Commit graph

189 commits

Author SHA1 Message Date
bors[bot] c692153a2d Merge #35
35: Missing stuff to get triangle CTS tests running r=msiglreith a=kvark
2018-02-27 21:39:38 +00:00
Dzmitry Malyshau 2048d3ba75 Expose more device functions, implement buffer-image copies, pipeline barriers, and all the things needed to execture the triangle CTS tests. 2018-02-27 16:32:49 -05:00
bors[bot] ef2406360b Merge #34
34: More physical device, instance functions, sampler creation/destruction r=msiglreith a=kvark
2018-02-27 21:31:03 +00:00
Dzmitry Malyshau e9948e2299 More physical device, instance functions, sampler creation/destruction 2018-02-27 15:08:18 -05:00
bors[bot] 28e1318314 Merge #33
33: Base on gfx-rs master revision r=kvark a=kvark

Closes https://github.com/gfx-rs/gfx/issues/1819
2018-02-16 15:50:31 +00:00
Dzmitry Malyshau 7d7a0f9e44 Base on gfx-rs master revision 2018-02-16 10:31:15 -05:00
bors[bot] a7806c4b10 Merge #30
30: XCB support r=msiglreith a=kvark
2018-02-16 10:38:51 +00:00
Dzmitry Malyshau db997ead72 Update to iterator changes in HAL device methods 2018-02-15 23:34:53 -05:00
Dzmitry Malyshau 05e8abbde0 XCB support 2018-02-07 17:48:09 -05:00
bors[bot] c049bac241 Merge #28
28: Update to latest master r=kvark a=msiglreith
2018-01-30 04:20:42 +00:00
msiglreith 1f69948ef1 Update to latest master 2018-01-29 23:26:28 +01:00
bors[bot] 1d77233de9 Merge #27
27: Include LunarG build settings in README r=kvark a=msiglreith
2018-01-29 18:21:06 +00:00
msiglreith 55dbf83cdb
Include LunarG build settings in README 2018-01-29 19:04:06 +01:00
bors[bot] 23d10a3c0f Merge #26
26: Add all portability shims r=kvark a=msiglreith

Add missing shim implementations on the portability library side and move function address query implementation into the impl crate.
2018-01-29 14:59:34 +00:00
msiglreith c65a407dd5 Add all missing shims for the library interface 2018-01-29 13:32:53 +01:00
msiglreith 2113357d47 Fix and implement vkGetInstanceProcAddr and vkGetDeviceProcAddr 2018-01-29 13:32:53 +01:00
bors[bot] 8d1498c60d Merge #21
21: Implement remaining pieces for LunarG API-Samples r=kvark a=msiglreith

Requires the queue present PR to be merged and rebasing of the portability branch before merging!
2018-01-22 13:35:40 +00:00
msiglreith d812b10a72 Fix build and enumerating physical devices 2018-01-19 13:37:45 +01:00
Dzmitry Malyshau 40015e8fac
Add Gitter link to README 2018-01-18 12:42:29 -05:00
msiglreith 31d9ddc75f Cleanup usage of deref and a few code improvements 2018-01-16 23:22:01 +01:00
msiglreith 31aa84a06e Implement vkCmdSetViewports, gfxCmdBindPipeline, gfxCmdSetScissor, gfxCmdBindDescriptorSets, gfxCmdDraw, gfxQueuePresentKhr and fix graphics pipeline creation 2018-01-16 18:24:54 +01:00
msiglreith ea0714cf39 Implement vkCreateGraphicsPipeline and vkDestroyGraphicsPipeline 2018-01-16 18:24:54 +01:00
msiglreith f422eb24d1 Implement vkCmdBindVertexBuffers and vkCmdEndRenderPass 2018-01-16 18:24:54 +01:00
msiglreith 225764fc2d Implement vkCmdBeginRenderPass 2018-01-16 18:24:53 +01:00
bors[bot] 8840b74646 Merge #18
18: Framebuffer example r=kvark a=msiglreith

Implement functions for the framebuffer sample
2018-01-10 03:35:38 +00:00
msiglreith 63847cc271 Implement vkQueueSubmit, vkCreateFence, vkDestroyFence, vkWaitForFences, vkCreateFramebuffer, vkDestroyFramebuffer, vkBeginCommandBuffer and vkEndCommandBuffer 2018-01-09 23:12:00 +01:00
bors[bot] 2d047648c3 Merge #17
17: Render pass r=kvark a=msiglreith

Implement required functions for 10-render-pass
* vkGetDeviceQueue
* vkCreateSemaphore
* vkDestroySemaphore
* vkAcquireNextImageKHR
* vkCreateRenderPass
* vkDestroyRenderPass
2018-01-09 22:05:27 +00:00
msiglreith 1a1f1f856e Cleanup implementation 2018-01-09 23:00:35 +01:00
msiglreith b9118e60a5 Implement vkGetDeviceQueue, vkCreateSemaphore, vkDestroySemaphore, vkAcquireNextImageKHR, vkCreateRenderPass and vkDestroyRenderPass 2018-01-09 15:19:22 +01:00
bors[bot] 33978e81e2 Merge #16
16: LunarG samples support (7, 8, 9, 11) r=kvark a=msiglreith

Implement necessary functionality for LunarG API-Samples 7 (uniform buffer), 8 (pipeline layout), 9 (descriptor set) and 11 (shaders).

Merge + rebase of two outstanding gfx PRs to run.
2018-01-07 22:51:53 +00:00
msiglreith 84dcbf309a Fix buffer and image binding 2018-01-07 23:39:06 +01:00
msiglreith fb6d185e5f Implement vkCreateShaderModule and vkDestroyShaderModule 2018-01-07 23:28:56 +01:00
msiglreith a3a7f1f552 Implement vkCreateDescriptorPool, vkDestroyDescriptorPool, vkAllocateDescriptorSets and vkUpdateDescriptorSets 2018-01-07 16:17:02 +01:00
msiglreith 78f0654ad3 Implement vkCreatePipelineLayout, vkDestroyPipelineLayout and vkDestroyDescriptorSetLayout 2018-01-07 16:17:02 +01:00
msiglreith 33e263cd58 Implement vkCreateDescriptorSetLayout 2018-01-07 16:17:02 +01:00
msiglreith b9d6309c67 Fix GetPhysicalDeviceQueueFamilyProperties and basic implementation for getting native lunarg samples running 2018-01-07 16:17:01 +01:00
bors[bot] 05c1d5387f Merge #15
15: Export dummy vulkan functions to fix linking of lunarg API samples r=kvark a=msiglreith

Export a lot more functions which are required for getting lunarg API samples to link (don't run yet as some functions are not implemented so far).

+ format everything with rustfmt-nightly
2018-01-04 20:00:47 +00:00
msiglreith 9412c51b82 Export dummy vulkan functions to fix linking of lunarg API samples 2018-01-04 19:15:51 +01:00
bors[bot] 0b55712fac Merge #14
14: Implement sample 07 - uniform buffer r=kvark a=msiglreith

Implement the required methods, fix missing depth image destruction and fix memory binding (swapping the underlying resource didn't work as expected).
2018-01-04 17:29:22 +00:00
msiglreith 6bb3aa427a Cleanup memory binding and memory requirements following review advice 2018-01-04 18:16:00 +01:00
msiglreith 7c19ad77ae Implement vkCreateBuffer and fix memory binding 2018-01-04 15:50:28 +01:00
msiglreith 728e338ffa Implement vkMapMemory, vkUnmapMemory, vkBindBufferMemory, vkGetBufferMemoryRequirements, vkDestroyBuffer and vkDestroyImage 2018-01-04 15:21:35 +01:00
bors[bot] 092c522b8e Merge #13
13: dx12 support, finish depth image sample and more.. r=kvark a=msiglreith

(The PR is a bit messy, my apologies 😅 )

* Add dx12 backend support, including switching to dylibs over static lib due to linking issues with windows libraries
* Finish API sample 06 (depth image) by implementing vkBindImageMemory
* Start with sample 07 with adding a simple math lib (copied from an older C++ engine of mine..)
* Update `portable` branch to latest version

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2018-01-02 18:33:30 +00:00
msiglreith bcc11fac99 Fix Makefile and build and update README 2018-01-02 18:45:24 +01:00
msiglreith d270a36ba3 Update to latest gfx master 2018-01-02 00:47:47 +01:00
msiglreith d93282925c dx12: Fix native build using dynamic c-libs 2017-12-27 01:11:44 +01:00
msiglreith c2935f357a native: Add math primitives 2017-12-26 20:25:56 +01:00
msiglreith 7a3a11fafc Implement vkBindImageMemory and remaining parts of the depth buffer example 2017-12-26 19:59:30 +01:00
msiglreith 458568cad2 Add support for dx12 2017-12-26 19:45:31 +01:00
bors[bot] d15b5fa59f Merge #12
12: Implement vkAllocateMemory and vkFreeMemory r=kvark a=msiglreith
2017-12-22 02:44:47 +00:00