Handle unused depth stencil subpass attachments

This commit is contained in:
msiglreith 2018-07-20 23:12:30 +02:00
parent 3a96b51cb1
commit aa851f19b3

View file

@ -12,6 +12,7 @@ use hal::queue::RawCommandQueue;
use smallvec::SmallVec;
use std::ffi::{CStr, CString};
use std::os::raw::c_int;
#[cfg(feature = "renderdoc")]
use std::os::raw::c_void;
use std::{mem, ptr};
@ -2713,6 +2714,7 @@ pub extern "C" fn gfxCreateRenderPass(
.pDepthStencilAttachment
.as_ref()
.map(map_attachment_ref)
.filter(|ds| ds.0 as c_int != VK_ATTACHMENT_UNUSED)
};
let preserve = unsafe {
@ -3840,7 +3842,7 @@ pub extern "C" fn gfxGetPhysicalDeviceSurfacePresentModesKHR(
}
unsafe { *pPresentModeCount = count as _ };
code
}