//! # GPIO IRQ Example //! //! This application demonstrates use of GPIO Interrupts. //! It is also intended as a general introduction to interrupts with RP2040. //! //! Each GPIO can be triggered on the input being high (LevelHigh), being low (LevelLow) //! starting high and then going low (EdgeLow) or starting low and becoming high (EdgeHigh) //! //! In this example, we trigger on EdgeLow. Our input pin configured to be pulled to the high logic-level //! via an internal pullup resistor. This resistor is quite weak, so you can bring the logic level back to low //! via an external jumper wire or switch. //! Whenever we see the edge transition, we will toggle the output on GPIO25 - this is the LED pin on a Pico. //! //! Note that this demo does not perform any [software debouncing](https://en.wikipedia.org/wiki/Switch#Contact_bounce). //! You can fix that through hardware, or you could disable the button interrupt in the interrupt and re-enable it //! some time later using one of the Alarms of the Timer peripheral - this is left as an exercise for the reader. //! //! It may need to be adapted to your particular board layout and/or pin assignment. //! //! See the `Cargo.toml` file for Copyright and license details. #![no_std] #![no_main] // Ensure we halt the program on panic (if we don't mention this crate it won't // be linked) use panic_halt as _; // Alias for our HAL crate use rp2040_hal as hal; // A shorter alias for the Peripheral Access Crate, which provides low-level // register access use hal::pac; // Some traits we need use embedded_hal::digital::v2::ToggleableOutputPin; // Our interrupt macro use hal::pac::interrupt; // Some short-cuts to useful types use core::cell::RefCell; use critical_section::Mutex; use rp2040_hal::gpio; // The GPIO interrupt type we're going to generate use rp2040_hal::gpio::Interrupt::EdgeLow; /// The linker will place this boot block at the start of our program image. We /// need this to help the ROM bootloader get our code up and running. #[link_section = ".boot2"] #[used] pub static BOOT2: [u8; 256] = rp2040_boot2::BOOT_LOADER_GENERIC_03H; /// External high-speed crystal on the Raspberry Pi Pico board is 12 MHz. Adjust /// if your board has a different frequency const XTAL_FREQ_HZ: u32 = 12_000_000u32; // Pin types quickly become very long! // We'll create some type aliases using `type` to help with that /// This pin will be our output - it will drive an LED if you run this on a Pico type LedPin = gpio::Pin; /// This pin will be our interrupt source. /// It will trigger an interrupt if pulled to ground (via a switch or jumper wire) type ButtonPin = gpio::Pin; /// Since we're always accessing these pins together we'll store them in a tuple. /// Giving this tuple a type alias means we won't need to use () when putting them /// inside an Option. That will be easier to read. type LedAndButton = (LedPin, ButtonPin); /// This how we transfer our Led and Button pins into the Interrupt Handler. /// We'll have the option hold both using the LedAndButton type. /// This will make it a bit easier to unpack them later. static GLOBAL_PINS: Mutex>> = Mutex::new(RefCell::new(None)); /// Entry point to our bare-metal application. /// /// The `#[rp2040_hal::entry]` macro ensures the Cortex-M start-up code calls this function /// as soon as all global variables and the spinlock are initialised. /// /// The function configures the RP2040 peripherals, then toggles a GPIO pin in /// an infinite loop. If there is an LED connected to that pin, it will blink. #[rp2040_hal::entry] fn main() -> ! { // Grab our singleton objects let mut pac = pac::Peripherals::take().unwrap(); // Set up the watchdog driver - needed by the clock setup code let mut watchdog = hal::Watchdog::new(pac.WATCHDOG); // Configure the clocks let _clocks = hal::clocks::init_clocks_and_plls( XTAL_FREQ_HZ, pac.XOSC, pac.CLOCKS, pac.PLL_SYS, pac.PLL_USB, &mut pac.RESETS, &mut watchdog, ) .ok() .unwrap(); // The single-cycle I/O block controls our GPIO pins let sio = hal::Sio::new(pac.SIO); // Set the pins to their default state let pins = hal::gpio::Pins::new( pac.IO_BANK0, pac.PADS_BANK0, sio.gpio_bank0, &mut pac.RESETS, ); // Configure GPIO 25 as an output to drive our LED. // we can use into_mode() instead of into_pull_up_input() // since the variable we're pushing it into has that type let led = pins.gpio25.into_mode(); // Set up the GPIO pin that will be our input let in_pin = pins.gpio26.into_mode(); // Trigger on the 'falling edge' of the input pin. // This will happen as the button is being pressed in_pin.set_interrupt_enabled(EdgeLow, true); // Give away our pins by moving them into the `GLOBAL_PINS` variable. // We won't need to access them in the main thread again critical_section::with(|cs| { GLOBAL_PINS.borrow(cs).replace(Some((led, in_pin))); }); // Unmask the IO_BANK0 IRQ so that the NVIC interrupt controller // will jump to the interrupt function when the interrupt occurs. // We do this last so that the interrupt can't go off while // it is in the middle of being configured unsafe { pac::NVIC::unmask(pac::Interrupt::IO_IRQ_BANK0); } loop { // interrupts handle everything else in this example. cortex_m::asm::wfi(); } } #[interrupt] fn IO_IRQ_BANK0() { // The `#[interrupt]` attribute covertly converts this to `&'static mut Option` static mut LED_AND_BUTTON: Option = None; // This is one-time lazy initialisation. We steal the variables given to us // via `GLOBAL_PINS`. if LED_AND_BUTTON.is_none() { critical_section::with(|cs| { *LED_AND_BUTTON = GLOBAL_PINS.borrow(cs).take(); }); } // Need to check if our Option contains our pins if let Some(gpios) = LED_AND_BUTTON { // borrow led and button by *destructuring* the tuple // these will be of type `&mut LedPin` and `&mut ButtonPin`, so we don't have // to move them back into the static after we use them let (led, button) = gpios; // Check if the interrupt source is from the pushbutton going from high-to-low. // Note: this will always be true in this example, as that is the only enabled GPIO interrupt source if button.interrupt_status(EdgeLow) { // toggle can't fail, but the embedded-hal traits always allow for it // we can discard the return value by assigning it to an unnamed variable let _ = led.toggle(); // Our interrupt doesn't clear itself. // Do that now so we don't immediately jump back to this interrupt handler. button.clear_interrupt(EdgeLow); } } } // End of file