInfo: *const VkQueryPoolCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pQueryPool: *mut VkQueryPool,
) -> VkResult {
gfxCreateQueryPool(device, pCreateInfo, pAllocator, pQueryPool)
}
#[no_mangle]
pub extern "C" fn vkDestroyQueryPool(
device: VkDevice,
queryPool: VkQueryPool,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyQueryPool(device, queryPool, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkGetQueryPoolResults(
device: VkDevice,
queryPool: VkQueryPool,
firstQuery: u32,
queryCount: u32,
dataSize: usize,
pData: *mut ::std::os::raw::c_void,
stride: VkDeviceSize,
flags: VkQueryResultFlags,
) -> VkResult {
gfxGetQueryPoolResults(
device,
queryPool,
firstQuery,
queryCount,
dataSize,
pData,
stride,
flags,
)
}
#[no_mangle]
pub extern "C" fn vkCreateBufferView(
device: VkDevice,
pCreateInfo: *const VkBufferViewCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pView: *mut VkBufferView,
) -> VkResult {
gfxCreateBufferView(device, pCreateInfo, pAllocator, pView)
}
#[no_mangle]
pub extern "C" fn vkDestroyBufferView(
device: VkDevice,
bufferView: VkBufferView,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyBufferView(device, bufferView, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkGetImageSubresourceLayout(
device: VkDevice,
image: VkImage,
pSubresource: *const VkImageSubresource,
pLayout: *mut VkSubresourceLayout,
) {
gfxGetImageSubresourceLayout(device, image, pSubresource, pLayout)
}
#[no_mangle]
pub extern "C" fn vkCreateShaderModule(
device: VkDevice,
pCreateInfo: *const VkShaderModuleCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pShaderModule: *mut VkShaderModule,
) -> VkResult {
gfxCreateShaderModule(device, pCreateInfo, pAllocator, pShaderModule)
}
#[no_mangle]
pub extern "C" fn vkDestroyShaderModule(
device: VkDevice,
shaderModule: VkShaderModule,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyShaderModule(device, shaderModule, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkCreatePipelineCache(
device: VkDevice,
pCreateInfo: *const VkPipelineCacheCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pPipelineCache: *mut VkPipelineCache,
) -> VkResult {
gfxCreatePipelineCache(device, pCreateInfo, pAllocator, pPipelineCache)
}
#[no_mangle]
pub extern "C" fn vkDestroyPipelineCache(
device: VkDevice,
pipelineCache: VkPipelineCache,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyPipelineCache(device, pipelineCache, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkGetPipelineCacheData(
device: VkDevice,
pipelineCache: VkPipelineCache,
pDataSize: *mut usize,
pData: *mut ::std::os::raw::c_void,
) -> VkResult {
gfxGetPipelineCacheData(device, pipelineCache, pDataSize, pData)
}
#[no_mangle]
pub extern "C" fn vkMergePipelineCaches(
device: VkDevice,
dstCache: VkPipelineCache,
srcCacheCount: u32,
pSrcCaches: *const VkPipelineCache,
) -> VkResult {
gfxMergePipelineCaches(device, dstCache, srcCacheCount, pSrcCaches)
}
#[no_mangle]
pub extern "C" fn vkCreateGraphicsPipelines(
device: VkDevice,
pipelineCache: VkPipelineCache,
createInfoCount: u32,
pCreateInfos: *const VkGraphicsPipelineCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pPipelines: *mut VkPipeline,
) -> VkResult {
gfxCreateGraphicsPipelines(
device,
pipelineCache,
createInfoCount,
pCreateInfos,
pAllocator,
pPipelines,
)
}
#[no_mangle]
pub extern "C" fn vkCreateComputePipelines(
device: VkDevice,
pipelineCache: VkPipelineCache,
createInfoCount: u32,
pCreateInfos: *const VkComputePipelineCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pPipelines: *mut VkPipeline,
) -> VkResult {
gfxCreateComputePipelines(
device,
pipelineCache,
createInfoCount,
pCreateInfos,
pAllocator,
pPipelines,
)
}
#[no_mangle]
pub extern "C" fn vkDestroyPipeline(
device: VkDevice,
pipeline: VkPipeline,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyPipeline(device, pipeline, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkCreatePipelineLayout(
device: VkDevice,
pCreateInfo: *const VkPipelineLayoutCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pPipelineLayout: *mut VkPipelineLayout,
) -> VkResult {
gfxCreatePipelineLayout(device, pCreateInfo, pAllocator, pPipelineLayout)
}
#[no_mangle]
pub extern "C" fn vkDestroyPipelineLayout(
device: VkDevice,
pipelineLayout: VkPipelineLayout,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyPipelineLayout(device, pipelineLayout, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkCreateSampler(
device: VkDevice,
pCreateInfo: *const VkSamplerCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pSampler: *mut VkSampler,
) -> VkResult {
gfxCreateSampler(device, pCreateInfo, pAllocator, pSampler)
}
#[no_mangle]
pub extern "C" fn vkDestroySampler(
device: VkDevice,
sampler: VkSampler,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroySampler(device, sampler, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkCreateDescriptorSetLayout(
device: VkDevice,
pCreateInfo: *const VkDescriptorSetLayoutCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pSetLayout: *mut VkDescriptorSetLayout,
) -> VkResult {
gfxCreateDescriptorSetLayout(device, pCreateInfo, pAllocator, pSetLayout)
}
#[no_mangle]
pub extern "C" fn vkDestroyDescriptorSetLayout(
device: VkDevice,
descriptorSetLayout: VkDescriptorSetLayout,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyDescriptorSetLayout(device, descriptorSetLayout, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkCreateDescriptorPool(
device: VkDevice,
pCreateInfo: *const VkDescriptorPoolCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pDescriptorPool: *mut VkDescriptorPool,
) -> VkResult {
gfxCreateDescriptorPool(device, pCreateInfo, pAllocator, pDescriptorPool)
}
#[no_mangle]
pub extern "C" fn vkDestroyDescriptorPool(
device: VkDevice,
descriptorPool: VkDescriptorPool,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyDescriptorPool(device, descriptorPool, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkResetDescriptorPool(
device: VkDevice,
descriptorPool: VkDescriptorPool,
flags: VkDescriptorPoolResetFlags,
) -> VkResult {
gfxResetDescriptorPool(device, descriptorPool, flags)
}
#[no_mangle]
pub extern "C" fn vkAllocateDescriptorSets(
device: VkDevice,
pAllocateInfo: *const VkDescriptorSetAllocateInfo,
pDescriptorSets: *mut VkDescriptorSet,
) -> VkResult {
gfxAllocateDescriptorSets(device, pAllocateInfo, pDescriptorSets)
}
#[no_mangle]
pub extern "C" fn vkFreeDescriptorSets(
device: VkDevice,
descriptorPool: VkDescriptorPool,
descriptorSetCount: u32,
pDescriptorSets: *const VkDescriptorSet,
) -> VkResult {
gfxFreeDescriptorSets(device, descriptorPool, descriptorSetCount, pDescriptorSets)
}
#[no_mangle]
pub extern "C" fn vkUpdateDescriptorSets(
device: VkDevice,
descriptorWriteCount: u32,
pDescriptorWrites: *const VkWriteDescriptorSet,
descriptorCopyCount: u32,
pDescriptorCopies: *const VkCopyDescriptorSet,
) {
gfxUpdateDescriptorSets(
device,
descriptorWriteCount,
pDescriptorWrites,
descriptorCopyCount,
pDescriptorCopies,
)
}
#[no_mangle]
pub extern "C" fn vkCreateFramebuffer(
device: VkDevice,
pCreateInfo: *const VkFramebufferCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pFramebuffer: *mut VkFramebuffer,
) -> VkResult {
gfxCreateFramebuffer(device, pCreateInfo, pAllocator, pFramebuffer)
}
#[no_mangle]
pub extern "C" fn vkDestroyFramebuffer(
device: VkDevice,
framebuffer: VkFramebuffer,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyFramebuffer(device, framebuffer, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkCreateRenderPass(
device: VkDevice,
pCreateInfo: *const VkRenderPassCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pRenderPass: *mut VkRenderPass,
) -> VkResult {
gfxCreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass)
}
#[no_mangle]
pub extern "C" fn vkDestroyRenderPass(
device: VkDevice,
renderPass: VkRenderPass,
pAllocator: *const VkAllocationCallbacks,
) {
gfxDestroyRenderPass(device, renderPass, pAllocator)
}
#[no_mangle]
pub extern "C" fn vkGetRenderAreaGranularity(
device: VkDevice,
renderPass: VkRenderPass,
pGranularity: *mut VkExtent2D,
) {
gfxGetRenderAreaGranularity(device, renderPass, pGranularity)
}
#[no_mangle]
pub extern "C" fn vkBeginCommandBuffer(
commandBuffer: VkCommandBuffer,
pBeginInfo: *const VkCommandBufferBeginInfo,
) -> VkResult {
gfxBeginCommandBuffer(commandBuffer, pBeginInfo)
}
#[no_mangle]
pub extern "C" fn vkEndCommandBuffer(commandBuffer: VkCommandBuffer) -> VkResult {
gfxEndCommandBuffer(commandBuffer)
}
#[no_mangle]
pub extern "C" fn vkResetCommandBuffer(
commandBuffer: VkCommandBuffer,
flags: VkCommandBufferResetFlags,
) -> VkResult {
gfxResetCommandBuffer(commandBuffer, flags)
}
#[no_mangle]
pub extern "C" fn vkCmdBindPipeline(
commandBuffer: VkCommandBuffer,
pipelineBindPoint: VkPipelineBindPoint,
pipeline: VkPipeline,
) {
gfxCmdBindPipeline(commandBuffer, pipelineBindPoint, pipeline)
}
#[no_mangle]
pub extern "C" fn vkCmdSetViewport(
commandBuffer: VkCommandBuffer,
firstViewport: u32,
viewportCount: u32,
pViewports: *const VkViewport,
) {
gfxCmdSetViewport(commandBuffer, firstViewport, viewportCount, pViewports)
}
#[no_mangle]
pub extern "C" fn vkCmdSetScissor(
commandBuffer: VkCommandBuffer,
firstScissor: u32,
scissorCount: u32,
pScissors: *const VkRect2D,
) {
gfxCmdSetScissor(commandBuffer, firstScissor, scissorCount, pScissors)
}
#[no_mangle]
pub extern "C" fn vkCmdSetLineWidth(commandBuffer: VkCommandBuffer, lineWidth: f32) {
gfxCmdSetLineWidth(commandBuffer, lineWidth)
}
#[no_mangle]
pub extern "C" fn vkCmdSetDepthBias(
commandBuffer: VkCommandBuffer,
depthBiasConstantFactor: f32,
depthBiasClamp: f32,
depthBiasSlopeFactor: f32,
) {
gfxCmdSetDepthBias(
commandBuffer,
depthBiasConstantFactor,
depthBiasClamp,
depthBiasSlopeFactor,
)
}
#[no_mangle]
pub extern "C" fn vkCmdSetBlendConstants(
commandBuffer: VkCommandBuffer,
blendConstants: *const f32,
) {
gfxCmdSetBlendConstants(commandBuffer, blendConstants)
}
#[no_mangle]
pub extern "C" fn vkCmdSetDepthBounds(
commandBuffer: VkCommandBuffer,
minDepthBounds: f32,
maxDepthBounds: f32,
) {
gfxCmdSetDepthBounds(commandBuffer, minDepthBounds, maxDepthBounds)
}
#[no_mangle]
pub extern "C" fn vkCmdSetStencilCompareMask(
commandBuffer: VkCommandBuffer,
faceMask: VkStencilFaceFlags,
compareMask: u32,
) {
gfxCmdSetStencilCompareMask(commandBuffer, faceMask, compareMask)
}
#[no_mangle]
pub extern "C" fn vkCmdSetStencilWriteMask(
commandBuffer: VkCommandBuffer,
faceMask: VkStencilFaceFlags,
writeMask: u32,
) {
gfxCmdSetStencilWriteMask(commandBuffer, faceMask, writeMask)
}
#[no_mangle]
pub extern "C" fn vkCmdSetStencilReference(
commandBuffer: VkCommandBuffer,
faceMask: VkStencilFaceFlags,
reference: u32,
) {
gfxCmdSetStencilReference(commandBuffer, faceMask, reference)
}
#[no_mangle]
pub extern "C" fn vkCmdBindDescriptorSets(
commandBuffer: VkCommandBuffer,
pipelineBindPoint: VkPipelineBindPoint,
layout: VkPipelineLayout,
firstSet: u32,
descriptorSetCount: u32,
pDescriptorSets: *const VkDescriptorSet,
dynamicOffsetCount: u32,
pDynamicOffsets: *const u32,
) {
gfxCmdBindDescriptorSets(
commandBuffer,
pipelineBindPoint,
layout,
firstSet,
descriptorSetCount,
pDescriptorSets,
dynamicOffsetCount,
pDynamicOffsets,
)
}
#[no_mangle]
pub extern "C" fn vkCmdBindIndexBuffer(
commandBuffer: VkCommandBuffer,
buffer: VkBuffer,
offset: VkDeviceSize,
indexType: VkIndexType,
) {
gfxCmdBindIndexBuffer(commandBuffer, buffer, offset, indexType)
}
#[no_mangle]
pub extern "C" fn vkCmdBindVertexBuffers(
commandBuffer: VkCommandBuffer,
firstBinding: u32,
bindingCount: u32,
pBuffers: *const VkBuffer,
pOffsets: *const VkDeviceSize,
) {
gfxCmdBindVertexBuffers(
commandBuffer,
firstBinding,
bindingCount,
pBuffers,
pOffsets,
)
}
#[no_mangle]
pub extern "C" fn vkCmdDraw(
commandBuffer: VkCommandBuffer,
vertexCount: u32,
instanceCount: u32,
firstVertex: u32,
firstInstance: u32,
) {
gfxCmdDraw(commandBuffer, vertexCount, instanceCount, firstVertex, firstInstance)
}
#[no_mangle]
pub extern "C" fn vkCmdDrawIndexed(
commandBuffer: VkCommandBuffer,
indexCount: u32,
instanceCount: u32,
firstIndex: u32,
vertexOffset: i32,
firstInstance: u32,
) {
gfxCmdDrawIndexed(
commandBuffer,
indexCount,
instanceCount,
firstIndex,
vertexOffset,
firstInstance,
)
}
#[no_mangle]
pub extern "C" fn vkCmdDrawIndirect(
commandBuffer: VkCommandBuffer,
buffer: VkBuffer,
offset: VkDeviceSize,
drawCount: u32,
stride: u32,
) {
gfxCmdDrawIndirect(commandBuffer, buffer, offset, drawCount, stride)
}
#[no_mangle]
pub extern "C" fn vkCmdDrawIndexedIndirect(
commandBuffer: VkCommandBuffer,
buffer: VkBuffer,
offset: VkDeviceSize,
drawCount: u32,
stride: u32,
) {
gfxCmdDrawIndexedIndirect(commandBuffer, buffer, offset, drawCount, stride)
}
#[no_mangle]
pub extern "C" fn vkCmdDispatch(
commandBuffer: VkCommandBuffer,
groupCountX: u32,
groupCountY: u32,
groupCountZ: u32,
) {
gfxCmdDispatch(commandBuffer, groupCountX, groupCountY, groupCountZ)
}
#[no_mangle]
pub extern "C" fn vkCmdDispatchIndirect(
commandBuffer: VkCommandBuffer,
buffer: VkBuffer,
offset: VkDeviceSize,
) {
gfxCmdDispatchIndirect(commandBuffer, buffer, offset)
}
#[no_mangle]
pub extern "C" fn vkCmdCopyBuffer(
commandBuffer: VkCommandBuffer,
srcBuffer: VkBuffer,
dstBuffer: VkBuffer,
regionCount: u32,
pRegions: *const VkBufferCopy,
) {
gfxCmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, regionCount, pRegions)
}
#[no_mangle]
pub extern "C" fn vkCmdCopyImage(
commandBuffer: VkCommandBuffer,
srcImage: VkImage,
srcImageLayout: VkImageLayout,
dstImage: VkImage,
dstImageLayout: VkImageLayout,
regionCount: u32,
pRegions: *const VkImageCopy,
) {
gfxCmdCopyImage(
commandBuffer,
srcImage,
srcImageLayout,
dstImage,
dstImageLayout,
regionCount,
pRegions,
)
}
#[no_mangle]
pub extern "C" fn vkCmdBlitImage(
commandBuffer: VkCommandBuffer,
srcImage: VkImage,
srcImageLayout: VkImageLayout,
dstImage: VkImage,
dstImageLayout: VkImageLayout,
regionCount: u32,
pRegions: *const VkImageBlit,
filter: VkFilter,
) {
gfxCmdBlitImage(
commandBuffer,
srcImage,
srcImageLayout,
dstImage,
dstImageLayout,
regionCount,
pRegions,
filter,
)
}
#[no_mangle]
pub extern "C" fn vkCmdCopyBufferToImage(
commandBuffer: VkCommandBuffer,
srcBuffer: VkBuffer,
dstImage: VkImage,
dstImageLayout: VkImageLayout,
regionCount: u32,
pRegions: *const VkBufferImageCopy,
) {
gfxCmdCopyBufferToImage(
commandBuffer,
srcBuffer,
dstImage,
dstImageLayout,
regionCount,
pRegions,
)
}
#[no_mangle]
pub extern "C" fn vkCmdCopyImageToBuffer(
commandBuffer: VkCommandBuffer,
srcImage: VkImage,
srcImageLayout: VkImageLayout,
dstBuffer: VkBuffer,
regionCount: u32,
pRegions: *const VkBufferImageCopy,
) {
gfxCmdCopyImageToBuffer(
commandBuffer,
srcImage,
srcImageLayout,
dstBuffer,
regionCount,
pRegions,
)
}
#[no_mangle]
pub extern "C" fn vkCmdUpdateBuffer(
commandBuffer: VkCommandBuffer,
dstBuffer: VkBuffer,
dstOffset: VkDeviceSize,
dataSize: VkDeviceSize,
pData: *const ::std::os::raw::c_void,
) {
gfxCmdUpdateBuffer(
commandBuffer,
dstBuffer,
dstOffset,
dataSize,
pData,
)
}
#[no_mangle]
pub extern "C" fn vkCmdFillBuffer(
commandBuffer: VkCommandBuffer,
dstBuffer: VkBuffer,
dstOffset: VkDeviceSize,
size: VkDeviceSize,
data: u32,
) {
gfxCmdFillBuffer(commandBuffer, dstBuffer, dstOffset, size, data)
}
#[no_mangle]
pub extern "C" fn vkCmdClearColorImage(
commandBuffer: VkCommandBuffer,
image: VkImage,
imageLayout: VkImageLayout,
pColor: *const VkClearColorValue,
rangeCount: u32,
pRanges: *const VkImageSubresourceRange,
) {
gfxCmdClearColorImage(
commandBuffer,
image,
imageLayout,
pColor,
rangeCount,
pRanges,
)
}
#[no_mangle]
pub extern "C" fn vkCmdClearDepthStencilImage(
commandBuffer: VkCommandBuffer,
image: VkImage,
imageLayout: VkImageLayout,
pDepthStencil: *const VkClearDepthStencilValue,
rangeCount: u32,
pRanges: *const VkImageSubresourceRange,
) {
gfxCmdClearDepthStencilImage(
commandBuffer,
image,
imageLayout,
pDepthStencil,
rangeCount,
pRanges,
)
}
#[no_mangle]
pub extern "C" fn vkCmdClearAttachments(
commandBuffer: VkCommandBuffer,
attachmentCount: u32,
pAttachments: *const VkClearAttachment,
rectCount: u32,
pRects: *const VkClearRect,
) {
gfxCmdClearAttachments(
commandBuffer,
attachmentCount,
pAttachments,
rectCount,
pRects,
)
}
#[no_mangle]
pub extern "C" fn vkCmdResolveImage(
commandBuffer: VkCommandBuffer,
srcImage: VkImage,
srcImageLayout: VkImageLayout,
dstImage: VkImage,
dstImageLayout: VkImageLayout,
regionCount: u32,
pRegions: *const VkImageResolve,
) {
gfxCmdResolveImage(
commandBuffer,
srcImage,
srcImageLayout,
dstImage,
dstImageLayout,
regionCount,
pRegions,
)
}
#[no_mangle]
pub extern "C" fn vkCmdSetEvent(
commandBuffer: VkCommandBuffer,
event: VkEvent,
stageMask: VkPipelineStageFlags,
) {
gfxCmdSetEvent(
commandBuffer,
event,
stageMask,
)
}
#[no_mangle]
pub extern "C" fn vkCmdResetEvent(
commandBuffer: VkCommandBuffer,
event: VkEvent,
stageMask: VkPipelineStageFlags,
) {
gfxCmdResetEvent(
commandBuffer,
event,
stageMask,
)
}
#[no_mangle]
pub extern "C" fn vkCmdWaitEvents(
commandBuffer: VkCommandBuffer,
eventCount: u32,
pEvents: *const VkEvent,
srcStageMask: VkPipelineStageFlags,
dstStageMask: VkPipelineStageFlags,
memoryBarrierCount: u32,
pMemoryBarriers: *const VkMemoryBarrier,
bufferMemoryBarrierCount: u32,
pBufferMemoryBarriers: *const VkBufferMemoryBarrier,
imageMemoryBarrierCount: u32,
pImageMemoryBarriers: *const VkImageMemoryBarrier,
) {
gfxCmdWaitEvents(
commandBuffer,
eventCount,
pEvents,
srcStageMask,
dstStageMask,
memoryBarrierCount,
pMemoryBarriers,
bufferMemoryBarrierCount,
pBufferMemoryBarriers,
imageMemoryBarrierCount,
pImageMemoryBarriers,
)
}
#[no_mangle]
pub extern "C" fn vkCmdPipelineBarrier(
commandBuffer: VkCommandBuffer,
srcStageMask: VkPipelineStageFlags,
dstStageMask: VkPipelineStageFlags,
dependencyFlags: VkDependencyFlags,
memoryBarrierCount: u32,
pMemoryBarriers: *const VkMemoryBarrier,
bufferMemoryBarrierCount: u32,
pBufferMemoryBarriers: *const VkBufferMemoryBarrier,
imageMemoryBarrierCount: u32,
pImageMemoryBarriers: *const VkImageMemoryBarrier,
) {
gfxCmdPipelineBarrier(
commandBuffer,
srcStageMask,
dstStageMask,
dependencyFlags,
memoryBarrierCount,
pMemoryBarriers,
bufferMemoryBarrierCount,
pBufferMemoryBarriers,
imageMemoryBarrierCount,
pImageMemoryBarriers,
)
}
#[no_mangle]
pub extern "C" fn vkCmdBeginQuery(
commandBuffer: VkCommandBuffer,
queryPool: VkQueryPool,
query: u32,
flags: VkQueryControlFlags,
) {
gfxCmdBeginQuery(commandBuffer, queryPool, query, flags)
}
#[no_mangle]
pub extern "C" fn vkCmdEndQuery(
commandBuffer: VkCommandBuffer,
queryPool: VkQueryPool,
query: u32,
) {
gfxCmdEndQuery(commandBuffer, queryPool, query)
}
#[no_mangle]
pub extern "C" fn vkCmdResetQueryPool(
commandBuffer: VkCommandBuffer,
queryPool: VkQueryPool,
firstQuery: u32,
queryCount: u32,
) {
gfxCmdResetQueryPool(commandBuffer, queryPool, firstQuery, queryCount)
}
#[no_mangle]
pub extern "C" fn vkCmdWriteTimestamp(
commandBuffer: VkCommandBuffer,
pipelineStage: VkPipelineStageFlagBits,
queryPool: VkQueryPool,
query: u32,
) {
gfxCmdWriteTimestamp(commandBuffer, pipelineStage, queryPool, query)
}
#[no_mangle]
pub extern "C" fn vkCmdCopyQueryPoolResults(
commandBuffer: VkCommandBuffer,
queryPool: VkQueryPool,
firstQuery: u32,
queryCount: u32,
dstBuffer: VkBuffer,
dstOffset: VkDeviceSize,
stride: VkDeviceSize,
flags: VkQueryResultFlags,
) {
2018-01-12 23:24:01 +11:00
gfxCmdCopyQueryPoolResults(
commandBuffer,
queryPool,
firstQuery,
queryCount,
dstBuffer,
dstOffset,
stride,
flags,
)
}
#[no_mangle]
pub extern "C" fn vkCmdPushConstants(
commandBuffer: VkCommandBuffer,
layout: VkPipelineLayout,
stageFlags: VkShaderStageFlags,
offset: u32,
size: u32,
pValues: *const ::std::os::raw::c_void,
) {
2018-01-12 23:24:01 +11:00
gfxCmdPushConstants(commandBuffer, layout, stageFlags, offset, size, pValues)
}
#[no_mangle]
pub extern "C" fn vkCmdBeginRenderPass(
commandBuffer: VkCommandBuffer,
pRenderPassBegin: *const VkRenderPassBeginInfo,
contents: VkSubpassContents,
) {
2018-01-12 23:24:01 +11:00
gfxCmdBeginRenderPass(commandBuffer, pRenderPassBegin, contents)
}
#[no_mangle]
pub extern "C" fn vkCmdNextSubpass(commandBuffer: VkCommandBuffer, contents: VkSubpassContents) {
2018-01-12 23:24:01 +11:00
gfxCmdNextSubpass(commandBuffer, contents)
}
#[no_mangle]
pub extern "C" fn vkCmdEndRenderPass(commandBuffer: VkCommandBuffer) {
2018-01-12 23:24:01 +11:00
gfxCmdEndRenderPass(commandBuffer)
}
#[no_mangle]
pub extern "C" fn vkCmdExecuteCommands(
commandBuffer: VkCommandBuffer,
commandBufferCount: u32,
pCommandBuffers: *const VkCommandBuffer,
) {
2018-01-12 23:24:01 +11:00
gfxCmdExecuteCommands(commandBuffer, commandBufferCount, pCommandBuffers)
}
#[no_mangle]
pub extern "C" fn vkAcquireNextImageKHR(
device: VkDevice,
swapchain: VkSwapchainKHR,
timeout: u64,
semaphore: VkSemaphore,
fence: VkFence,
pImageIndex: *mut u32,
) -> VkResult {
gfxAcquireNextImageKHR(
device,
swapchain,
timeout,
semaphore,
fence,
pImageIndex,
)
}
#[no_mangle]
pub extern "C" fn vkQueuePresentKHR(
queue: VkQueue,
pPresentInfo: *const VkPresentInfoKHR,
) -> VkResult {
gfxQueuePresentKHR(queue, pPresentInfo)
}
#[no_mangle]
pub extern "C" fn vkEnumerateInstanceExtensionProperties(
pLayerName: *const ::std::os::raw::c_char,
pPropertyCount: *mut u32,
pProperties: *mut VkExtensionProperties,
) -> VkResult {
gfxEnumerateInstanceExtensionProperties(pLayerName, pPropertyCount, pProperties)
}