mirror of
https://github.com/italicsjenga/portability.git
synced 2024-11-26 17:01:31 +11:00
Merge #17
17: Render pass r=kvark a=msiglreith Implement required functions for 10-render-pass * vkGetDeviceQueue * vkCreateSemaphore * vkDestroySemaphore * vkAcquireNextImageKHR * vkCreateRenderPass * vkDestroyRenderPass
This commit is contained in:
commit
2d047648c3
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@ -1,4 +1,4 @@
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use hal::{adapter, buffer, format, image, memory, pso, window};
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use hal::{adapter, buffer, format, image, memory, pass, pso, window};
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use std::mem;
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@ -70,10 +70,12 @@ fn buffer_features_from_hal(features: format::BufferFeature) -> VkFormatFeatureF
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flags
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}
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pub fn map_format(format: VkFormat) -> format::Format {
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if (format as usize) < format::NUM_FORMATS {
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pub fn map_format(format: VkFormat) -> Option<format::Format> {
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if format == VkFormat::VK_FORMAT_UNDEFINED {
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None
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} else if (format as usize) < format::NUM_FORMATS {
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// HAL formats have the same numeric representation as Vulkan formats
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unsafe { mem::transmute(format) }
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Some(unsafe { mem::transmute(format) })
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} else {
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unimplemented!("Unknown format {:?}", format);
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}
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@ -177,20 +179,19 @@ pub fn map_image_kind(
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}
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pub fn map_image_layout(layout: VkImageLayout) -> image::ImageLayout {
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use hal::image::ImageLayout::*;
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match layout {
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/*
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VK_IMAGE_LAYOUT_UNDEFINED = 0,
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VK_IMAGE_LAYOUT_GENERAL = 1,
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VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2,
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VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3,
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VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4,
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VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5,
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VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 6,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 7,
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VK_IMAGE_LAYOUT_PREINITIALIZED = 8,
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VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002,
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*/
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_ => unimplemented!(),
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VkImageLayout::VK_IMAGE_LAYOUT_UNDEFINED => Undefined,
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VkImageLayout::VK_IMAGE_LAYOUT_GENERAL => General,
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VkImageLayout::VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL => ColorAttachmentOptimal,
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VkImageLayout::VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL => DepthStencilAttachmentOptimal,
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VkImageLayout::VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL => DepthStencilReadOnlyOptimal,
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VkImageLayout::VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL => ShaderReadOnlyOptimal,
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VkImageLayout::VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL => TransferSrcOptimal,
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VkImageLayout::VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL => TransferDstOptimal,
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VkImageLayout::VK_IMAGE_LAYOUT_PREINITIALIZED => Preinitialized,
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VkImageLayout::VK_IMAGE_LAYOUT_PRESENT_SRC_KHR => Present,
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_ => panic!("Unexpected image layout: {:?}", layout),
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}
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}
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@ -341,6 +342,18 @@ pub fn map_stage_flags(stages: VkShaderStageFlags) -> pso::ShaderStageFlags {
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flags
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}
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pub fn map_pipeline_stage_flags(stages: VkPipelineStageFlags) -> pso::PipelineStage {
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let max_flag = VkPipelineStageFlagBits::VK_PIPELINE_STAGE_HOST_BIT as u32;
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if (stages & 1 << (max_flag + 1) - 1) == 0 {
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// HAL flags have the same numeric representation as Vulkan flags
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unsafe { mem::transmute(stages) }
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} else {
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// GRAPHICS and ALL missing
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unimplemented!("Unsupported pipelinee stage flags: {:?}", stages)
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}
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}
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pub fn map_err_device_creation(err: adapter::DeviceCreationError) -> VkResult {
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use hal::adapter::DeviceCreationError::*;
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@ -354,3 +367,66 @@ pub fn map_err_device_creation(err: adapter::DeviceCreationError) -> VkResult {
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DeviceLost => VkResult::VK_ERROR_DEVICE_LOST,
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}
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}
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pub fn map_attachment_load_op(op: VkAttachmentLoadOp) -> pass::AttachmentLoadOp {
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match op {
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VkAttachmentLoadOp::VK_ATTACHMENT_LOAD_OP_LOAD => pass::AttachmentLoadOp::Load,
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VkAttachmentLoadOp::VK_ATTACHMENT_LOAD_OP_CLEAR => pass::AttachmentLoadOp::Clear,
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VkAttachmentLoadOp::VK_ATTACHMENT_LOAD_OP_DONT_CARE => pass::AttachmentLoadOp::DontCare,
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_ => panic!("Unsupported attachment load op: {:?}", op),
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}
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}
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pub fn map_attachment_store_op(op: VkAttachmentStoreOp) -> pass::AttachmentStoreOp {
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match op {
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VkAttachmentStoreOp::VK_ATTACHMENT_STORE_OP_STORE => pass::AttachmentStoreOp::Store,
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VkAttachmentStoreOp::VK_ATTACHMENT_STORE_OP_DONT_CARE => pass::AttachmentStoreOp::DontCare,
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_ => panic!("Unsupported attachment store op: {:?}", op),
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}
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}
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pub fn map_image_acces(access: VkAccessFlags) -> image::Access {
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let mut mask = image::Access::empty();
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if access & VkAccessFlagBits::VK_ACCESS_INPUT_ATTACHMENT_READ_BIT as u32 != 0 {
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mask |= image::Access::INPUT_ATTACHMENT_READ;
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}
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if access & VkAccessFlagBits::VK_ACCESS_SHADER_READ_BIT as u32 != 0 {
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mask |= image::Access::SHADER_READ;
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}
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if access & VkAccessFlagBits::VK_ACCESS_SHADER_WRITE_BIT as u32 != 0 {
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mask |= image::Access::SHADER_WRITE;
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}
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if access & VkAccessFlagBits::VK_ACCESS_COLOR_ATTACHMENT_READ_BIT as u32 != 0 {
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mask |= image::Access::COLOR_ATTACHMENT_READ;
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}
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if access & VkAccessFlagBits::VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT as u32 != 0 {
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mask |= image::Access::COLOR_ATTACHMENT_WRITE;
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}
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if access & VkAccessFlagBits::VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT as u32 != 0 {
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mask |= image::Access::DEPTH_STENCIL_ATTACHMENT_READ;
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}
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if access & VkAccessFlagBits::VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT as u32 != 0 {
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mask |= image::Access::DEPTH_STENCIL_ATTACHMENT_WRITE;
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}
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if access & VkAccessFlagBits::VK_ACCESS_TRANSFER_READ_BIT as u32 != 0 {
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mask |= image::Access::TRANSFER_READ;
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}
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if access & VkAccessFlagBits::VK_ACCESS_TRANSFER_WRITE_BIT as u32 != 0 {
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mask |= image::Access::TRANSFER_WRITE;
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}
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if access & VkAccessFlagBits::VK_ACCESS_HOST_READ_BIT as u32 != 0 {
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mask |= image::Access::HOST_READ;
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}
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if access & VkAccessFlagBits::VK_ACCESS_HOST_WRITE_BIT as u32 != 0 {
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mask |= image::Access::HOST_WRITE;
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}
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if access & VkAccessFlagBits::VK_ACCESS_MEMORY_READ_BIT as u32 != 0 {
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mask |= image::Access::MEMORY_READ;
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}
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if access & VkAccessFlagBits::VK_ACCESS_MEMORY_WRITE_BIT as u32 != 0 {
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mask |= image::Access::MEMORY_WRITE;
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}
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mask
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}
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@ -1,5 +1,8 @@
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use hal::pso;
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use hal::{Backend, DescriptorPool, Device, Instance, PhysicalDevice, QueueFamily, Surface};
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use hal::{pass, pso, queue};
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use hal::{
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Backend, DescriptorPool, Device, Instance, PhysicalDevice, QueueFamily,
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Surface, Swapchain as HalSwapchain, FrameSync,
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};
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use hal::pool::RawCommandPool;
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use std::ffi::CString;
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@ -104,12 +107,7 @@ pub extern "C" fn gfxGetPhysicalDeviceFormatProperties(
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format: VkFormat,
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pFormatProperties: *mut VkFormatProperties,
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) {
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let format = match format {
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VkFormat::VK_FORMAT_UNDEFINED => None,
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format => Some(conv::map_format(format)),
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};
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let properties = adapter.physical_device.format_properties(format);
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let properties = adapter.physical_device.format_properties(conv::map_format(format));
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unsafe {
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*pFormatProperties = conv::format_properties_from_hal(properties);
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}
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@ -229,9 +227,28 @@ pub extern "C" fn gfxCreateDevice(
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let gpu = adapter.physical_device.open(request_infos);
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match gpu {
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Ok(device) => {
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Ok(mut gpu) => {
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let queues = queue_infos
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.iter()
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.map(|info| {
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let id = queue::QueueFamilyId(info.queueFamilyIndex as usize);
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let group = gpu.queues.take_raw(id).unwrap();
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let queues = group
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.into_iter()
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.map(Handle::new)
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.collect();
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(info.queueFamilyIndex, queues)
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})
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.collect();
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let gpu = Gpu {
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device: gpu.device,
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queues,
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};
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unsafe {
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*pDevice = Handle::new(device);
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*pDevice = Handle::new(gpu);
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}
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VkResult::VK_SUCCESS
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}
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@ -321,12 +338,14 @@ pub extern "C" fn gfxEnumerateDeviceLayerProperties(
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}
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#[inline]
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pub extern "C" fn gfxGetDeviceQueue(
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device: VkDevice,
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gpu: VkDevice,
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queueFamilyIndex: u32,
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queueIndex: u32,
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pQueue: *mut VkQueue,
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) {
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unimplemented!()
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unsafe {
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*pQueue = gpu.queues.get(&queueFamilyIndex).unwrap()[queueIndex as usize];
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}
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}
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#[inline]
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pub extern "C" fn gfxQueueSubmit(
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@ -574,20 +593,26 @@ pub extern "C" fn gfxWaitForFences(
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}
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#[inline]
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pub extern "C" fn gfxCreateSemaphore(
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device: VkDevice,
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gpu: VkDevice,
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pCreateInfo: *const VkSemaphoreCreateInfo,
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pAllocator: *const VkAllocationCallbacks,
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_pAllocator: *const VkAllocationCallbacks,
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pSemaphore: *mut VkSemaphore,
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) -> VkResult {
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unimplemented!()
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let semaphore = gpu.device
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.create_semaphore();
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unsafe {
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*pSemaphore = Handle::new(semaphore);
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}
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VkResult::VK_SUCCESS
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}
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#[inline]
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pub extern "C" fn gfxDestroySemaphore(
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device: VkDevice,
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gpu: VkDevice,
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semaphore: VkSemaphore,
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pAllocator: *const VkAllocationCallbacks,
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_pAllocator: *const VkAllocationCallbacks,
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) {
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unimplemented!()
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gpu.device.destroy_semaphore(*semaphore.unwrap());
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}
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#[inline]
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pub extern "C" fn gfxCreateEvent(
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@ -720,7 +745,7 @@ pub extern "C" fn gfxCreateImage(
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info.samples,
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),
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info.mipLevels as _,
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conv::map_format(info.format),
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conv::map_format(info.format).unwrap(),
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conv::map_image_usage(info.usage),
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)
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.expect("Error on creating image");
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@ -771,7 +796,7 @@ pub extern "C" fn gfxCreateImageView(
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let view = gpu.device.create_image_view(
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image,
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conv::map_format(info.format),
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conv::map_format(info.format).unwrap(),
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conv::map_swizzle(info.components),
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conv::map_subresource_range(info.subresourceRange),
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);
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@ -1193,20 +1218,174 @@ pub extern "C" fn gfxDestroyFramebuffer(
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}
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#[inline]
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pub extern "C" fn gfxCreateRenderPass(
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device: VkDevice,
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gpu: VkDevice,
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pCreateInfo: *const VkRenderPassCreateInfo,
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pAllocator: *const VkAllocationCallbacks,
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_pAllocator: *const VkAllocationCallbacks,
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pRenderPass: *mut VkRenderPass,
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) -> VkResult {
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unimplemented!()
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let info = unsafe { &*pCreateInfo };
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// Attachment descriptions
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let attachments = unsafe {
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slice::from_raw_parts(info.pAttachments, info.attachmentCount as _)
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};
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let attachments = attachments
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.into_iter()
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.map(|attachment| {
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assert_eq!(attachment.flags, 0); // TODO
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let initial_layout = conv::map_image_layout(attachment.initialLayout);
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let final_layout = conv::map_image_layout(attachment.finalLayout);
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pass::Attachment {
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format: conv::map_format(attachment.format),
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ops: pass::AttachmentOps {
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load: conv::map_attachment_load_op(attachment.loadOp),
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store: conv::map_attachment_store_op(attachment.storeOp),
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},
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stencil_ops: pass::AttachmentOps {
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load: conv::map_attachment_load_op(attachment.stencilLoadOp),
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store: conv::map_attachment_store_op(attachment.stencilStoreOp),
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},
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layouts: initial_layout .. final_layout,
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}
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})
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.collect::<Vec<_>>();
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|
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// Subpass descriptions
|
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let subpasses = unsafe {
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slice::from_raw_parts(info.pSubpasses, info.subpassCount as _)
|
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};
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|
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// Store all attachment references, referenced by the subpasses.
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let mut attachment_refs = Vec::with_capacity(subpasses.len());
|
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struct AttachmentRefs {
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input: Vec<pass::AttachmentRef>,
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color: Vec<pass::AttachmentRef>,
|
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resolve: Vec<pass::AttachmentRef>,
|
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depth_stencil: Option<pass::AttachmentRef>,
|
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preserve: Vec<usize>,
|
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}
|
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|
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fn map_attachment_ref(att_ref: &VkAttachmentReference) -> pass::AttachmentRef {
|
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(att_ref.attachment as _, conv::map_image_layout(att_ref.layout))
|
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}
|
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|
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for subpass in subpasses {
|
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let input = unsafe {
|
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slice::from_raw_parts(subpass.pInputAttachments, subpass.inputAttachmentCount as _)
|
||||
.into_iter()
|
||||
.map(map_attachment_ref)
|
||||
.collect()
|
||||
};
|
||||
let color = unsafe {
|
||||
slice::from_raw_parts(subpass.pColorAttachments, subpass.colorAttachmentCount as _)
|
||||
.into_iter()
|
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.map(map_attachment_ref)
|
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.collect()
|
||||
};
|
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let resolve = if subpass.pResolveAttachments.is_null() {
|
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Vec::new()
|
||||
} else {
|
||||
unimplemented!()
|
||||
/*
|
||||
unsafe {
|
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slice::from_raw_parts(subpass.pResolveAttachments, subpass.colorAttachmentCount as _)
|
||||
.into_iter()
|
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.map(map_attachment_ref)
|
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.collect()
|
||||
}
|
||||
*/
|
||||
};
|
||||
let depth_stencil = unsafe {
|
||||
subpass
|
||||
.pDepthStencilAttachment
|
||||
.as_ref()
|
||||
.map(|attachment| map_attachment_ref(attachment))
|
||||
};
|
||||
|
||||
let preserve = unsafe {
|
||||
slice::from_raw_parts(subpass.pPreserveAttachments, subpass.preserveAttachmentCount as _)
|
||||
.into_iter()
|
||||
.map(|id| *id as usize)
|
||||
.collect::<Vec<_>>()
|
||||
};
|
||||
|
||||
attachment_refs.push(AttachmentRefs {
|
||||
input,
|
||||
color,
|
||||
resolve,
|
||||
depth_stencil,
|
||||
preserve,
|
||||
});
|
||||
}
|
||||
|
||||
let subpasses = attachment_refs
|
||||
.iter()
|
||||
.map(|attachment_ref| {
|
||||
pass::SubpassDesc {
|
||||
colors: &attachment_ref.color,
|
||||
depth_stencil: attachment_ref.depth_stencil.as_ref(),
|
||||
inputs: &attachment_ref.input,
|
||||
preserves: &attachment_ref.preserve,
|
||||
}
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
// Subpass dependencies
|
||||
let dependencies = unsafe {
|
||||
slice::from_raw_parts(info.pDependencies, info.dependencyCount as _)
|
||||
};
|
||||
|
||||
fn map_subpass_ref(subpass: u32) -> pass::SubpassRef {
|
||||
if subpass == VK_SUBPASS_EXTERNAL as u32 {
|
||||
pass::SubpassRef::External
|
||||
} else {
|
||||
pass::SubpassRef::Pass(subpass as _)
|
||||
}
|
||||
}
|
||||
|
||||
let dependencies = dependencies
|
||||
.into_iter()
|
||||
.map(|dependency| {
|
||||
assert_eq!(dependency.dependencyFlags, 0); // TODO
|
||||
|
||||
let src_pass = map_subpass_ref(dependency.srcSubpass);
|
||||
let dst_pass = map_subpass_ref(dependency.dstSubpass);
|
||||
|
||||
let src_stage = conv::map_pipeline_stage_flags(dependency.srcStageMask);
|
||||
let dst_stage = conv::map_pipeline_stage_flags(dependency.dstStageMask);
|
||||
|
||||
// Our portability implementation only supports image access flags atm.
|
||||
// Global buffer barriers can't be handled currently.
|
||||
let src_access = conv::map_image_acces(dependency.srcAccessMask);
|
||||
let dst_access = conv::map_image_acces(dependency.dstAccessMask);
|
||||
|
||||
pass::SubpassDependency {
|
||||
passes: src_pass .. dst_pass,
|
||||
stages: src_stage .. dst_stage,
|
||||
accesses: src_access .. dst_access,
|
||||
}
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
let render_pass = gpu
|
||||
.device
|
||||
.create_render_pass(&attachments, &subpasses, &dependencies);
|
||||
|
||||
unsafe {
|
||||
*pRenderPass = Handle::new(render_pass);
|
||||
}
|
||||
|
||||
VkResult::VK_SUCCESS
|
||||
}
|
||||
#[inline]
|
||||
pub extern "C" fn gfxDestroyRenderPass(
|
||||
device: VkDevice,
|
||||
gpu: VkDevice,
|
||||
renderPass: VkRenderPass,
|
||||
pAllocator: *const VkAllocationCallbacks,
|
||||
_pAllocator: *const VkAllocationCallbacks,
|
||||
) {
|
||||
unimplemented!()
|
||||
gpu.device.destroy_renderpass(*renderPass.unwrap());
|
||||
}
|
||||
#[inline]
|
||||
pub extern "C" fn gfxGetRenderAreaGranularity(
|
||||
|
@ -1227,8 +1406,7 @@ pub extern "C" fn gfxCreateCommandPool(
|
|||
use hal::pool::CommandPoolCreateFlags;
|
||||
|
||||
let info = unsafe { &*pCreateInfo };
|
||||
assert_eq!(info.queueFamilyIndex, 0); //TODO
|
||||
let family = gpu.queue_groups[0].family();
|
||||
let family = queue::QueueFamilyId(info.queueFamilyIndex as _);
|
||||
|
||||
let mut flags = CommandPoolCreateFlags::empty();
|
||||
if info.flags & VkCommandPoolCreateFlagBits::VK_COMMAND_POOL_CREATE_TRANSIENT_BIT as u32 != 0 {
|
||||
|
@ -1863,7 +2041,7 @@ pub extern "C" fn gfxCreateSwapchainKHR(
|
|||
); // TODO
|
||||
|
||||
let config = hal::SwapchainConfig {
|
||||
color_format: conv::map_format(info.imageFormat),
|
||||
color_format: conv::map_format(info.imageFormat).unwrap(),
|
||||
depth_stencil_format: None,
|
||||
image_count: info.minImageCount,
|
||||
};
|
||||
|
@ -2108,14 +2286,23 @@ pub extern "C" fn gfxCreateWin32SurfaceKHR(
|
|||
}
|
||||
#[inline]
|
||||
pub extern "C" fn gfxAcquireNextImageKHR(
|
||||
device: VkDevice,
|
||||
swapchain: VkSwapchainKHR,
|
||||
timeout: u64,
|
||||
_device: VkDevice,
|
||||
mut swapchain: VkSwapchainKHR,
|
||||
_timeout: u64, // TODO
|
||||
semaphore: VkSemaphore,
|
||||
fence: VkFence,
|
||||
pImageIndex: *mut u32,
|
||||
) -> VkResult {
|
||||
unimplemented!()
|
||||
let sync = if !semaphore.is_null() {
|
||||
FrameSync::Semaphore(&*semaphore)
|
||||
} else {
|
||||
FrameSync::Fence(&*fence)
|
||||
};
|
||||
|
||||
let frame = swapchain.raw.acquire_frame(sync);
|
||||
unsafe { *pImageIndex = frame.id() as _; }
|
||||
|
||||
VkResult::VK_SUCCESS
|
||||
}
|
||||
#[inline]
|
||||
pub extern "C" fn gfxQueuePresentKHR(
|
||||
|
|
|
@ -16,16 +16,19 @@ mod conv;
|
|||
mod handle;
|
||||
mod impls;
|
||||
|
||||
use std::{cmp, slice};
|
||||
use back::Backend as B;
|
||||
use handle::Handle;
|
||||
|
||||
use std::{cmp, slice};
|
||||
use std::collections::HashMap;
|
||||
|
||||
pub use impls::*;
|
||||
|
||||
// Vulkan objects
|
||||
pub type VkInstance = Handle<back::Instance>;
|
||||
pub type VkPhysicalDevice = Handle<hal::Adapter<B>>;
|
||||
pub type VkDevice = Handle<hal::Gpu<B>>;
|
||||
pub type VkDevice = Handle<Gpu<B>>;
|
||||
pub type VkQueue = Handle<<B as hal::Backend>::CommandQueue>;
|
||||
pub type VkCommandPool = Handle<<B as hal::Backend>::CommandPool>;
|
||||
pub type VkCommandBuffer = Handle<<B as hal::Backend>::CommandBuffer>;
|
||||
pub type VkDeviceMemory = Handle<<B as hal::Backend>::Memory>;
|
||||
|
@ -36,32 +39,39 @@ pub type VkDescriptorSet = Handle<<B as hal::Backend>::DescriptorSet>;
|
|||
pub type VkSampler = Handle<<B as hal::Backend>::Sampler>;
|
||||
pub type VkBufferView = Handle<<B as hal::Backend>::BufferView>;
|
||||
pub type VkShaderModule = Handle<<B as hal::Backend>::ShaderModule>;
|
||||
pub type VkImage = Handle<Image<B>>;
|
||||
pub type VkImageView = Handle<<B as hal::Backend>::ImageView>;
|
||||
pub type VkBuffer = Handle<Buffer<B>>;
|
||||
pub type VkSemaphore = Handle<<B as hal::Backend>::Semaphore>;
|
||||
pub type VkFence = Handle<<B as hal::Backend>::Fence>;
|
||||
pub type VkRenderPass = Handle<<B as hal::Backend>::RenderPass>;
|
||||
|
||||
pub type QueueFamilyIndex = u32;
|
||||
|
||||
pub struct Gpu<B: hal::Backend> {
|
||||
device: B::Device,
|
||||
queues: HashMap<QueueFamilyIndex, Vec<VkQueue>>,
|
||||
}
|
||||
|
||||
pub enum Image<B: hal::Backend> {
|
||||
Image(B::Image),
|
||||
Unbound(B::UnboundImage),
|
||||
}
|
||||
|
||||
pub type VkImage = Handle<Image<B>>;
|
||||
pub type VkImageView = Handle<<B as hal::Backend>::ImageView>;
|
||||
|
||||
pub enum Buffer<B: hal::Backend> {
|
||||
Buffer(B::Buffer),
|
||||
Unbound(B::UnboundBuffer),
|
||||
}
|
||||
|
||||
pub type VkBuffer = Handle<Buffer<B>>;
|
||||
|
||||
//NOTE: all *KHR types have to be pure `Handle` things for compatibility with
|
||||
//`VK_DEFINE_NON_DISPATCHABLE_HANDLE` used in `vulkan.h`
|
||||
pub type VkSurfaceKHR = Handle<<B as hal::Backend>::Surface>;
|
||||
pub type VkSwapchainKHR = Handle<Swapchain>;
|
||||
|
||||
pub struct Swapchain {
|
||||
raw: <B as hal::Backend>::Swapchain,
|
||||
images: Vec<VkImage>,
|
||||
}
|
||||
pub type VkSwapchainKHR = Handle<Swapchain>;
|
||||
|
||||
|
||||
/* automatically generated by rust-bindgen */
|
||||
|
||||
|
@ -509,24 +519,6 @@ pub type VkBool32 = u32;
|
|||
pub type VkDeviceSize = u64;
|
||||
pub type VkSampleMask = u32;
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub struct VkQueue_T {
|
||||
_unused: [u8; 0],
|
||||
}
|
||||
pub type VkQueue = *mut VkQueue_T;
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub struct VkSemaphore_T {
|
||||
_unused: [u8; 0],
|
||||
}
|
||||
pub type VkSemaphore = *mut VkSemaphore_T;
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub struct VkFence_T {
|
||||
_unused: [u8; 0],
|
||||
}
|
||||
pub type VkFence = *mut VkFence_T;
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub struct VkEvent_T {
|
||||
|
@ -547,12 +539,6 @@ pub struct VkPipelineCache_T {
|
|||
pub type VkPipelineCache = *mut VkPipelineCache_T;
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub struct VkRenderPass_T {
|
||||
_unused: [u8; 0],
|
||||
}
|
||||
pub type VkRenderPass = *mut VkRenderPass_T;
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub struct VkPipeline_T {
|
||||
_unused: [u8; 0],
|
||||
}
|
||||
|
|
|
@ -1336,7 +1336,14 @@ pub extern "C" fn vkAcquireNextImageKHR(
|
|||
fence: VkFence,
|
||||
pImageIndex: *mut u32,
|
||||
) -> VkResult {
|
||||
unimplemented!()
|
||||
gfxAcquireNextImageKHR(
|
||||
device,
|
||||
swapchain,
|
||||
timeout,
|
||||
semaphore,
|
||||
fence,
|
||||
pImageIndex,
|
||||
)
|
||||
}
|
||||
#[no_mangle]
|
||||
pub extern "C" fn vkQueuePresentKHR(
|
||||
|
|
Loading…
Reference in a new issue