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pre-allocate space for local descriptor set handles
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parent
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@ -2339,6 +2339,7 @@ pub extern "C" fn gfxCreateDescriptorPool(
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pDescriptorPool: *mut VkDescriptorPool,
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pDescriptorPool: *mut VkDescriptorPool,
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) -> VkResult {
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) -> VkResult {
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let info = unsafe { &*pCreateInfo };
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let info = unsafe { &*pCreateInfo };
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let max_sets = info.maxSets as usize;
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let pool_sizes = unsafe {
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let pool_sizes = unsafe {
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slice::from_raw_parts(info.pPoolSizes, info.poolSizeCount as _)
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slice::from_raw_parts(info.pPoolSizes, info.poolSizeCount as _)
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@ -2355,12 +2356,12 @@ pub extern "C" fn gfxCreateDescriptorPool(
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let pool = super::DescriptorPool {
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let pool = super::DescriptorPool {
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raw: gpu.device
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raw: gpu.device
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.create_descriptor_pool(info.maxSets as _, ranges),
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.create_descriptor_pool(max_sets, ranges),
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temp_sets: Vec::with_capacity(info.maxSets as _),
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temp_sets: Vec::with_capacity(max_sets),
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set_handles: if info.flags & VkDescriptorPoolCreateFlagBits::VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT as u32 != 0 {
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set_handles: if info.flags & VkDescriptorPoolCreateFlagBits::VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT as u32 != 0 {
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None
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None
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} else {
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} else {
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Some(Vec::new())
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Some(Vec::with_capacity(max_sets))
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},
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},
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};
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};
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