mirror of
https://github.com/italicsjenga/portability.git
synced 2024-11-22 15:01:31 +11:00
Robust descriptor release, safe handle access, more iterator usage
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parent
be62c9ea71
commit
2aec56a099
2
Makefile
2
Makefile
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@ -74,7 +74,7 @@ dota-release: version-release $(DOTA_EXE)
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dota-molten:
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DYLD_LIBRARY_PATH=$(CURDIR)/../MoltenVK/Package/Release/MoltenVK/macOS:$(CURDIR)/$(DOTA_DIR) $(DOTA_EXE)
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dota-orig:
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DYLD_LIBRARY_PATH=$(CURDIR)/$(DOTA_DIR) $(DOTA_EXE)
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DYLD_LIBRARY_PATH=$(CURDIR)/$(DOTA_DIR) $(DOTA_EXE) $(DOTA_PARAMS)
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binding: $(BINDING)
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@ -14,6 +14,7 @@ name = "portability_gfx"
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default = []
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dispatch = []
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nightly = []
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metal-capture = ["gfx-backend-metal/auto-capture"]
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[dependencies]
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lazy_static = "1.0"
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@ -54,11 +54,7 @@ impl<T: 'static> Handle<T> {
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}
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pub fn as_ref(&self) -> Option<&T> {
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if self.0 == VK_NULL_HANDLE as *mut T {
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None
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} else {
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Some(unsafe { &*self.0 })
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}
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unsafe { self.0.as_ref() }
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}
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}
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@ -70,7 +66,9 @@ impl<T> Handle<T> {
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}
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#[cfg(not(feature = "nightly"))]
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#[inline]
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fn check(&self) {}
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fn check(&self) {
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debug_assert!(!self.0.is_null());
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}
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}
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impl<T> Clone for Handle<T> {
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@ -2303,19 +2303,18 @@ pub extern "C" fn gfxCreateDescriptorSetLayout(
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}
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});
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let mut bindings = Vec::with_capacity(layout_bindings.len());
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for binding in layout_bindings {
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bindings.push(pso::DescriptorSetLayoutBinding {
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let bindings = layout_bindings
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.iter()
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.map(|binding| pso::DescriptorSetLayoutBinding {
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binding: binding.binding as _,
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ty: conv::map_descriptor_type(binding.descriptorType),
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count: binding.descriptorCount as _,
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stage_flags: conv::map_stage_flags(binding.stageFlags),
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immutable_samplers: !binding.pImmutableSamplers.is_null(),
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});
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}
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let set_layout = gpu.device
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.create_descriptor_set_layout(&bindings, sampler_iter);
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.create_descriptor_set_layout(bindings, sampler_iter);
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unsafe { *pSetLayout = Handle::new(set_layout); }
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VkResult::VK_SUCCESS
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@ -2350,12 +2349,11 @@ pub extern "C" fn gfxCreateDescriptorPool(
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ty: conv::map_descriptor_type(pool.type_),
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count: pool.descriptorCount as _,
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}
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})
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.collect::<Vec<_>>();
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});
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let pool = super::DescriptorPool {
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raw: gpu.device
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.create_descriptor_pool(info.maxSets as _, &ranges),
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.create_descriptor_pool(info.maxSets as _, ranges),
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sets: if info.flags & VkDescriptorPoolCreateFlagBits::VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT as u32 != 0 {
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None
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} else {
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@ -2415,41 +2413,40 @@ pub extern "C" fn gfxAllocateDescriptorSets(
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let sets = unsafe {
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slice::from_raw_parts_mut(pDescriptorSets, info.descriptorSetCount as _)
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};
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let mut result = VkResult::VK_SUCCESS;
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assert_eq!(descriptor_sets.len(), info.descriptorSetCount as usize);
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for (i, raw_set) in descriptor_sets.into_iter().enumerate() {
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match raw_set {
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Ok(set) => {
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sets[i] = Handle::new(set);
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}
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Err(e) => {
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// revert all the changes!
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for set in sets[..i].iter_mut() {
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let _ = set.unbox();
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}
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let error = descriptor_sets
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.iter()
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.find(|raw_set| raw_set.is_err())
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.map(|raw_set| match *raw_set {
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Ok(_) => unreachable!(),
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Err(e) => e,
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});
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match error {
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Some(e) => {
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pool.raw.free_sets(descriptor_sets.into_iter().filter_map(|ds| ds.ok()));
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for set in sets.iter_mut() {
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*set = Handle::null();
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}
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result = match e {
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match e {
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pso::AllocationError::OutOfHostMemory => VkResult::VK_ERROR_OUT_OF_HOST_MEMORY,
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pso::AllocationError::OutOfDeviceMemory => VkResult::VK_ERROR_OUT_OF_DEVICE_MEMORY,
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pso::AllocationError::OutOfPoolMemory => VkResult::VK_ERROR_OUT_OF_POOL_MEMORY_KHR,
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pso::AllocationError::IncompatibleLayout => VkResult::VK_ERROR_DEVICE_LOST,
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pso::AllocationError::FragmentedPool => VkResult::VK_ERROR_FRAGMENTED_POOL,
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};
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break;
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}
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};
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}
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if result == VkResult::VK_SUCCESS {
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_ => {
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for (set, raw_set) in sets.iter_mut().zip(descriptor_sets) {
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*set = Handle::new(raw_set.unwrap());
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}
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if let Some(ref mut local_sets) = pool.sets {
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local_sets.extend_from_slice(sets);
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}
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VkResult::VK_SUCCESS
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}
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}
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result
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}
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#[inline]
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pub extern "C" fn gfxFreeDescriptorSets(
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@ -2643,10 +2640,10 @@ pub extern "C" fn gfxCreateRenderPass(
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let info = unsafe { &*pCreateInfo };
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// Attachment descriptions
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let attachments = unsafe {
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let raw_attachments = unsafe {
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slice::from_raw_parts(info.pAttachments, info.attachmentCount as _)
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};
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let attachments = attachments
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let attachments = raw_attachments
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.into_iter()
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.map(|attachment| {
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assert_eq!(attachment.flags, 0); // TODO
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@ -2667,16 +2664,15 @@ pub extern "C" fn gfxCreateRenderPass(
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},
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layouts: initial_layout .. final_layout,
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}
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})
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.collect::<Vec<_>>();
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});
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// Subpass descriptions
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let subpasses = unsafe {
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let subpasses_raw = unsafe {
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slice::from_raw_parts(info.pSubpasses, info.subpassCount as _)
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};
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// Store all attachment references, referenced by the subpasses.
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let mut attachment_refs = Vec::with_capacity(subpasses.len());
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let mut attachment_refs = Vec::with_capacity(subpasses_raw.len());
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struct AttachmentRefs {
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input: Vec<pass::AttachmentRef>,
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color: Vec<pass::AttachmentRef>,
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@ -2689,7 +2685,7 @@ pub extern "C" fn gfxCreateRenderPass(
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(att_ref.attachment as _, conv::map_image_layout(att_ref.layout))
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}
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for subpass in subpasses {
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for subpass in subpasses_raw {
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let input = unsafe {
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slice::from_raw_parts(subpass.pInputAttachments, subpass.inputAttachmentCount as _)
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.into_iter()
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@ -2743,8 +2739,7 @@ pub extern "C" fn gfxCreateRenderPass(
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inputs: &attachment_ref.input,
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resolves: &attachment_ref.resolve,
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preserves: &attachment_ref.preserve,
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})
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.collect::<Vec<_>>();
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});
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// Subpass dependencies
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let dependencies = unsafe {
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@ -2780,12 +2775,11 @@ pub extern "C" fn gfxCreateRenderPass(
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stages: src_stage .. dst_stage,
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accesses: src_access .. dst_access,
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}
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})
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.collect::<Vec<_>>();
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});
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let render_pass = gpu
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.device
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.create_render_pass(&attachments, &subpasses, &dependencies);
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.create_render_pass(attachments, subpasses, dependencies);
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unsafe {
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*pRenderPass = Handle::new(render_pass);
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