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https://github.com/italicsjenga/portability.git
synced 2024-11-23 07:21:31 +11:00
Implement vkCreateDescriptorSetLayout
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parent
b9d6309c67
commit
33e263cd58
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@ -1,4 +1,4 @@
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use hal::{adapter, buffer, format, image, memory, window};
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use hal::{adapter, buffer, format, image, memory, pso, window};
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use std::mem;
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@ -272,6 +272,57 @@ pub fn memory_properties_from_hal(properties: memory::Properties) -> VkMemoryPro
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flags
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}
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pub fn map_descriptor_type(ty: VkDescriptorType) -> pso::DescriptorType {
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use super::VkDescriptorType::*;
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match ty {
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VK_DESCRIPTOR_TYPE_SAMPLER => pso::DescriptorType::Sampler,
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VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE => pso::DescriptorType::SampledImage,
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VK_DESCRIPTOR_TYPE_STORAGE_IMAGE => pso::DescriptorType::StorageImage,
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VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER => pso::DescriptorType::UniformTexelBuffer,
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VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER => pso::DescriptorType::StorageTexelBuffer,
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VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER => pso::DescriptorType::UniformBuffer,
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VK_DESCRIPTOR_TYPE_STORAGE_BUFFER => pso::DescriptorType::StorageBuffer,
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VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT => pso::DescriptorType::InputAttachment,
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VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER |
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VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC |
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VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC => unimplemented!(),
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_ => panic!("Unexpected descriptor type: {:?}", ty),
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}
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}
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pub fn map_stage_flags(stages: VkShaderStageFlags) -> pso::ShaderStageFlags {
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let mut flags = pso::ShaderStageFlags::empty();
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if stages & VkShaderStageFlagBits::VK_SHADER_STAGE_VERTEX_BIT as u32 != 0 {
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flags |= pso::ShaderStageFlags::VERTEX;
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}
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if stages & VkShaderStageFlagBits::VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT as u32 != 0 {
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flags |= pso::ShaderStageFlags::HULL;
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}
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if stages & VkShaderStageFlagBits::VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT as u32 != 0 {
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flags |= pso::ShaderStageFlags::DOMAIN;
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}
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if stages & VkShaderStageFlagBits::VK_SHADER_STAGE_GEOMETRY_BIT as u32 != 0 {
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flags |= pso::ShaderStageFlags::GEOMETRY;
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}
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if stages & VkShaderStageFlagBits::VK_SHADER_STAGE_FRAGMENT_BIT as u32 != 0 {
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flags |= pso::ShaderStageFlags::FRAGMENT;
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}
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if stages & VkShaderStageFlagBits::VK_SHADER_STAGE_COMPUTE_BIT as u32 != 0 {
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flags |= pso::ShaderStageFlags::COMPUTE;
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}
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if stages & VkShaderStageFlagBits::VK_SHADER_STAGE_ALL_GRAPHICS as u32 != 0 {
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flags |= pso::ShaderStageFlags::GRAPHICS;
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}
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if stages & VkShaderStageFlagBits::VK_SHADER_STAGE_ALL as u32 != 0 {
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flags |= pso::ShaderStageFlags::ALL;
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}
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flags
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}
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pub fn map_err_device_creation(err: adapter::DeviceCreationError) -> VkResult {
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use hal::adapter::DeviceCreationError::*;
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@ -1,3 +1,4 @@
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use hal::pso;
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use hal::{Device, Instance, PhysicalDevice, QueueFamily, Surface};
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use std::ffi::CString;
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@ -904,12 +905,36 @@ pub extern "C" fn gfxDestroySampler(
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}
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#[inline]
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pub extern "C" fn gfxCreateDescriptorSetLayout(
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device: VkDevice,
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gpu: VkDevice,
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pCreateInfo: *const VkDescriptorSetLayoutCreateInfo,
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pAllocator: *const VkAllocationCallbacks,
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_pAllocator: *const VkAllocationCallbacks,
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pSetLayout: *mut VkDescriptorSetLayout,
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) -> VkResult {
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unimplemented!()
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let info = unsafe { &*pCreateInfo };
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let layout_bindings = unsafe {
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slice::from_raw_parts(info.pBindings, info.bindingCount as _)
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};
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let bindings = layout_bindings
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.iter()
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.map(|binding| {
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assert!(binding.pImmutableSamplers.is_null()); // TODO
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pso::DescriptorSetLayoutBinding {
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binding: binding.binding as _,
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ty: conv::map_descriptor_type(binding.descriptorType),
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count: binding.descriptorCount as _,
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stage_flags: conv::map_stage_flags(binding.stageFlags),
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}
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})
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.collect::<Vec<_>>();
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let set_layout = gpu.device
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.create_descriptor_set_layout(&bindings);
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unsafe { *pSetLayout = Handle::new(set_layout); }
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VkResult::VK_SUCCESS
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}
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#[inline]
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pub extern "C" fn gfxDestroyDescriptorSetLayout(
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@ -30,6 +30,7 @@ pub type VkDevice = Handle<hal::Gpu<B>>;
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pub type VkCommandPool = Handle<<B as hal::Backend>::CommandPool>;
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pub type VkCommandBuffer = Handle<<B as hal::Backend>::CommandBuffer>;
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pub type VkDeviceMemory = Handle<<B as hal::Backend>::Memory>;
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pub type VkDescriptorSetLayout = Handle<<B as hal::Backend>::DescriptorSetLayout>;
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pub enum Image<B: hal::Backend> {
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Image(B::Image),
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@ -572,12 +573,6 @@ pub struct VkPipeline_T {
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pub type VkPipeline = *mut VkPipeline_T;
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#[repr(C)]
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#[derive(Debug, Copy, Clone)]
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pub struct VkDescriptorSetLayout_T {
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_unused: [u8; 0],
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}
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pub type VkDescriptorSetLayout = *mut VkDescriptorSetLayout_T;
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#[repr(C)]
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#[derive(Debug, Copy, Clone)]
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pub struct VkSampler_T {
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_unused: [u8; 0],
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}
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