Basic UWP target support, readme update

This commit is contained in:
Dzmitry Malyshau 2020-09-30 12:21:49 -04:00
parent bae930673d
commit 7c42b540a8
5 changed files with 54 additions and 6 deletions

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@ -17,6 +17,22 @@ jobs:
- run: rustup target add ${{ env.TARGET }}
- run: make check-target
uwp_build:
name: UWP Nightly
runs-on: windows-2019
env:
TARGET: x86_64-uwp-windows-msvc
steps:
- name: Checkout sources
uses: actions/checkout@v2
- name: Install latest nightly
uses: actions-rs/toolchain@v1
with:
toolchain: nightly
override: true
components: rust-src
- run: cargo build -Z build-std --manifest-path libportability/Cargo.toml --features dx12 --target ${{ env.TARGET }}
build:
name: ${{ matrix.name }}
runs-on: ${{ matrix.os }}

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@ -11,25 +11,41 @@ jobs:
strategy:
fail-fast: false
matrix:
name: ['macOS stable', 'iOS stable', 'Windows stable']
name: ['macOS stable', 'iOS stable', 'Windows stable', 'UWP nightly']
include:
- name: macOS stable
os: macos-10.15
target: x86_64-apple-darwin
package: gfx-portability.zip
- name: iOS stable
os: macos-10.15
target: aarch64-apple-ios
package: gfx-portability.zip
- name: Windows stable
os: windows-2019
target: x86_64-pc-windows-msvc
package: gfx-portability.zip
- name: UWP nightly
os: windows-2019
target: x86_64-uwp-windows-msvc
package: gfx-portability-custom.zip
steps:
- uses: actions/checkout@v2
- if: matrix.os == 'windows-2019'
name: Install make
run: choco install make
- run: rustup target add ${{ matrix.target }}
- if: matrix.package == 'gfx-portability.zip'
name: Install target
run: rustup target add ${{ matrix.target }}
- if: matrix.package == 'gfx-portability-custom.zip'
name: Install latest nightly
uses: actions-rs/toolchain@v1
with:
toolchain: nightly
override: true
components: rust-src
- name: Build
run: make CARGO_BUILD_TARGET=${{ matrix.target }} gfx-portability.zip
run: make CARGO_BUILD_TARGET=${{ matrix.target }} ${{ matrix.package }}
- name: Upload builds
id: upload-release-asset
uses: actions/upload-release-asset@v1
@ -37,6 +53,6 @@ jobs:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ github.event.release.upload_url }}
asset_path: ./gfx-portability.zip
asset_path: ./${{ matrix.package }}
asset_name: gfx-portability-${{ github.event.release.tag_name }}.${{ matrix.target }}.zip
asset_content_type: application/zip

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@ -184,6 +184,12 @@ gfx-portability.zip: version-debug version-release
echo "$(GIT_TAG_FULL)" > commit-sha
$(ZIP_COMMAND) gfx-portability.zip target/$(CARGO_BUILD_TARGET)/*/$(LIB_FILE_NAME) libportability-icd/portability-$(JSON_SUFFIX).json commit-sha
gfx-portability-custom.zip:
cargo build -Z build-std --manifest-path libportability/Cargo.toml --features $(BACKEND)
cargo build -Z build-std=std,panic_abort --manifest-path libportability/Cargo.toml --features $(BACKEND) --release
echo "$(GIT_TAG_FULL)" > commit-sha
$(ZIP_COMMAND) gfx-portability-custom.zip target/$(CARGO_BUILD_TARGET)/*/$(LIB_FILE_NAME) commit-sha
target/debug/$(LIB_VULKAN_NAME):
cd target/debug && ln -sf $(LIB_FILE_NAME) $(LIB_VULKAN_NAME)

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@ -1,9 +1,17 @@
## gfx-portability
[![Build Status](https://github.com/gfx-rs/portability/workflows/check/badge.svg?branch=master)](https://github.com/gfx-rs/portability/actions)
[![Matrix](https://img.shields.io/badge/Matrix-%23gfx%3Amatrix.org-blueviolet.svg)](https://matrix.to/#/#gfx:matrix.org)
[![Build Status](https://github.com/gfx-rs/portability/workflows/Check/badge.svg?branch=master)](https://github.com/gfx-rs/portability/actions)
[![Matrix](https://img.shields.io/badge/Matrix-%23gfx%3Amatrix.org-blueviolet.svg)](https://matrix.to/#/#gfx:matrix.org)
This is a prototype library implementing [Vulkan Portability Initiative](https://www.khronos.org/blog/khronos-announces-the-vulkan-portability-initiative) using [gfx-hal](http://gfx-rs.github.io/2017/07/24/low-level.html). See gfx-rs [meta issue](https://github.com/gfx-rs/gfx/issues/1354) for backend limitations and further details.
Platform support:
- macOS/Metal (lib, icd)
- iOS/Metal (lib, icd)
- Windows/DX12 (lib, icd)
- UWP/DX12 (lib)
For those interested in performance, we did a comprehensive benchmarks of Dota2 and Dolphin Emulator on macOS. Results were published to gfx-rs blog [here](https://gfx-rs.github.io/2018/08/10/dota2-macos-performance.html) and [there](https://gfx-rs.github.io/2019/03/22/dolphin-macos-performance.html).
## Showcase
### [Dota2](https://github.com/ValveSoftware/Dota-2):

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@ -1,5 +1,7 @@
status = [
"Ubuntu Nightly",
"MacOS Stable",
"iOS Stable",
"Windows Stable",
"UWP Nightly",
]