bors[bot]
8d1498c60d
Merge #21
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21: Implement remaining pieces for LunarG API-Samples r=kvark a=msiglreith
Requires the queue present PR to be merged and rebasing of the portability branch before merging!
2018-01-22 13:35:40 +00:00
msiglreith
d812b10a72
Fix build and enumerating physical devices
2018-01-19 13:37:45 +01:00
Dzmitry Malyshau
40015e8fac
Add Gitter link to README
2018-01-18 12:42:29 -05:00
msiglreith
31d9ddc75f
Cleanup usage of deref and a few code improvements
2018-01-16 23:22:01 +01:00
msiglreith
31aa84a06e
Implement vkCmdSetViewports, gfxCmdBindPipeline, gfxCmdSetScissor, gfxCmdBindDescriptorSets, gfxCmdDraw, gfxQueuePresentKhr and fix graphics pipeline creation
2018-01-16 18:24:54 +01:00
msiglreith
ea0714cf39
Implement vkCreateGraphicsPipeline and vkDestroyGraphicsPipeline
2018-01-16 18:24:54 +01:00
msiglreith
f422eb24d1
Implement vkCmdBindVertexBuffers and vkCmdEndRenderPass
2018-01-16 18:24:54 +01:00
msiglreith
225764fc2d
Implement vkCmdBeginRenderPass
2018-01-16 18:24:53 +01:00
bors[bot]
8840b74646
Merge #18
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18: Framebuffer example r=kvark a=msiglreith
Implement functions for the framebuffer sample
2018-01-10 03:35:38 +00:00
msiglreith
63847cc271
Implement vkQueueSubmit, vkCreateFence, vkDestroyFence, vkWaitForFences, vkCreateFramebuffer, vkDestroyFramebuffer, vkBeginCommandBuffer and vkEndCommandBuffer
2018-01-09 23:12:00 +01:00
bors[bot]
2d047648c3
Merge #17
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17: Render pass r=kvark a=msiglreith
Implement required functions for 10-render-pass
* vkGetDeviceQueue
* vkCreateSemaphore
* vkDestroySemaphore
* vkAcquireNextImageKHR
* vkCreateRenderPass
* vkDestroyRenderPass
2018-01-09 22:05:27 +00:00
msiglreith
1a1f1f856e
Cleanup implementation
2018-01-09 23:00:35 +01:00
msiglreith
b9118e60a5
Implement vkGetDeviceQueue, vkCreateSemaphore, vkDestroySemaphore, vkAcquireNextImageKHR, vkCreateRenderPass and vkDestroyRenderPass
2018-01-09 15:19:22 +01:00
bors[bot]
33978e81e2
Merge #16
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16: LunarG samples support (7, 8, 9, 11) r=kvark a=msiglreith
Implement necessary functionality for LunarG API-Samples 7 (uniform buffer), 8 (pipeline layout), 9 (descriptor set) and 11 (shaders).
Merge + rebase of two outstanding gfx PRs to run.
2018-01-07 22:51:53 +00:00
msiglreith
84dcbf309a
Fix buffer and image binding
2018-01-07 23:39:06 +01:00
msiglreith
fb6d185e5f
Implement vkCreateShaderModule and vkDestroyShaderModule
2018-01-07 23:28:56 +01:00
msiglreith
a3a7f1f552
Implement vkCreateDescriptorPool, vkDestroyDescriptorPool, vkAllocateDescriptorSets and vkUpdateDescriptorSets
2018-01-07 16:17:02 +01:00
msiglreith
78f0654ad3
Implement vkCreatePipelineLayout, vkDestroyPipelineLayout and vkDestroyDescriptorSetLayout
2018-01-07 16:17:02 +01:00
msiglreith
33e263cd58
Implement vkCreateDescriptorSetLayout
2018-01-07 16:17:02 +01:00
msiglreith
b9d6309c67
Fix GetPhysicalDeviceQueueFamilyProperties and basic implementation for getting native lunarg samples running
2018-01-07 16:17:01 +01:00
bors[bot]
05c1d5387f
Merge #15
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15: Export dummy vulkan functions to fix linking of lunarg API samples r=kvark a=msiglreith
Export a lot more functions which are required for getting lunarg API samples to link (don't run yet as some functions are not implemented so far).
+ format everything with rustfmt-nightly
2018-01-04 20:00:47 +00:00
msiglreith
9412c51b82
Export dummy vulkan functions to fix linking of lunarg API samples
2018-01-04 19:15:51 +01:00
bors[bot]
0b55712fac
Merge #14
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14: Implement sample 07 - uniform buffer r=kvark a=msiglreith
Implement the required methods, fix missing depth image destruction and fix memory binding (swapping the underlying resource didn't work as expected).
2018-01-04 17:29:22 +00:00
msiglreith
6bb3aa427a
Cleanup memory binding and memory requirements following review advice
2018-01-04 18:16:00 +01:00
msiglreith
7c19ad77ae
Implement vkCreateBuffer and fix memory binding
2018-01-04 15:50:28 +01:00
msiglreith
728e338ffa
Implement vkMapMemory, vkUnmapMemory, vkBindBufferMemory, vkGetBufferMemoryRequirements, vkDestroyBuffer and vkDestroyImage
2018-01-04 15:21:35 +01:00
bors[bot]
092c522b8e
Merge #13
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13: dx12 support, finish depth image sample and more.. r=kvark a=msiglreith
(The PR is a bit messy, my apologies 😅 )
* Add dx12 backend support, including switching to dylibs over static lib due to linking issues with windows libraries
* Finish API sample 06 (depth image) by implementing vkBindImageMemory
* Start with sample 07 with adding a simple math lib (copied from an older C++ engine of mine..)
* Update `portable` branch to latest version
<!-- Reviewable:start -->
---
This change is [<img src="https://reviewable.io/review_button.svg " height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/gfx-rs/portability/13 )
<!-- Reviewable:end -->
2018-01-02 18:33:30 +00:00
msiglreith
bcc11fac99
Fix Makefile and build and update README
2018-01-02 18:45:24 +01:00
msiglreith
d270a36ba3
Update to latest gfx master
2018-01-02 00:47:47 +01:00
msiglreith
d93282925c
dx12: Fix native build using dynamic c-libs
2017-12-27 01:11:44 +01:00
msiglreith
c2935f357a
native: Add math primitives
2017-12-26 20:25:56 +01:00
msiglreith
7a3a11fafc
Implement vkBindImageMemory and remaining parts of the depth buffer example
2017-12-26 19:59:30 +01:00
msiglreith
458568cad2
Add support for dx12
2017-12-26 19:45:31 +01:00
bors[bot]
d15b5fa59f
Merge #12
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12: Implement vkAllocateMemory and vkFreeMemory r=kvark a=msiglreith
2017-12-22 02:44:47 +00:00
msiglreith
4f409de59e
Implement vkAllocateMemory and vkFreeMemory
2017-12-21 23:38:43 +01:00
bors[bot]
04835a3aeb
Merge #11
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11: Implement vkGetPhysicalDeviceMemoryProperties r=kvark a=msiglreith
2017-12-20 15:00:13 +00:00
msiglreith
2e19f801e4
Implement vkGetPhysicalDeviceMemoryProperties and add some placeholders
2017-12-20 15:26:10 +01:00
bors[bot]
21345fa702
Merge #10
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10: Update README and relink gfx dependency to main repository r=kvark a=msiglreith
2017-12-20 12:43:55 +00:00
msiglreith
5d16ac702b
Update README and relink gfx dependency to main repository
2017-12-19 22:29:31 +01:00
bors[bot]
02da506e7a
Merge #9
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9: Image creation r=kvark a=msiglreith
Implements `vkCreateImage`, `vkGetImageMemoryRequirements` and `vkGetPhysicalDeviceFormatProperties`.
~~Might require a rebase of the portable gfx branch, I don't remember.~~ Yes, rebase on latest gfx master required
2017-12-11 18:13:24 +00:00
msiglreith
bc7a8107e6
Implement vkGetImageMemoryRequirements
2017-12-11 19:04:55 +01:00
Dzmitry Malyshau
6da6cc415b
Exception for staging.tmp
2017-12-11 12:23:31 -05:00
Dzmitry Malyshau
26c3f509c4
Add bors.toml
2017-12-11 12:20:49 -05:00
msiglreith
468c42a3a2
Implement vkCreateImage
2017-12-11 13:56:20 +01:00
msiglreith
740cec2c9b
Implement vkGetPhysicalDeviceFormatProperties and parts of 06 - depth stencil sample
2017-12-11 13:56:20 +01:00
Dzmitry Malyshau
e90c0fdf59
Merge pull request #8 from msiglreith/icd
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ICD groundwork
2017-12-10 21:21:14 -05:00
msiglreith
054678b7f5
Fix Makefile and mark implementations as inline
2017-12-08 23:20:02 +01:00
msiglreith
b919665a9b
ICD implementation groundwork
2017-12-08 19:18:36 +01:00
msiglreith
428899f237
Restructure project for ICD implementation
2017-12-08 19:18:35 +01:00
Dzmitry Malyshau
1797c73f8b
Merge pull request #7 from msiglreith/image_view
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Image view creation/destruction
2017-12-07 19:40:26 -05:00