mirror of
https://github.com/italicsjenga/portability.git
synced 2024-11-22 23:11:30 +11:00
Fix physical device enumeration and add dummy features
Vulkan loader expects that EnumeratePhysicalDevices will return the same handles on each call. Caching them on startup
This commit is contained in:
parent
8e85630840
commit
8d75459a84
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@ -11,6 +11,10 @@ impl<T> Handle<T> {
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Handle(ptr)
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}
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pub fn null() -> Self {
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Handle(VK_NULL_HANDLE as *mut _)
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}
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pub fn unwrap(self) -> Box<T> {
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unsafe { Box::from_raw(self.0) }
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}
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@ -74,6 +78,10 @@ mod dispatch {
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DispatchHandle(ptr)
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}
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pub fn null() -> Self {
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DispatchHandle(VK_NULL_HANDLE as *mut _)
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}
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pub fn unwrap(self) -> Box<(u64, T)> {
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unsafe { Box::from_raw(self.0) }
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}
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@ -36,14 +36,21 @@ pub extern "C" fn gfxCreateInstance(
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_pAllocator: *const VkAllocationCallbacks,
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pInstance: *mut VkInstance,
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) -> VkResult {
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//Note: is this the best place to enable logging?
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// Note: is this the best place to enable logging?
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#[cfg(feature = "env_logger")]
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{
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use env_logger;
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env_logger::init();
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}
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let instance = back::Instance::create("portability", 1);
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unsafe { *pInstance = Handle::new(instance) };
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let backend = back::Instance::create("portability", 1);
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let adapters = backend
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.enumerate_adapters()
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.into_iter()
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.map(Handle::new)
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.collect();
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unsafe { *pInstance = Handle::new(RawInstance { backend, adapters }) };
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VkResult::VK_SUCCESS
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}
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@ -62,20 +69,15 @@ pub extern "C" fn gfxEnumeratePhysicalDevices(
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pPhysicalDeviceCount: *mut u32,
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pPhysicalDevices: *mut VkPhysicalDevice,
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) -> VkResult {
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let adapters = instance.enumerate_adapters();
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// If NULL, number of devices is returned.
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if pPhysicalDevices.is_null() {
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unsafe { *pPhysicalDeviceCount = adapters.len() as _ };
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unsafe { *pPhysicalDeviceCount = instance.adapters.len() as _ };
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return VkResult::VK_SUCCESS;
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}
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let output = unsafe { slice::from_raw_parts_mut(pPhysicalDevices, *pPhysicalDeviceCount as _) };
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let count = cmp::min(adapters.len(), output.len());
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for (out, adapter) in output.iter_mut().zip(adapters.into_iter()) {
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*out = DispatchHandle::new(adapter);
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}
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let count = cmp::min(instance.adapters.len(), output.len());
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output.copy_from_slice(&instance.adapters[..count]);
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unsafe { *pPhysicalDeviceCount = count as _ };
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VkResult::VK_SUCCESS
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@ -130,7 +132,65 @@ pub extern "C" fn gfxGetPhysicalDeviceFeatures(
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) {
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let features = adapter.physical_device.features();
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// TODO: fill in information
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unsafe {
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*pFeatures = VkPhysicalDeviceFeatures {
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robustBufferAccess: VK_FALSE,
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fullDrawIndexUint32: VK_FALSE,
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imageCubeArray: VK_FALSE,
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independentBlend: VK_FALSE,
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geometryShader: VK_FALSE,
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tessellationShader: VK_FALSE,
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sampleRateShading: VK_FALSE,
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dualSrcBlend: VK_FALSE,
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logicOp: VK_FALSE,
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multiDrawIndirect: VK_FALSE,
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drawIndirectFirstInstance: VK_FALSE,
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depthClamp: VK_FALSE,
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depthBiasClamp: VK_FALSE,
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fillModeNonSolid: VK_FALSE,
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depthBounds: VK_FALSE,
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wideLines: VK_FALSE,
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largePoints: VK_FALSE,
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alphaToOne: VK_FALSE,
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multiViewport: VK_FALSE,
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samplerAnisotropy: VK_FALSE,
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textureCompressionETC2: VK_FALSE,
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textureCompressionASTC_LDR: VK_FALSE,
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textureCompressionBC: VK_FALSE,
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occlusionQueryPrecise: VK_FALSE,
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pipelineStatisticsQuery: VK_FALSE,
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vertexPipelineStoresAndAtomics: VK_FALSE,
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fragmentStoresAndAtomics: VK_FALSE,
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shaderTessellationAndGeometryPointSize: VK_FALSE,
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shaderImageGatherExtended: VK_FALSE,
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shaderStorageImageExtendedFormats: VK_FALSE,
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shaderStorageImageMultisample: VK_FALSE,
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shaderStorageImageReadWithoutFormat: VK_FALSE,
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shaderStorageImageWriteWithoutFormat: VK_FALSE,
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shaderUniformBufferArrayDynamicIndexing: VK_FALSE,
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shaderSampledImageArrayDynamicIndexing: VK_FALSE,
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shaderStorageBufferArrayDynamicIndexing: VK_FALSE,
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shaderStorageImageArrayDynamicIndexing: VK_FALSE,
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shaderClipDistance: VK_FALSE,
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shaderCullDistance: VK_FALSE,
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shaderFloat64: VK_FALSE,
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shaderInt64: VK_FALSE,
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shaderInt16: VK_FALSE,
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shaderResourceResidency: VK_FALSE,
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shaderResourceMinLod: VK_FALSE,
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sparseBinding: VK_FALSE,
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sparseResidencyBuffer: VK_FALSE,
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sparseResidencyImage2D: VK_FALSE,
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sparseResidencyImage3D: VK_FALSE,
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sparseResidency2Samples: VK_FALSE,
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sparseResidency4Samples: VK_FALSE,
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sparseResidency8Samples: VK_FALSE,
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sparseResidency16Samples: VK_FALSE,
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sparseResidencyAliased: VK_FALSE,
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variableMultisampleRate: VK_FALSE,
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inheritedQueries: VK_FALSE,
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};
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}
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}
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#[inline]
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pub extern "C" fn gfxGetPhysicalDeviceFormatProperties(
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@ -232,6 +292,11 @@ pub extern "C" fn gfxGetInstanceProcAddr(
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Err(_) => return None,
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};
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let device_addr = gfxGetDeviceProcAddr(DispatchHandle::null(), pName);
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if device_addr.is_some() {
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return device_addr;
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}
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proc_addr!{ name,
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vkCreateInstance, PFN_vkCreateInstance => gfxCreateInstance,
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vkDestroyInstance, PFN_vkDestroyInstance => gfxDestroyInstance,
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@ -3182,7 +3247,7 @@ pub extern "C" fn gfxCreateWin32SurfaceKHR(
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assert_eq!(info.flags, 0);
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assert!(pAllocator.is_null());
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*pSurface = Handle::new(
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instance.create_surface_from_hwnd(info.hinstance, info.hwnd),
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instance.backend.create_surface_from_hwnd(info.hinstance, info.hwnd),
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);
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VkResult::VK_SUCCESS
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}
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@ -3192,7 +3257,7 @@ pub extern "C" fn gfxCreateWin32SurfaceKHR(
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unsafe {
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assert_eq!(info.flags, 0);
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assert!(pAllocator.is_null());
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*pSurface = Handle::new(instance.create_surface_from_hwnd(info.hwnd));
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*pSurface = Handle::new(instance.backend.create_surface_from_hwnd(info.hwnd));
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VkResult::VK_SUCCESS
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}
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}
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@ -3212,7 +3277,7 @@ pub extern "C" fn gfxCreateXcbSurfaceKHR(
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assert_eq!(info.flags, 0);
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assert!(pAllocator.is_null());
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*pSurface = Handle::new(
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instance.create_surface_from_xcb(info.connection as _, info.window),
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instance.backend.create_surface_from_xcb(info.connection as _, info.window),
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);
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VkResult::VK_SUCCESS
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}
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@ -30,9 +30,15 @@ use std::collections::HashMap;
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pub use impls::*;
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// Vulkan objects
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pub type VkInstance = Handle<back::Instance>;
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pub type VkPhysicalDevice = DispatchHandle<hal::Adapter<B>>;
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pub type VkPhysicalDevice = Handle<hal::Adapter<B>>;
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pub struct RawInstance {
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pub backend: back::Instance,
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pub adapters: Vec<VkPhysicalDevice>,
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}
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pub type VkInstance = Handle<RawInstance>;
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pub type VkDevice = DispatchHandle<Gpu<B>>;
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pub type VkQueue = DispatchHandle<<B as hal::Backend>::CommandQueue>;
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pub type VkCommandPool = Handle<<B as hal::Backend>::CommandPool>;
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