mirror of
https://github.com/italicsjenga/rp-hal-boards.git
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91 lines
2.5 KiB
Rust
91 lines
2.5 KiB
Rust
//! # Nano Blinky Example
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//!
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//! Blinks the LED on a Arduino Nano Connect board.
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//!
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//! This will blink an LED attached to GP25, which is the pin the Nano uses for
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//! the on-board LED.
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//!
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//! See the `Cargo.toml` file for Copyright and license details.
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#![no_std]
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#![no_main]
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use embedded_hal::digital::v2::OutputPin;
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// Ensure we halt the program on panic (if we don't mention this crate it won't
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// be linked)
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use panic_halt as _;
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use arduino_nano_connect as bsp;
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// Pull in any important traits
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use bsp::hal::prelude::*;
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// A shorter alias for the Peripheral Access Crate, which provides low-level
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// register access
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use bsp::hal::pac;
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// A shorter alias for the Hardware Abstraction Layer, which provides
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// higher-level drivers.
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use bsp::hal;
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/// Entry point to our bare-metal application.
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///
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/// The `#[arduino_nano_connect::entry]` macro ensures the Cortex-M start-up code calls this function
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/// as soon as all global variables and the spinlock are initialised.
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///
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/// The function configures the RP2040 peripherals, then blinks the LED in an
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/// infinite loop.
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#[arduino_nano_connect::entry]
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fn main() -> ! {
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// Grab our singleton objects
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let mut pac = pac::Peripherals::take().unwrap();
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let core = pac::CorePeripherals::take().unwrap();
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// Set up the watchdog driver - needed by the clock setup code
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let mut watchdog = hal::Watchdog::new(pac.WATCHDOG);
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// Configure the clocks
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//
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// The default is to generate a 125 MHz system clock
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let clocks = hal::clocks::init_clocks_and_plls(
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bsp::XOSC_CRYSTAL_FREQ,
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pac.XOSC,
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pac.CLOCKS,
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pac.PLL_SYS,
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pac.PLL_USB,
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&mut pac.RESETS,
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&mut watchdog,
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)
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.ok()
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.unwrap();
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// The delay object lets us wait for specified amounts of time (in
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// milliseconds)
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let mut delay = cortex_m::delay::Delay::new(core.SYST, clocks.system_clock.freq().to_Hz());
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// The single-cycle I/O block controls our GPIO pins
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let sio = hal::Sio::new(pac.SIO);
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// Set the pins up according to their function on this particular board
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let pins = bsp::Pins::new(
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pac.IO_BANK0,
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pac.PADS_BANK0,
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sio.gpio_bank0,
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&mut pac.RESETS,
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);
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// Set the LED to be an output
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let mut led_pin = pins.sck0.into_push_pull_output();
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// Blink the LED at 1 Hz
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loop {
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led_pin.set_high().unwrap();
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delay.delay_ms(500);
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led_pin.set_low().unwrap();
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delay.delay_ms(500);
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}
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}
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// End of file
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