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Implement push constant command
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@ -3004,14 +3004,34 @@ pub extern "C" fn gfxCmdCopyQueryPoolResults(
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}
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#[inline]
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pub extern "C" fn gfxCmdPushConstants(
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commandBuffer: VkCommandBuffer,
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mut commandBuffer: VkCommandBuffer,
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layout: VkPipelineLayout,
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stageFlags: VkShaderStageFlags,
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offset: u32,
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size: u32,
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pValues: *const ::std::os::raw::c_void,
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) {
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unimplemented!()
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assert_eq!(size % 4, 0);
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let values = unsafe {
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slice::from_raw_parts(pValues as *const u32, size as usize / 4)
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};
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if stageFlags & VkShaderStageFlagBits::VK_SHADER_STAGE_COMPUTE_BIT as u32 != 0 {
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commandBuffer.push_compute_constants(
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&*layout,
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offset,
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values,
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);
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}
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if stageFlags & VkShaderStageFlagBits::VK_SHADER_STAGE_ALL_GRAPHICS as u32 != 0 {
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commandBuffer.push_graphics_constants(
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&*layout,
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conv::map_stage_flags(stageFlags),
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offset,
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values,
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);
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}
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}
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#[inline]
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pub extern "C" fn gfxCmdBeginRenderPass(
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